Author Topic: Tricks/Glitches/Timesavers topic  (Read 618489 times)

Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #760 on: October 01, 2014, 01:52:01 AM »
That sounds hilariously stupid even on this game's standards.

The thing is tho, that it's fairly similar to Thieves' Portrait door. It's likely the loading zone appears after the cutscene takes you inside there for the first time.

It's still worth a shot tho.

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #761 on: October 01, 2014, 08:20:09 AM »
Lol, it's just something I came up with last night. It most likely won't work but I think at this point, anything should be tested to find a skip for Thieves' xD

Offline Naxanria

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Re: Tricks/Glitches/Timesavers topic
« Reply #762 on: October 02, 2014, 02:10:22 AM »
Anything goes for skipping thieves xD

Offline Myria

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Re: Tricks/Glitches/Timesavers topic
« Reply #763 on: October 02, 2014, 11:08:58 PM »
I actually think that Lorule Castle always has the entrance, we just can't clip through it at a proper angle or height to trigger it.  But that would be silly if I'm wrong and you're right about that, a really stupid way to skip Thieves' Hideout =^-^=

I have been so ridiculously busy at work that I generally get home at midnight Monday through Friday, so you can imagine how that affects what I do at home.  This is what has stalled all attempts at hacking this game further.  That, and failure to see someone named cell9 online EFnet in the last two weeks.  He has a toolkit that would be extremely helpful for me hacking this game's save files.

Some of my ideas are so simple but are just missing one little thing to trigger them.  Skipping Thieves' Town via the Bomb Flower ought to be possible if we could clip into the tree on the left side of the Lorule Castle bridge.  From there, Tornado Rod to get on top of the tree.  From the top of that tree, dash-slide to get onto the fence nearby.  Before getting onto the tree, you can leave the Bomb Flower by the fence.  Once on the fence, walk over to the Bomb Flower and get it to follow you.

At a very particular location of the fence leading westward toward the Lorule blacksmith, dash slide northwest off the cliff.  The Bomb Flower will follow you onto the abyss, but not into the abyss.  This will get the Bomb Flower into a position that is both on this screen and accessible from the blacksmith's screen.  Go to the blacksmith's screen--possible since the bomb isn't following you--and make it follow you.  Very carefully get past or kill the monsters and go to the Village of Outcasts.  Execute the known exploit to break into buildings using the Bomb Flower, and free sage for you.

The missing part of all that: just clipping into that tree.  The tree has no walls touching it.  The bushes around it are slightly too far way to be useful for clipping bugs.  The tree being round means that a Hinox can't force you to clip into the tree.  Getting onto the fence without using the tree either directly or by jumping off from the Lorule Bridge's entryway arch would be acceptable, but there don't seem to be ways of accomplishing these things either.

It's like the game conspires against my ideas sometimes.  So far, I haven't contributed anything to this community >.<

Melissa

Offline Kamineko

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Re: Tricks/Glitches/Timesavers topic
« Reply #764 on: October 04, 2014, 09:39:11 AM »
https://miiverse.nintendo.net/posts/AYQHAAABAACNUKEvO0DdTQ

I was messing around and found out this neat trick. You can use the tornado rod, instead of merging/unmerging, saving about a second.

Offline Kamineko

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Re: Tricks/Glitches/Timesavers topic
« Reply #765 on: October 04, 2014, 09:54:58 AM »
https://miiverse.nintendo.net/posts/AYQHAAABAACNUKEvPFC7CQ

https://miiverse.nintendo.net/posts/AYQHAAABAACaVCdTivjugQ

You can tornado rod on top of the wall, skipping 2 merges, an getting on the platform early, saving maybe 3 seconds overall, combined with the former strat.

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #766 on: October 04, 2014, 10:06:39 AM »
Nice finds there man! :D

I'm surprised none of these have even been thought of until now xD Eastern Palace is the 1st dungeon done in the game lol

Offline LemonKong

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Re: Tricks/Glitches/Timesavers topic
« Reply #767 on: October 04, 2014, 06:11:20 PM »
I actually did know about the TRodding there, was figured out when we were entertaining the idea of doing Eastern Palace backwards (which doesn't work because merge, btw). Never brought it up because like Nick said, it's slower.

- For the first part, you'd have to open your inventory anyway which negates the time save
- For the second part, the platforms are waiting for you to merge on them initially so to get on top you'd have to wait a cycle.

Offline Myria

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Re: Tricks/Glitches/Timesavers topic
« Reply #768 on: October 08, 2014, 12:25:41 AM »
I've been thinking about something: Does the Tornado Rod set some kind of movement state that locks Link in place on the X and Y axes?  I feel like it would explain why you can't just use bomb explosions to knock yourself around while in the air.  "Bombrodding" seems to require something beyond that.

I think that this might be the case because in many other glitches, all we're doing is applying a velocity vector once Link is in the air.  If you leave the ground for a reason other than using the Tornado Rod or smacking a wall with the Pegasus Boots, you can be knocked around by anything that applies a horizontal force ("horizontal" being X and/or Y axes here; distinguishing from vertical or Z.).  Bombs, Fire Rod flames, crows... most things that do damage.

(Knucklemaster/Armos/Marcus the Moblin/chompy mouth things in front of the Dark Palace are a different type of glitch: using the Tornado Rod or damage invincibility to force the game to find somewhere to put you when your collision box is occupied.)

Offline Ahamplan

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Re: Tricks/Glitches/Timesavers topic
« Reply #769 on: October 09, 2014, 09:39:25 PM »
The game won't allow two entities,  link and an entity on the same tile, so it forces link to move out since it prioritizes the other entity for some reason, bomb rod is something else, its using the bomb blast to move link not forcing him, cause the bomb isn't even there, and it moves you backwards, not horizontal,  and in hera you have enough height to clip to the other floor via this, also one more thing,  I found out a way to duplicate items on floors, such as the monster items, they require a cutscene to be in use thought,  has anyone experienced this or tested in any way?
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Offline Naxanria

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Re: Tricks/Glitches/Timesavers topic
« Reply #770 on: October 10, 2014, 05:34:02 AM »

Offline Viskiv

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Re: Tricks/Glitches/Timesavers topic
« Reply #771 on: October 10, 2014, 04:57:04 PM »
I discovered this back in January and brought it up in IRC a couple of times, we never found an actual application for it.

Offline Naxanria

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Re: Tricks/Glitches/Timesavers topic
« Reply #772 on: October 11, 2014, 02:27:54 AM »
Seems to be more of a tas thing tbh. But if you can pull it of during a marathon is funny xD

Offline KingOfHeart

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Re: Tricks/Glitches/Timesavers topic
« Reply #773 on: October 16, 2014, 03:23:53 PM »
There's no places to make a key appear, right?
Otherwise the only use this might have is double rupees.

Offline Myria

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Re: Tricks/Glitches/Timesavers topic
« Reply #774 on: October 22, 2014, 07:00:03 PM »
I saw something in Misery Mire and am wondering whether it's been considered before.  What if we were to go counter-clockwise instead of clockwise around Misery Mire in order to do the Desertless Desert Palace Skip?  If we could, it seems like it would be considerably easier to execute, requiring only one wall jump.

https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGeC9RMNA
https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlsAZNSuQ

The reason I don't know whether this works is because I can't get up on that ledge.  I can easily Nice Bomb-jump the south-facing equivalent but not the north-facing side.  I think the slight difference due to the angled shape of the world might be interfering.  Also, I have tried repeatedly, but have never been able to do the Fire Rod jump--the Quick Equip cancel is too difficult for me due to it requiring touching the screen in coordination.

I apologize if this has been considered before.
« Last Edit: October 22, 2014, 07:03:27 PM by Myria »

Offline Tryst

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Re: Tricks/Glitches/Timesavers topic
« Reply #775 on: November 11, 2014, 03:05:28 AM »
I know Portal Clipping has been found already, but was anyone else aware that it's possible to clip through gates as well? I found this last night...

https://www.youtube.com/watch?v=oJZvP-gIsgE

Offline Myria

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Re: Tricks/Glitches/Timesavers topic
« Reply #776 on: November 11, 2014, 11:34:19 AM »
I know Portal Clipping has been found already, but was anyone else aware that it's possible to clip through gates as well? I found this last night...

https://www.youtube.com/watch?v=oJZvP-gIsgE

But how many such gates/similar objects are there in the game with chickens around?

Melissa

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #777 on: November 11, 2014, 02:04:56 PM »
I'm pretty sure this is the only possible spot for this :P

I did try to get to the Heart Piece location by means of going OoB but sadly, couldn't get past the wooden wall.



There is a big invisible wall to the sides of the gate preventing Link from walking on the wooden part. Being partially clipped into the wall and t-rodding only makes Link hit an invisible ceiling. Still a cool find though!
« Last Edit: November 11, 2014, 02:06:47 PM by Weegeechan »

Offline KingOfHeart

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Re: Tricks/Glitches/Timesavers topic
« Reply #778 on: November 11, 2014, 05:59:22 PM »
btw, anything else we can even throw besides chickens?
Can we freeze birds and clip through fences at all?

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #779 on: November 11, 2014, 07:58:26 PM »
btw, anything else we can even throw besides chickens?
Can we freeze birds and clip through fences at all?
No, cucco's can't be frozen and I've tried different thrown objects but it seems Cucco are the only way to. I'm pretty sure it's because when you throw them they end up behind you but will still fly forward and end up pushing you into cracks/etc. Pretty similar to portal clipping

EDIT: I just realized that you meant the regular birds you see across Hyrule. Those birds actually have no collision data and can be walked through. Shooting projectiles at them do nothing as they will just. go through them.
« Last Edit: November 11, 2014, 11:03:33 PM by Weegeechan »

Offline Tryst

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Re: Tricks/Glitches/Timesavers topic
« Reply #780 on: November 12, 2014, 02:36:33 AM »
There is a big invisible wall to the sides of the gate preventing Link from walking on the wooden part. Being partially clipped into the wall and t-rodding only makes Link hit an invisible ceiling. Still a cool find though!

I was playing with this again last night as well and found that you can get OoB on both the left and right sides of the gate. I wasn't able to OoB from the outside area in though.

https://www.youtube.com/watch?v=5_p9EhE0GZY

The game also prevents you from standing on top of the wall on the right (which you sometimes end up in if you clip through on the right) - you fall straight off as soon as you get up there; you can stand on top of the gate though like you've shown in that image.

But how many such gates/similar objects are there in the game with chickens around?

I don't think there are any others with cuckoos nearby. As demonstrated with portal clipping you can achieve similar affects on portals with stunned/frozen enemies - and there are plenty of gates in-game with those around.

Offline Yoshistar95

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Re: Tricks/Glitches/Timesavers topic
« Reply #781 on: November 19, 2014, 01:51:51 AM »
I wonder if you can skip a part of Rosso's Ore Mine by doing a diagonal dash on a platform to the other one.... haven't tried it yet though :P
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Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #782 on: November 19, 2014, 03:27:02 AM »
IIRC 100% does something like that.

Offline Yoshistar95

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Re: Tricks/Glitches/Timesavers topic
« Reply #783 on: November 23, 2014, 12:24:53 PM »
lol there are 2 skips! Saves 26-27 seconds against normal route. It doesn't need to be done ASAP as long you don't overshoot the platform and land at the bottom before the cycle ends (= you can then leave the mine)

1. 2nd platform, stand on the northern edge and just left of the eastern row (red ones), RNG is a bitch, so dash only if you have the clearance for it!
Dash slide south east, you'll land on the edge if done correctly.

2. Position yourself just above the bottom red line, then dash slide. Though it can be done without, but with dash slide you'll go a bit further away, reducing the chance to miss the platform down of you!
« Last Edit: November 23, 2014, 12:30:32 PM by Yoshistar95 »
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Offline Tryst

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Re: Tricks/Glitches/Timesavers topic
« Reply #784 on: November 23, 2014, 01:17:10 PM »
This is probably already known, but I found it quite amusing. Speed running the Advanced Treacherous Tower I got to the final boss. The quickest way to kill it is to use a spin attack, then finish it off with a Purple Potion, however my spin attack caused me to slide off the edge of the map. Spamming the bottle button, I managed to use the bottle whilst falling! https://www.youtube.com/watch?v=1I3VeBWwz3Q

Offline Yoshistar95

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Re: Tricks/Glitches/Timesavers topic
« Reply #785 on: November 26, 2014, 11:59:45 AM »
Idk, but nice finding! It does cause you to delay the use of it though :P
Btw, is it known that you can use (Big) Spin before the charged animation? It's a good aim for a frame perfect one, done it several times during TT attempts. Just when the light fades it's charged I think, maybe small delay?
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Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #786 on: December 16, 2014, 11:56:20 PM »
Youtube delivers some stuff I think is new for a change.

https://www.youtube.com/watch?v=JSw_34Ttb3g

You can clip through some hammer blocks near Lost Woods with Hookshot. Probably not useful, since you'd need Titan's Mitt to really get anything from this, and by the time you have Titan's Mitt (If you even get it), you would definitely have a hammer.

 https://www.youtube.com/watch?v=qsUTGBVOIso

Now this one has a bit more to it.
The first glitch is clipping inside some rocks and a hard fence near Lost Woods with Hookshot, and from there you can go OoB similar to what could be done near Big Bomb/Octoball/Haunted Grove area. Again, probably not too useful, but it should be checked out a bit.

The other glitch is your normal portal clipping at Kakariko (With Cucco) and the same portal in Lorule (With a Moblin). The only thing that might be new there is that on Lorule side, you can get yourself slightly OoB by dashing at stuff, but I feel this should be a known thing.

Offline KingOfHeart

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Re: Tricks/Glitches/Timesavers topic
« Reply #787 on: December 20, 2014, 03:24:56 AM »
Will this hookshot trick let us get a big bomb into town at all?
Any theories on "if we can get on trees, that we can do a huge shortcut?"

Offline Hornlitz

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Re: Tricks/Glitches/Timesavers topic
« Reply #788 on: December 22, 2014, 09:08:03 AM »
http://youtu.be/YrK5bwHTBGE capture card version

Not 100% sure about this, but it appears as though going through the tree there was an intended secret. There are rupees inside the tree, which doesn't make sense unless it was intended, and plus you can't really see any of the trunk for that tree. Cool little shortcut/secret though...

Offline Tr621

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Re: Tricks/Glitches/Timesavers topic
« Reply #789 on: December 31, 2014, 07:08:56 AM »
Why would there be rupees there if you're weren't supposed to be able to get there? I actually thought about using this rupee in any% route, getting it at the beginning before power glove skip, but it just takes way too long.
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Offline BigHairyFart

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Re: Tricks/Glitches/Timesavers topic
« Reply #790 on: January 31, 2015, 03:46:32 PM »
Hey guys, I don't use these forums often, so I apologize if this/something better  is already known, but I think I found a way to get the Turtle Rock BK skip more consistently by using the spikes as cues.

http://youtu.be/pd5j_qY0LY4
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Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #791 on: January 31, 2015, 09:32:31 PM »
Oh damn.
As a someone that lives by visual cues, I never even thought of using the spike rollers as visual cues.
Will definitely see if I can make that work out for me.

Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #792 on: February 04, 2015, 02:17:18 PM »
So, as far as I know, this one is new


Reaching this ledge is both stupid and useless, as far as I know.

So, how do you do this?
You first Fire Boost (Or bomb boost, if you're into that) yourself on the fence to the right of BSmith.
Then, you throw a bomb on this ledge, and fairly quickly dash slide across.
The bomb needs to detonate at a correct time to stop your dash before you slide into the moat (Which is at least close to a softlock)

Offline Groove Heaven

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Re: Tricks/Glitches/Timesavers topic
« Reply #793 on: February 05, 2015, 10:44:25 AM »
Hey guys, I made a little video tutorial of DDPS for newer players. This is the pause buffering method and I make it clear that it doesn't work 100% of the time and is slow, but this method really got me over the hill for this trick and I hope it's useful to someone out there who's trying to learn it.

https://www.youtube.com/watch?v=hHWhcECZu_w&feature=youtu.be

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #794 on: February 09, 2015, 03:55:28 PM »
Months ago, I discovered a way to get out of the water if you fail the Dark Maze skip. I just remembered it now and updated the Dark Maze skip page with information on the trick. http://zeldaspeedruns.com/albw/overworld/dark-maze-skip

Basically, you can T-rod out of the water and up through the ground by doing a few things.



I also discovered another way to do Rosso's Ore Mine skip. It's faster than any other way and involves an Off A Ledge Fire Boost/Bomb Boost . I highly recommend NOT doing the Bomb Boost as the Fire Rod Boost is much easier. You get hit by either damage source while jumping off the center of the bridge and get boosted onto the ropes on either side. With this method we can still skip Hilda's text and the FRB isn't that hard to do. I'd say it's easier than the old trick because you don't have to deal with the Hinox and the awkward setup.
http://zeldaspeedruns.com/albw/overworld/rossos-ore-mine-skip

« Last Edit: February 09, 2015, 06:30:11 PM by Weegeechan »

Offline Ahamplan

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Re: Tricks/Glitches/Timesavers topic
« Reply #795 on: February 09, 2015, 09:59:31 PM »
I cant seem to get this Frb, And i know I'm doing it right, I'm just falling right over the rail,  and there is another way to do this thats just 2 secs slower but what am I doing wrong, too fast, wrong position?
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Offline Roadagain

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Re: Tricks/Glitches/Timesavers topic
« Reply #796 on: February 10, 2015, 07:31:03 AM »
Hmm, the bomb boost to the railing isn't really new. It just was never used because bomb boosts are terrible.
The Fire Rod Boost is nice tho.

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #797 on: February 10, 2015, 12:32:04 PM »
@Aham: If you are falling off the ledge then it's your positioning. You have to do the FRB in the center and then be almost hit in the center. The timing is a little tricky and I'll try to find a good setup later. If this turns out too hard to get consistently we might as well stick to the old way.

@Road: Dang, I didn't know the BB was discovered. I thought it seemed a little too obvious of a trick to have not been :P

Offline LemonKong

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Re: Tricks/Glitches/Timesavers topic
« Reply #798 on: February 10, 2015, 10:47:15 PM »
Errr... not to steal your thunder Weegee, but I actually discovered that trick to get out of the Dark Maze moat quite a long time ago.

https://www.youtube.com/watch?v=FLzGGMm9QKo

Edit: Earlier post in this thread about it: http://forums.zeldaspeedruns.com/index.php?topic=1478.msg28336#msg28336
« Last Edit: February 10, 2015, 10:56:42 PM by LemonKong »

Offline Weegeechan

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Re: Tricks/Glitches/Timesavers topic
« Reply #799 on: February 11, 2015, 10:49:32 AM »
Errr... not to steal your thunder Weegee, but I actually discovered that trick to get out of the Dark Maze moat quite a long time ago.

https://www.youtube.com/watch?v=FLzGGMm9QKo

Edit: Earlier post in this thread about it: http://forums.zeldaspeedruns.com/index.php?topic=1478.msg28336#msg28336

Really sorry about that man :P I didn't think it was discovered because the pages for DM skip didn't include it.

I fixed the trick pages for this and the BB for Rosso's to give proper credit :)