Author Topic: All the dependencies known within the game so far  (Read 4836 times)

Offline CryZe

  • Deku Scrub
  • Posts: 9
All the dependencies known within the game so far
« on: July 14, 2014, 07:40:29 AM »
We figured out all the dependencies and flags the game checks for certain things to happen within the game and made a graph with all of those dependencies. So here it is:


We tested all of them. So if you manually activate the flags for the electrical barrier, the Hyrule warp #3 or anything here in a new game, they'll work as expected.
« Last Edit: July 14, 2014, 07:45:43 AM by CryZe »

Offline Hatefiend

  • Regular Guay
  • Posts: 21
Re: All the dependencies known within the game so far
« Reply #1 on: July 17, 2014, 03:43:13 AM »
Man, four different triggers for the Electrical Gate CS is pretty rock solid. Three of the four require different areas in the game to be satisfied too. I really don't see any weak point to abuse in this graph.