Pages: [1] 2

Author Topic: Q&A Ganondoor/Gohma Hover Trick Help Thread  (Read 67299 times)

0 Members and 1 Guest are viewing this topic.

Crank

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Q&A Ganondoor/Gohma Hover Trick Help Thread
« on: March 04, 2013, 03:32:24 PM »

Hey guys
the damn wrong warp still doesnt working.
Here a new Video with Tas Input
http://youtu.be/wtHoOrn_ybw

I dont think that the Ocarina Item glitch is the problem.Even with Tas frame by frame input the Wrong warp fails....

« Last Edit: March 19, 2014, 03:42:50 PM by mzxrules »
Logged

Jbop

  • Moderator
  • Special Guay
  • Offline Offline
  • Posts: 233
  • Potatoes are useful.
Ganondoor Trick Help Thread
« Reply #1 on: March 04, 2013, 04:34:32 PM »

Well that video reveals the problem: you're playing on a PAL version of the game, which runs slower than NTSC and makes some tricks harder. One noticeable difference about PAL vs. NTSC is that Link's roll distance is shorter on PAL, which means the roll forward you do in this setup leaves Link too close to the warp if it is not done on NTSC. That also explains why the little steps forward you would do to correct yourself worked to get Link into the warp.
Logged
Quote from:  ZFG on March 24, 2008, 8:27:24 AM
Quote from:  Prognosis_4 on March 24, 2008, 8:25:50 AM
Why are you guys so certain it's possible?
Because its OoT.

Crank

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Ganondoor Trick Help Thread
« Reply #2 on: March 04, 2013, 04:55:51 PM »

That explains a lot. Thx very much.  :-*
Logged

JSamson

  • Deku Scrub
  • Offline Offline
  • Posts: 3
Ganondoor Trick Help Thread
« Reply #3 on: April 11, 2013, 03:08:37 PM »

I've never done any glitches in OoT before (played it glitchless a few times), last night I was trying to wrong warp from Deku -> Ganon's Castle but couldn't do it. I've watched various tutorials on Youtube but can't seem to get it. Could somebody take a look at the my attempt?

http://www.youtube.com/watch?v=SaYgY8r52fY&feature=youtu.be

Thanks! I'm probably doing it horribly wrong but it's my first day messing with OoT so please don't be too harsh  :P
Logged

whyieyesya

  • Special Guay
  • Offline Offline
  • Posts: 211
Ganondoor Trick Help Thread
« Reply #4 on: April 12, 2013, 04:37:40 AM »

I've never done any glitches in OoT before (played it glitchless a few times), last night I was trying to wrong warp from Deku -> Ganon's Castle but couldn't do it. I've watched various tutorials on Youtube but can't seem to get it. Could somebody take a look at the my attempt?

http://www.youtube.com/watch?v=SaYgY8r52fY&feature=youtu.be

Thanks! I'm probably doing it horribly wrong but it's my first day messing with OoT so please don't be too harsh  :P
I'm pretty sure you aren't holding your control stick perfectly to the left, but instead slightly diagonal. If you are certain you are holding your control stick perfectly left, then it could also have to do with your controller settings.

Also be careful with releasing your camera (at 16 seconds in the video), it could mess things up. You want to keep your camera locked and only unlock it at the places the tutorials do it as well.
Logged

JSamson

  • Deku Scrub
  • Offline Offline
  • Posts: 3
Ganondoor Trick Help Thread
« Reply #5 on: April 12, 2013, 05:50:06 AM »

I'm pretty sure you aren't holding your control stick perfectly to the left, but instead slightly diagonal. If you are certain you are holding your control stick perfectly left, then it could also have to do with your controller settings.

Also be careful with releasing your camera (at 16 seconds in the video), it could mess things up. You want to keep your camera locked and only unlock it at the places the tutorials do it as well.
Thanks! I think it was a combination of the two, after adjusting the controller settings and not releasing Z until after moving forward it's working. I seem to be able to get it pretty consistently with a 360 controller, but only about 1/5 with an almost new official N64 controller (adaptoid PC adapter).
Logged

exe

  • Deku Scrub
  • Offline Offline
  • Posts: 5
Ganondoor Trick Help Thread
« Reply #6 on: May 04, 2013, 08:43:00 AM »

I've a problem with the Links House (Pause) WrongWarp fix.
I tried it out so many times, but everytime it warps me into a "new" dark room where i can hear the Deku Tree OST.
It's not the Dark Room with the burning Rocks that appears if you not fix the WrongWarp.

Could it be, that my Version is specific? I play on N64 NTSC-J Version 1.1
Logged

Exodus122

  • Regular Guay
  • Offline Offline
  • Posts: 189
Ganondoor Trick Help Thread
« Reply #7 on: May 04, 2013, 08:52:58 AM »

Yes. That specific version does not work with the pausing in Link's house trick. I've heard watching the hyrule field cutscene may work, so you can try that.

exe

  • Deku Scrub
  • Offline Offline
  • Posts: 5
Ganondoor Trick Help Thread
« Reply #8 on: May 04, 2013, 09:13:36 AM »

Ok thank you very much. This method seems to be a bad alternative :(

It's only specific on the 1.1 Version right? With 1.0 you have no problem to perform the House fix?
If it's not so random to get a 1.0 Version on ebay :/
Logged

mzxrules

  • Admin
  • Mega Guay
  • Offline Offline
  • Posts: 921
  • Wrong warp expert
Ganondoor Trick Help Thread
« Reply #9 on: May 04, 2013, 09:49:18 AM »

Pause fix works if you pause in the twin's house in v1.1 J

Edit: Pausing in Link's House does work with 1.1, but only if the language is set to English.
« Last Edit: May 04, 2013, 10:04:26 AM by mzxrules »
Logged
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

exe

  • Deku Scrub
  • Offline Offline
  • Posts: 5
Ganondoor Trick Help Thread
« Reply #10 on: May 04, 2013, 10:10:29 AM »

Hey it works...thank you very much.

Ok, it's a few seconds slower than the house method, but if WW goes wrong, the Run ist over. Its only important for races, because i'll never forfeit a race. Never give up ^^

The fact with the english text is nice to know, but then I can played the US Version instead. I have one 1.0 US.

 
Logged

bobthegiraffemonkey

  • Deku Scrub
  • Offline Offline
  • Posts: 7
Ganondoor Trick Help Thread
« Reply #11 on: June 25, 2013, 04:48:26 AM »

Hi guys, been lurking for a while and started learning Ganondoor casually a while back.

I have a problem with the camera trolling me sometimes by being at the wrong angle after I do OI, so then I obviously can't continue with the setup. I don't even know why this happens, and I've tried messing with it using savestates to try to reproduce it consistently to know what to avoid, but I failed.

Why does this happen, and more importantly how do I avoid it?

Thanks in advance for any help :).
Logged

th3kuzinator

  • Deku Scrub
  • Offline Offline
  • Posts: 5
Ganondoor Trick Help Thread
« Reply #12 on: June 26, 2013, 09:34:10 PM »

To compound on all ganondoor problems I also need help. It seems sometimes I can always get frames 3 and 4 correctly (from a save state after OI completed) but cant get others, and then there are other times it seems I can only get 2 and 5 correctly (I've never yet done 1 correctly).

What exactly does it mean when I'm warping outside the deku tree or just entering into the next room as normal (two most common mistakes I seem to be getting).

I've followed both pewdie's and tokyoboi's videos to the T and still somehow seem to be messing up some of the time. Is it perhaps camera angles? Or the time after the janky blue warp pan that I'm supposed to cancel OI?

gosh its so frustrating
Logged

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #13 on: June 26, 2013, 11:25:16 PM »

To compound on all ganondoor problems I also need help. It seems sometimes I can always get frames 3 and 4 correctly (from a save state after OI completed) but cant get others, and then there are other times it seems I can only get 2 and 5 correctly (I've never yet done 1 correctly).

What exactly does it mean when I'm warping outside the deku tree or just entering into the next room as normal (two most common mistakes I seem to be getting).

I've followed both pewdie's and tokyoboi's videos to the T and still somehow seem to be messing up some of the time. Is it perhaps camera angles? Or the time after the janky blue warp pan that I'm supposed to cancel OI?

gosh its so frustrating

Outside Deku Tree means you were late (usually meaning you opened the door late), Deku Tree Basement means early, Ganon's Tower means just right. If your game crashes, it means your timing was perfect, but the last cutscene you watched was incompatible for the glitch.
Logged

th3kuzinator

  • Deku Scrub
  • Offline Offline
  • Posts: 5
Ganondoor Trick Help Thread
« Reply #14 on: June 27, 2013, 06:46:47 AM »

but what does being early or late mean and how can I fix it? can I fix it?
Logged

cafde

  • Site Editor
  • Regular Guay
  • Offline Offline
  • Posts: 71
  • FrankerZ
Ganondoor Trick Help Thread
« Reply #15 on: June 27, 2013, 09:38:59 AM »

Please upload a video of you doing it so we can actually see what you're doing wrong.

mzxrules

  • Admin
  • Mega Guay
  • Offline Offline
  • Posts: 921
  • Wrong warp expert
Ganondoor Trick Help Thread
« Reply #16 on: June 27, 2013, 01:57:28 PM »

Being too early or too late could mean anything, since making even the slightest mistake between the positioning of the OI to the opening of the door can throw you off in either direction.


Logged
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Ulquiorra

  • Deku Scrub
  • Offline Offline
  • Posts: 14
Ganondoor Trick Help Thread
« Reply #17 on: July 08, 2013, 02:46:23 PM »

Someone could explain me the 8 backflips setup for Ganondoor ? I mean, how does it work after the ocarina item. I waste time by doing an other setup which is slower.
Logged

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #18 on: July 08, 2013, 06:44:04 PM »

Someone could explain me the 8 backflips setup for Ganondoor ? I mean, how does it work after the ocarina item. I waste time by doing an other setup which is slower.

The second half of that setup has two versions I think. One where you roll and then slash you sword and one where you walk downward and throw a nut. I'm not too familiar with either tbh.
Logged

Ulquiorra

  • Deku Scrub
  • Offline Offline
  • Posts: 14
Ganondoor Trick Help Thread
« Reply #19 on: July 09, 2013, 09:52:10 AM »

Ok roll and slash is easier and faster.
Logged

Foxiiinou

  • Deku Scrub
  • Offline Offline
  • Posts: 13
Ganondoor Trick Help Thread
« Reply #20 on: August 06, 2013, 12:48:15 PM »

hi , i cant succeed yet the gohma escape :

http://www.youtube.com/watch?v=GZ6Y4kCSwmA

i dont really know what to do once i'm facing gohma , i tried to put my stick to the left until the wide open eye frame then i backflip .
Should i do something more or did i forget some imput before backfliping ?
Logged

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #21 on: August 06, 2013, 01:36:22 PM »

hi , i cant succeed yet the gohma escape :

http://www.youtube.com/watch?v=GZ6Y4kCSwmA

i dont really know what to do once i'm facing gohma , i tried to put my stick to the left until the wide open eye frame then i backflip .
Should i do something more or did i forget some imput before backfliping ?

You don't need to hold left unless you already failed the clip once IIRC. Make sure you're also holding your shield out when you backflip. Also make sure it's the first big red eye frame and not the second (they look identical I think, but Gohma makes a noise during the second one as you unpause). If you seem to be doing everything right but you don't clip, Gohma might just not be in the right spot. Some people have said that if you ESS to pivot and turn around once you target the wall, instead of just doing a 180, it somehow helps, so that's what I started doing. tbh I have only gotten the clip like 3 times before, but the hardest thing for me is getting ISG (I waste so much time getting ISG that Gohma moves too close and it ruins the position). The only times I ever got the clip were when I got ISG while Gohma was still stunned.
Logged

Foxiiinou

  • Deku Scrub
  • Offline Offline
  • Posts: 13
Ganondoor Trick Help Thread
« Reply #22 on: August 08, 2013, 04:22:28 AM »

ok thx , i succeed it but only on the second try
Logged

btastic

  • Regular Guay
  • Offline Offline
  • Posts: 21
Ganondoor Trick Help Thread
« Reply #23 on: August 08, 2013, 11:53:18 PM »

You don't need to hold left unless you already failed the clip once IIRC. Make sure you're also holding your shield out when you backflip. Also make sure it's the first big red eye frame and not the second (they look identical I think, but Gohma makes a noise during the second one as you unpause). If you seem to be doing everything right but you don't clip, Gohma might just not be in the right spot. Some people have said that if you ESS to pivot and turn around once you target the wall, instead of just doing a 180, it somehow helps, so that's what I started doing. tbh I have only gotten the clip like 3 times before, but the hardest thing for me is getting ISG (I waste so much time getting ISG that Gohma moves too close and it ruins the position). The only times I ever got the clip were when I got ISG while Gohma was still stunned.

I practiced ghoma clip yesterday for a few hours on emulator and I'm getting it like 6/10 times now. The thing that worked for me really well: get ISG while ghoma is stunned (can't say if its still working if you don't get it in the first try), untarget ghoma, turn around by flicking the stick down and z-target quick (dont move while turning), then start walking forward and make a slight curve to the right and aim for the place you're supposed to go. When you are in front of the door, facing it, Z-target, ESS position down to pivot 180°, hold shield and z-target. Now wait for the first big eye frame (2nd is where ghoma makes a noise when unpausing) and backflip. If you didn't get it in the first try, you can do it again by holding down-left while waiting for the next big eye frame and then you backflip on it. If you dont get it, something I wrote did go wrong. It just happens because you need to do it like this to get ghoma in the right place.

The mistake I did the most was after getting ISG, I tended to walk a bit too far to the left, which impacts ghoma. Just stay calm, turn around, then start walking the path I described.

If you're having trouble getting ISG, practice it a lot. It's a essential trick and you should get it 9/10 times to be honest. It's really easy and it's very useful in many places.

Hope this helps

http://www.youtube.com/watch?feature=player_detailpage&v=7jSaE10yq88&t=78 I made a video
« Last Edit: August 09, 2013, 01:24:34 PM by btastic »
Logged
also known as Sutso

Ulquiorra

  • Deku Scrub
  • Offline Offline
  • Posts: 14
Ganondoor Trick Help Thread
« Reply #24 on: August 18, 2013, 05:02:39 AM »

I practiced ghoma clip yesterday for a few hours on emulator and I'm getting it like 6/10 times now. The thing that worked for me really well: get ISG while ghoma is stunned (can't say if its still working if you don't get it in the first try), untarget ghoma, turn around by flicking the stick down and z-target quick (dont move while turning), then start walking forward and make a slight curve to the right and aim for the place you're supposed to go. When you are in front of the door, facing it, Z-target, ESS position down to pivot 180°, hold shield and z-target. Now wait for the first big eye frame (2nd is where ghoma makes a noise when unpausing) and backflip. If you didn't get it in the first try, you can do it again by holding down-left while waiting for the next big eye frame and then you backflip on it. If you dont get it, something I wrote did go wrong. It just happens because you need to do it like this to get ghoma in the right place.

The mistake I did the most was after getting ISG, I tended to walk a bit too far to the left, which impacts ghoma. Just stay calm, turn around, then start walking the path I described.

If you're having trouble getting ISG, practice it a lot. It's a essential trick and you should get it 9/10 times to be honest. It's really easy and it's very useful in many places.

Hope this helps

http://www.youtube.com/watch?feature=player_detailpage&v=7jSaE10yq88&t=78 I made a video

I wasn't able to clip until i discover an other method, pretty easy, which make sure that gohma will be in the right spot when you'll backflip. I do deku nut crouch stab deku nut crouch stab x2 then I sidehop left while targetting gohma, untarget, ISG, and then i walk to the door corner. I found it thanks to a video on youtube: http://www.youtube.com/watch?v=x1QrwdsgQGs

However I still have trouble with this trick cause I can't kill her through the wall.
« Last Edit: August 18, 2013, 05:07:04 AM by Ulquiorra »
Logged

Xeno.

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Ganondoor Trick Help Thread
« Reply #25 on: November 17, 2013, 01:58:59 AM »

Hi,

is Ganondoor working on the PAL GC version? I tried it about 50 times and I get :

20% Into dekutree cutscene
15% Into the room before Gohma
40% Into Ganonstower, there I have a blackscreen and canīt move
25% Into Ganonstower, there I see Link but I canīt move

Logged
Sorry for my bad english Iīm 14 and from Germany :P

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #26 on: November 17, 2013, 02:18:58 AM »

Hi,

is Ganondoor working on the PAL GC version? I tried it about 50 times and I get :

20% Into dekutree cutscene
15% Into the room before Gohma
40% Into Ganonstower, there I have a blackscreen and canīt move
25% Into Ganonstower, there I see Link but I canīt move



Whether or not it crashes depends on the last cutscene you watched (only cutscenes that begin as a new area is loaded count). If the last cutscene you watched is the title screen cutscene, you will always get a black screen. If the last cutscene you watched was the Deku Tree intro cutscene (where the camera pans around the room when you first enter), it will always work. If you just loaded your save file, the last cutscene in memory will probably be the title screen cutscene. You can clear this cutscene by entering Link's house and pausing the game. This will make the glitch work again, in case you already watched the Deku Tree intro CS and can't get it back.
Logged

Xeno.

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Ganondoor Trick Help Thread
« Reply #27 on: November 17, 2013, 02:47:49 AM »

Did I only have to pause in my house , unpause and do the glitch? Or I have to save in the house?
I have done the first and get in Ganonstower, see Link and canīt move  :-\
Logged
Sorry for my bad english Iīm 14 and from Germany :P

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #28 on: November 17, 2013, 02:51:47 AM »

Did I only have to pause in my house , unpause and do the glitch? Or I have to save in the house?
I have done the first and get in Ganonstower, see Link and canīt move  :-\

That's strange... Try pausing in House of Twins instead maybe. I'm not an expert on this, but it's possible that GC PAL is different in some way.
Logged

Pedalpowertoast

  • Site Editor
  • Mega Guay
  • Offline Offline
  • Posts: 508
  • I'm an artist :O
Ganondoor Trick Help Thread
« Reply #29 on: November 17, 2013, 03:00:39 AM »

I used GC PAL and only pausing in Link's House was required. The house of twins is only required in JP 1.1 IIRC.
Logged
http://www.youtube.com/user/Pedalpowerluigi

Using a slow version on purpose is your choice, but you will get no sympathy or agreement from me.
Lol

Xeno.

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Ganondoor Trick Help Thread
« Reply #30 on: November 17, 2013, 03:42:58 AM »

Mh... ok then i try it with Links house again, if it donīt work I should start a new game and donīt save & quit in the deku tree.
Logged
Sorry for my bad english Iīm 14 and from Germany :P

mzxrules

  • Admin
  • Mega Guay
  • Offline Offline
  • Posts: 921
  • Wrong warp expert
Ganondoor Trick Help Thread
« Reply #31 on: November 17, 2013, 12:28:04 PM »

Did I only have to pause in my house , unpause and do the glitch? Or I have to save in the house?
I have done the first and get in Ganonstower, see Link and canīt move  :-\

You have to pause the game within Link's house, then perform the glitch each time you reset the game. Also, what language are you playing the game in?
Logged
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Jbop

  • Moderator
  • Special Guay
  • Offline Offline
  • Posts: 233
  • Potatoes are useful.
Ganondoor Trick Help Thread
« Reply #32 on: November 17, 2013, 01:04:41 PM »

I used GC PAL and only pausing in Link's House was required. The house of twins is only required in JP 1.1 IIRC.

It's also required for German and maybe French iirc.
Logged
Quote from:  ZFG on March 24, 2008, 8:27:24 AM
Quote from:  Prognosis_4 on March 24, 2008, 8:25:50 AM
Why are you guys so certain it's possible?
Because its OoT.

Xeno.

  • Deku Scrub
  • Offline Offline
  • Posts: 4
Ganondoor Trick Help Thread
« Reply #33 on: November 19, 2013, 06:03:32 AM »

It worked now thank you all.  :)
 @ mzxrules
I play on german.

Logged
Sorry for my bad english Iīm 14 and from Germany :P

geraggh34

  • Regular Guay
  • Offline Offline
  • Posts: 44
Ganondoor Trick Help Thread
« Reply #34 on: February 14, 2014, 01:15:27 PM »

Yeah it should still be possible to beat the game. You can get the hylian shield as adult. You need hover boots for adult DoT skip though. I'm not entirely sure what your goal is, but if you think it'd be easier to just start a new game, then it's probably a good idea.

my goal is just to run my first successful sny% run. ive gotten all of the glitches for ganondoor and on MM got my way to the second block of STT (im good at hovering off flat ground with bombs then a chu but not with two bombs. the chu runs off the block).

i decided to try a different route in OoT and got in this pickle.

EDIT: im playing on wii vc btw kinda why ganondoor is annoying? even though ive mastered dekubaba megasidehop
« Last Edit: February 14, 2014, 01:17:21 PM by geraggh34 »
Logged

KaizoMK

  • Deku Scrub
  • Offline Offline
  • Posts: 6
Ganondoor Trick Help Thread
« Reply #35 on: February 15, 2014, 08:12:53 AM »

I posted this in the wrong thread, here's the conversation so far

I can do ocarina items perfectly anywhere else, but for some reason whenever I backflip into the blue warp in Gohma's lair and try to OI I just draw my sword and walk in.  Any idea what I'm doing wrong here?

You are most likely doing something in the setup wrong and landing too far in the warp

This, and/or you're doing OI too slowly. There's a slightly smaller window for doing OI into a blue warp than there is if you're just doing it normally to play a song.


I'm still struggling with it.  Sometimes I just draw my sword and walk in, but I've also had it so I pull the bugs out, which keeps me broken from the warp, but takes up too much time and so I get warped.

I think when I just pull the bugs out, it means I'm doing OI too late, and not getting the sword input in.  I thought pulling my sword out meant I was doing it too soon (cutting off the input of the bottle somehow) but I also tested doing OI really fast and I can do it even if I do it immediately after backflipping.  

I'm definitely not landing too far in, considering I'm landing in it at the very outer cusp of the port and still failing somehow, and I've tried two different setup methods to the letter.  I figure it has to be my input or timing somehow, but I have no idea how to change it.  Thoughts or insight?

EDIT:  I figured it out.  The window for OI starts pretty much on the same frame as you begin your backflip, and I really have been starting way too late and thus haven't been getting OI in fast enough.  Thanks for the tips!
« Last Edit: February 15, 2014, 08:38:52 AM by KaizoMK »
Logged

geraggh34

  • Regular Guay
  • Offline Offline
  • Posts: 44
Ganondoor Trick Help Thread
« Reply #36 on: February 17, 2014, 09:46:26 AM »

I'm having trouble with Ganondoor at the moment. i do the 8 backflip method and then oi and hold right. when the weird camera zoom out/in ends i hit b (still holding right) walk a few steps, i think its 4 with the backflip method. and then throw my deku nut immediately hold z and left and i end up going the opposite way of the door.

ive tried holding down during the OI also and rarely he'll go the right way and get stuck at the wall the hump is which puts me behind frame 1 or 5? not sure

anyways i cant figure out why link wont run in the correct direction after i hold z and left immediately after deku nut.

i haven't been able to do this once in the month ive tried and just did my first successfull any% no rba ww in the last two days  ><

everything ive been doing is on Wii VC so its a pain not having save states im tired of pausing at links house and doing and megasidehopping off the deku baba even though it took me an hour to get my first time and now i can do it at least every other try. what sucks is i pulled the double KO on ghoma for nothing :(

clearly my positioning before the backflips are wrong?

EDIT when i hold down it yields better results but i swear i take no more than four steps and i end up stuck at the wall beside the hump. ill take a few more steps before i throw the DN
« Last Edit: February 17, 2014, 10:01:29 AM by geraggh34 »
Logged

nathanisbored

  • Site Editor
  • Special Guay
  • Offline Offline
  • Posts: 276
Ganondoor Trick Help Thread
« Reply #37 on: February 17, 2014, 11:58:53 AM »

I'm having trouble with Ganondoor at the moment. i do the 8 backflip method and then oi and hold right. when the weird camera zoom out/in ends i hit b (still holding right) walk a few steps, i think its 4 with the backflip method. and then throw my deku nut immediately hold z and left and i end up going the opposite way of the door.
I think you're mixing 2 setups here. After doing the 8 backflips you can either:
-hold right for a few steps, roll and target, hold left, slash, and then do an adjustment in the tunnel depending on what frame you got

OR

-hold down for a few steps, throw nut and target, hold left, sidehop twice, and then do an adjustment in the tunnel depending on what frame you got

The first setup doesn't require a nut and it's slightly faster, but I think the frame window is smaller and I don't remember all the adjustment frames (there might only be two).

The second setup is the easy method and it seems like the one you're trying to do. If after throwing the nut you sidewalk into the wall instead of the tunnel, you either threw the nut too early or late depending on whether the tunnel is in front of you or behind you. I think there's a 5-frame window for the nut timing to still reach the tunnel, and a few different adjustments depending on what frame you got.

« Last Edit: February 17, 2014, 12:14:59 PM by nathanisbored »
Logged

geraggh34

  • Regular Guay
  • Offline Offline
  • Posts: 44
Ganondoor Trick Help Thread
« Reply #38 on: February 17, 2014, 12:18:37 PM »

I think you're mixing 2 setups here. After doing the 8 backflips you can either:
-hold right for a few steps, roll and target, hold left, slash, and then do an adjustment in the tunnel depending on what frame you got

OR

-hold down for a few steps, throw nut and target, hold left, sidehop twice, and then do an adjustment in the tunnel depending on what frame you got

The first setup doesn't require a nut and it's slightly faster, but I think the frame window is smaller and I don't remember all the adjustment frames (there might only be two).

The second setup is the easy method and it seems like the one you're trying to do. If after throwing the nut you sidewalk into the wall instead of the tunnel, you either threw the nut too early or late depending on whether the tunnel is in front of you or behind you. I think there's a 5-frame window for the nut timing to still reach the tunnel, and a few different adjustments depending on what frame you got.



Thanks a lot!! I was getting them mixed up I did the oi roll sword sidestep and got it :)

Now I'm on phase two of ganon picked the master sword up and have hit him about 25 times with isg. What's wrong? I could have killed him three times over by now
Logged

geraggh34

  • Regular Guay
  • Offline Offline
  • Posts: 44
Ganondoor Trick Help Thread
« Reply #39 on: February 17, 2014, 12:35:33 PM »

You need to make sure you store jumpslash damage before the fight/phase.
http://zeldaspeedruns.com/oot/tech/power-crouch-stabbing
(ISG has the same power as a crouch stab)

thank you so much!! im so proud of myself did any% no rba no ww last night. and tried ganondoor today once i successfully got it i got to ganon and killed him first try.

damn it feels good
Logged
Pages: [1] 2