Author Topic: MM: Trick Research & Discovery Thread  (Read 414872 times)


Offline Unreal

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #81 on: February 03, 2010, 07:18:11 PM »

Offline Jiano

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #82 on: February 04, 2010, 12:28:41 PM »
Grunz Discovery:

Skip the cut scene where Mikau is walking King Zora style by playing SoDT after you push him onto shore(sometimes you get lucky and can move for a little bit after you get him onto the shore).

Offline mysticremen11

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #83 on: February 04, 2010, 01:12:33 PM »
Grunz Discovery:

Skip the cut scene where Mikau is walking King Zora style by playing SoDT after you push him onto shore(sometimes you get lucky and can move for a little bit after you get him onto the shore).

i hate when he walks king zora style
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #84 on: February 04, 2010, 04:31:28 PM »
how was the goron fess not found before?

I hate when some things seem so obvious after they're found lol

As for skip Mikau cutscene, that's pretty rad for any% if you can finish bottle duping in time. But that only seems likely for segmented... unless you can choose no and remain on the same day.

This reminds me... if you superslide through a boss warp and end your superslide, the game is locked in that you cant move or choose yes or no.

And if you superslide with bunny hood on, the ears travel in a circle nonstop, even against a wall lol

Offline Jiano

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #85 on: February 07, 2010, 01:27:08 PM »
Another MrGrunz discovery:

After playing NWBN to open GBT, pause right after the song finishes, then pause buffer pulling out the ocarina. Play SoDT and it will skip the cut scene where the turtle pops up.

Offline mysticremen11

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #86 on: February 07, 2010, 07:39:47 PM »
Another MrGrunz discovery:

After playing NWBN to open GBT, pause right after the song finishes, then pause buffer pulling out the ocarina. Play SoDT and it will skip the cut scene where the turtle pops up.


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Offline Slowking

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #87 on: February 08, 2010, 06:37:12 AM »
But for both it has to be day to work.
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Offline petrie911

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #88 on: February 09, 2010, 01:46:33 AM »
Yes.  In fact, it works for a fairly large class of cutscenes (eg, it works for position-triggered cutscenes as well), but only with a day-to-night transition, and only if the transition interrupts the action (so no giants scene skips, unfortunately).

Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #89 on: February 14, 2010, 11:17:57 AM »
http://www.youtube.com/watch?v=6mwhCJWfP2A

Grunz says it's not possible to clip with isg, but if one of you can get it, we might be able to get a faster wrong warp with 7 or 9 explosives (depending on length).

Offline Majora MIM

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #90 on: February 15, 2010, 05:58:25 AM »
I've got an idea for OoB in fairy fountain with one explosive: using the fairy to talk with while supersliding to the entrance. Unfortunately, the fairy don't talk you when you're supersliding... But maybe there's a way to get it to work?
sorry for my soooo bad english.


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LA(DX): complete   OOT/MQ/3D: 100%    MM: 100%
OOA/OOS: 100%    FS:100%   TWW:100%
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Offline thiefbug

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #91 on: February 27, 2010, 04:34:12 PM »
I'm writing again xD
just a little thing...
still got problems with the regular SS...
now i found a way (maybe it is already known ^^") how to do it more easier (but with two explosives =/)

sidestep left - bomb - sidestep right - bomb

now the explosion last's for a bit longer so it works better for me (or I'm just imagining that it last's longer...)

so far...

Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #92 on: February 27, 2010, 04:37:49 PM »
they explode at the same time

and length of the explosion is irrelevant

Zero

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #93 on: March 10, 2010, 08:44:55 PM »
inb4BLJinMM

Offline darkeye14

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #94 on: March 20, 2010, 02:04:35 PM »
I posted this in #impromptu, but I figured that it would gain more exposure here. This is possibly another way to dupe bottles at the Curiosity Shop.

During the last impromptu, I had Great Fairy's Mask on C-Down and a Fish on C-Right. I gave the Salesman my Fish, and then I hammered C-Down rather than Start. Link put the Great Fairy's Mask on during the 20 Rupee cutscene, but a bottle was duped over the mask anyway. I still had a Fish on C-Right, and the mask vanished from Link's face once I was done talking to the Salesman.
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #95 on: March 20, 2010, 02:31:49 PM »
ringrush knows about this but ive never seen it done myself

so i guess its found but not documented

Offline darkeye14

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #96 on: March 20, 2010, 05:44:39 PM »
so i guess its found but not documented

Consider it documented: http://www.youtube.com/watch?v=bxpg-n3uQNM

Edit: Doing this trick with Zora Mask, then visiting Mikau can have strange side effects: http://www.youtube.com/watch?v=uBkiPhQoauU
« Last Edit: August 28, 2010, 11:45:51 AM by darkeye14 »
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Offline RingRush

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #97 on: March 21, 2010, 09:39:38 AM »
Actually, I never knew about this with non-transformation masks. I've only done it with Ocarina / Transformations, and I never played around with any side-effects except permanent cycle 1.

Also, what happens if you become human after doing a zora dupe, and then try pushing Mikau to shore? Can you get your Zora Mask back?
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Offline darkeye14

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #98 on: March 21, 2010, 11:32:46 AM »
Also, what happens if you become human after doing a zora dupe, and then try pushing Mikau to shore? Can you get your Zora Mask back?

Yes, you can get the mask back; the game mostly acts as if you never got the Zora Mask in the first place, except for the fact that you aren't forced to watch the transformation cutscene when you put the mask on.

I also found that this trick works with the Pictobox, though there probably isn't any use for that.
[18:38] <Sigless> darkeye is cute too

[18:45] <aleckermit> We get a free pack of cheetos with every vote too :)
[18:46] <bluemarth> in the uk we keep our foreskin

Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #99 on: March 21, 2010, 01:24:26 PM »
i was messing with that zora link trick and found that if you pick him up as a goron he walks over your head in place forever

Offline mzxrules

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #100 on: March 22, 2010, 08:37:41 PM »
will duping over the Deku mask while still transformed as it cause the game to think that it's still the first cycle?
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Offline RingRush

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #101 on: March 23, 2010, 09:33:41 AM »
I know duping over Ocarina causes the game to think it is cycle 1 - I think that is the only item it looks for.
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #102 on: March 23, 2010, 10:39:51 AM »
will duping over the Deku mask while still transformed as it cause the game to think that it's still the first cycle?
no, but if the moon crashes itll think youre in the second cycle, thus relearning soh

Zero

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #103 on: April 01, 2010, 09:43:42 PM »
Beta Quest/Back in Time in Majora's Mask!!! :D
http://www.youtube.com/watch?v=Nmqurto6RxQ

Offline Kostya

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #104 on: April 02, 2010, 09:08:15 AM »
i was messing with that zora link trick and found that if you pick him up as a goron he walks over your head in place forever

This can also happen as Link. If you grab him and you're in/near the water long enough, he'll begin his infinite walking cycle.
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Offline MrGrunz

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #105 on: April 02, 2010, 01:06:07 PM »
pro way to access ikana canyon:
http://www.youtube.com/watch?v=usJBQqRsflo

Offline ZFG

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #106 on: April 03, 2010, 10:21:00 AM »
pro way to access ikana canyon:
http://www.youtube.com/watch?v=usJBQqRsflo
Wouldn't it be faster to hover up that ledge that you climb so you wont have to reactivate isg?
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Offline mysticremen11

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #107 on: April 03, 2010, 10:28:26 AM »
Wouldn't it be faster to hover up that ledge that you climb so you wont have to reactivate isg?

who cares thats the pro way to enter
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #108 on: April 03, 2010, 11:45:36 AM »
I did some messing around with overstuffing in MM. It's a lot different than in OoT.

Catch something in your initial bottle, then do a fullswipe (Hold shield, then hold initial bottle, then release shield- you will swing a full bottle)
Now empty or catch something in a secondary bottle to link it to the first.

Here's the differences:
-to fullswipe you can use any bottle on any c, so long as it has the exact contents as the first fullswipe did. If you fullswiped HSW, HSW in a different bottle can be fullswiped until it cools to normal spring water
-all fullswipe catches are done in an empty bottle, and the empty bottle must be in the c-slot that your secondary bottle was in. Any empty bottle will work, as long as it's in the same slot.

RBA example:
-go to hot spring with fish on c-left and bugs on c-down
-empty and catch fish
-fullswipe
-empty c-down bugs
-Equip new fish bottle on c-right (not necessary but shows how fullswipe works) and duped bottle on c-down
-full-swipe by the spring with c-right and you'll catch HSW in your duped bottle, causing it's normal effects.

I tested a lot and found no cool RBA effects.

Things to test: how this can affect collection delay at curiosity shop, how to empty the wrong contents (basically have an egg on left and fish on right, empty the fish bottle and have it come out as an egg)

EDIT: Upon more research, I have come to a new conclusion:
ALL BOTTLES WITH THE SAME CONTENTS ARE AUTOMATICALLY LINKED.
Fullswipe is not required to link bottles.

If you empty and catch a fish, then empty another fish, a full bottle remains in your hand, which you can fullswipe-catch with.

After some careful thought, I'm almost positive that bottles work like this:

If emptying a bottle with an empty bottle or nothing in your hand, put the bottle away
If emptying a bottle with a full bottle of the same contents in your hand, keep the full bottle in your hand
All bottles containing the same contents have absolutely no difference at all, except for where it is placed on the pause screen (empty bottles are all one and the same, too)
Bottles of like contents are differentiated by where they are placed on C
If a bottle is swung, and its C-position has changed to something different (except different empty bottles, because they are the same) before a catch, there will be no catch
If another item is used before a catch that does not interrupt a catch (like the buzz of 0 bombs), there will be no catch
A fullswipe is no different than swinging an empty bottle on the C-position was last used

This may give you some insight if you want to try stuff with bottles
« Last Edit: April 03, 2010, 01:05:07 PM by Lexkeeta »

Zero

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #109 on: April 04, 2010, 09:44:48 PM »
I tried the time stop glitch and opened a stray fairy chest but they weren't infinite.  :(

Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #110 on: April 05, 2010, 02:40:00 PM »
@zero- no cs to skip in a fairy chest lol
-------
Weird B- http://www.youtube.com/watch?v=TrGTIL0cSWw
Deku Ocarina B and Drowning Zora- http://www.youtube.com/watch?v=dEWdWc-apaI

go crazy, find something cool with the timer

Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #111 on: May 01, 2010, 01:37:08 PM »
Ocarina on B as any Transformation (Even Zora)- http://www.youtube.com/watch?v=jB3VfHp2P-I

also, blank B as Link (get off horse as goron or zora after warping) seems to be different than swordless, with equally weird traits, like giving ocarina on B as Link just losing in H&D. I'll explain once I mess around with it more.

Offline RingRush

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #112 on: May 01, 2010, 01:49:36 PM »
Not knowing anything about the epona gliches, I have no idea what is going on. Can you provide a text description? Also, what does it take to get Epona besides hovering into Lon Lon...must you learn Epona's Song? (and if so how...lol I suck at anything horse related in MM).

By the way, your tags in that video are pretty accurate.
« Last Edit: May 01, 2010, 01:53:13 PM by RingRush »
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #113 on: May 01, 2010, 02:11:18 PM »
i changed the vid description to explain how

to get epona you must enter the ranch on day 1 (either by hovering or powder keg) and you must have arrows. Do the 10 balloon game and you got it. You do not need to have arrows or ocarina on c to get Epona or Epona's song.

Offline RingRush

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #114 on: May 01, 2010, 02:17:35 PM »
If this requires both the ocarina and mask on C, it is pretty useless :/. If you have both, you might as well just play NWBN. Cool trick though.
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #115 on: May 01, 2010, 04:44:25 PM »
You only need ocarina to get Epona in clock town. So I guess if there's an alternate way, you can use that.

Also, warping out of Zora bottle race or Goron race does nothing, probably because you're able to exit the race normally by walking out, unlike the jumping game and H&D. This is the same reason warping out of treasure pillars does nothing (you can use ocarina on c while playing).

Offline Razor

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #116 on: May 02, 2010, 05:36:16 PM »
I did forward superslide the other day, and I think I've finally figured out how to get it to work every time. Still in progress. If combined with HESS it would be the most advantegous method of travel in the game--FHESS--. ;D
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Offline Lexkeeta

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #117 on: May 06, 2010, 01:59:50 PM »
Messing around in Sakon's hideout:
-easier to break in with a sidehop than rolling, just align yourself with the small mark on the ground near the crack
-kafei's B is reliant on your B, much like diving glitch Zora (we really need a name for this mode). Whatever you have on B, he'll have the same thing (except for sword, punch, and shoot), whether it's solid B, swordless, deku nut, and ocarina.
Unfortunately, no matter what his B button shows, he'll always punch.

-----
Got more heart containers on N64. At a certain number of hearts (I lost count), the file gets perma-fucked. The transition is instantaneous; the exact moment you get the 4th hp, the game stops checking visual frames. You can still move and pause to refresh the frame. Basically, it's the same thing as 170 hearts, except it doesn't need z-target, and can't be escaped with an explosion. The game runs normally only during certain cutscenes, playing ocarina, text boxes, and inside clock tower (not on top).

What's interesting, is that while you're in this mode, the game is running 4x faster than normal. It's not just deceiving audio; i was getting heart pieces every 2 seconds instead of 8. I know in 170 heart mode it sometimes randomly doubled your speed, but this is ridiculous in that you're permanently going even faster, but only when the games stops checking frames.

So I guess my hunch that 170 hearts could improve ILs was theoretically correct, it's just that you'd have to beat the whole thing blind... which isnt going to happen

Offline mzxrules

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #118 on: May 07, 2010, 05:23:46 AM »
If we could temp-perma-break the draw frame routine for OoT/MM, without crashing the game, it would be the funniest shit ever. Imagine if someone tried submitting a run like that.
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Offline mysticremen11

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Re: Majora's Mask Trick Research & Discovery Thread
« Reply #119 on: May 09, 2010, 04:12:08 PM »
not sure if this is new or not but i got ocarina on b through the boating course minigame. I got it on b when i played the boating course game for the first time without picto box. pretty sure its old but id like some to tell if it is or not
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