I'm bookmarking this 1st post for cataloguing purposes as well as introducing and creating the topic. This thread is for posting ideas for new tricks, or potential areas of study in developing new tricks. This also includes such things as assessing possible areas where if a trick was found, time could be saved. Thus, new route development, and alternate tricks/strategies are also a fundamental part of the thread's purpose. All zelda scientists welcome! Educated trick questions, explanations, and route queries are also encouraged.
Tricks being currently discussed
[MS] Low% looks like its as low as it goes as of now.
[SS] Reverse DOT Skip [No Hoverboots]
[BA] Ganon's Castle early no ISG/Hover Boots
[BA] New Bottle B or Deku B Method (Most likely Lon-Lon)
[BA] Steal Rod (Child) or DoT Skip without Sword
[Dungeon] Boomerang without Ruto
[All] Light Arrow Skip (or Lullaby/Magic)
[All] Tower Descent Sequence Break