Author Topic: ZSR Marathon  (Read 26544 times)

Offline TestRunner

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ZSR Marathon
« on: June 13, 2013, 12:27:06 AM »
ZeldaSpeedRuns is going to hold a marathon. The idea is to speedrun all the zelda games. Not just a playthrough. We'll be using DoctorsWithoutBoarders as the charity. The list of runners/game so far can be found at https://docs.google.com/spreadsheet/ccc?key=0Ah1M7NcXEDnWdF9CSk5nVDVoR3NjZGtFRHRBS3F5UUE#gid=0. It's subject to change, but we're not looking for volunteers atm.

When:
Starting on September 6th around 12pm EDT (-4 GMT)
Ending on September 8th around 12am EDT

The times are tentative and are dependent on how much setup time will be needed.

Where:
The marathon will be held completely online at http://www.zeldaspeedruns.com/marathon. We'll be rotating streamers that will restream the individual games, but more on that logistical details later.

Topics of concern
  • Will this interfere with SGDQ or ESA? No, it's afterwards.
  • Marathon Name: There hasn't been an official name determined for the marathon. Currently we will default to "ZSRmarathon" or "ZSRthon". Obviously "Zeldathon" is already unavailable. Suggestions are welcome.
  • Is there a marathon site? Maxx said he'll have the webpage up by the end of the week.
  • Any other stuff you might think of.
« Last Edit: August 30, 2013, 02:14:56 PM by TestRunner »
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Offline whyieyesya

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Re: ZSR Marathon
« Reply #1 on: June 13, 2013, 10:49:24 AM »
Is suggesting to add a category allowed?

Offline TestRunner

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Re: ZSR Marathon
« Reply #2 on: June 13, 2013, 11:26:42 AM »
For now, the gamelist/category list is fairly complete. I may consider adding a short category as a bonus incentive, assuming it's marathon runnable.
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Offline Pheenoh

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Re: ZSR Marathon
« Reply #3 on: June 13, 2013, 06:32:15 PM »
Maxx said he'll have the webpage up by halloween.
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Offline TestRunner

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Re: ZSR Marathon
« Reply #4 on: July 05, 2013, 03:21:44 PM »
The slot of Four Sword Adventure is open, unfortunately. I'd want to have a really good performance of the run though, and preferably coop. If someone is interested in seriously grinding the game out, I may consider giving the slot. But as it stands, the game may just be dropped :[
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Offline Jbop

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Re: ZSR Marathon
« Reply #5 on: July 05, 2013, 06:25:09 PM »
Ask Zmaster91 and/or Geno, they have been doing runs and glitch researching lately afaik (on FSA)
« Last Edit: July 05, 2013, 06:29:16 PM by Jbop »
Quote from:  ZFG on March 24, 2008, 8:27:24 AM
Quote from:  Prognosis_4 on March 24, 2008, 8:25:50 AM
Why are you guys so certain it's possible?
Because its OoT.

Offline Benzouz

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Re: ZSR Marathon
« Reply #6 on: July 06, 2013, 08:54:40 AM »
Hi,

I was just wondering why OoT 3D is not represented in the ZSR marathon ?
Is because the game is the same than OoT 64 ?
Still a lot of glitches are different than the N64 version so the route would be quite different and otherwise it could be done in a different category anyway ? (like MST which is very interesting)
Or is it because no speedrunners were available on the dates of the marathon ?

I know that maybe the list of games is closed and there's no point of discussing this sort of thing, but I'm really interested in an answer because I really love this game and I'd like to see runs to learn more about it

Offline Pedalpowertoast

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Re: ZSR Marathon
« Reply #7 on: July 06, 2013, 09:18:20 AM »
No one of the good runners can stream in good quality (or just dont find it comfortable) and im sure the folks at ZSR wants people to use the capture device, its sad because I want to see people demonstrate how the game is like after these months... :(

Or people think its the same as the 64 version :|

Also no offense to the runners, but they dont practise enough, (or focus on one category) that would result to something horrible in the marathon.
« Last Edit: July 06, 2013, 09:24:05 AM by Pedalpowertoast »
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Offline benstephens1000

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Re: ZSR Marathon
« Reply #8 on: July 06, 2013, 10:51:26 AM »
I would love to do OoT3D MST in the marathon, as I have been working pretty hard on the category as of late, but as Toast said, only one guy who runs the game has a capture card and he isn't very active or all that good :P

I mean if people would be ok with a really shitty webcam stream, I'd do it, but I'm pretty sure no one wants that, and unfortunately, that's just the way things are...
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Offline Benzouz

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Re: ZSR Marathon
« Reply #9 on: July 06, 2013, 01:34:24 PM »
Well I've been watching your 5:25 100% WR for the past 2 days and I wasn't really bothered by the quality :p
It had some stream sometimes but otherwise it was ok ;)

Offline benstephens1000

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Re: ZSR Marathon
« Reply #10 on: July 06, 2013, 03:09:33 PM »
Really the point of the marathon is kind of for viewer experience... My stream quality definitely would not be good for that. Like I said, I'd love to, but the marathon would be better off without.
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Offline Mases

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Re: ZSR Marathon
« Reply #11 on: July 06, 2013, 05:29:54 PM »
Hey guys, Mases here from Zelda Dungeon.

Zelda Dungeon has a live event that weekend (9th-11th). Any chance the ZSRM can be pushed back a week or so.

If so, that would be awesome and Zelda Dungeon would provide full coverage of it. I reached out a few weeks ago, and I'd love to talk to some of you about working together. If any of the organizers has Skype, please contact me at armochicken13. I'd love to talk about collaboration for this and future events. I've got tons of ideas going through my head.

Looking forward to it!

-Mases

Offline TestRunner

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Re: ZSR Marathon
« Reply #12 on: July 06, 2013, 06:35:08 PM »
Ask Zmaster91 and/or Geno, they have been doing runs and glitch researching lately afaik (on FSA)

If you can get them to contact me or post here, that would be great. I'd only really want to add it if there was serious dedication in their practice. I'd also much prefer a multiplayer run, but most speedrunners don't live near each other :/

I was just wondering why OoT 3D is not represented in the ZSR marathon ?

There is nobody who runs the game who has proper streaming equipment, unfortunately. I don't really require high quality streams, but a camera has too many things that end poorly. Also, very low audio/video quality really is a turn off. Camera's tend to have lots of scanlines or poor lighting capture, and it'll be too hard to make out the game.

Zelda Dungeon has a live event that weekend (9th-11th). Any chance the ZSRM can be pushed back a week or so.

Hmm, unfortunately, we've had to already reschedule the marathon once already. Doing so again, will be very difficult at this point. There's pretty much an event every week, so we'd be hard pressed to find another suitable time anytime soon. In addition, we'd probably lose some runners if we tried to move the date again. We are really sorry. We really respect your marathon, and would love to work with you in future events though. I'll send you my Skype if you wanna talk more. Hopefully we won't run into this issue in the future :[
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Offline maxx

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Re: ZSR Marathon
« Reply #13 on: July 06, 2013, 06:47:57 PM »
Hey guys, Mases here from Zelda Dungeon.

Zelda Dungeon has a live event that weekend (9th-11th). Any chance the ZSRM can be pushed back a week or so.

If so, that would be awesome and Zelda Dungeon would provide full coverage of it. I reached out a few weeks ago, and I'd love to talk to some of you about working together. If any of the organizers has Skype, please contact me at armochicken13. I'd love to talk about collaboration for this and future events. I've got tons of ideas going through my head.

Looking forward to it!

-Mases
Hmm, unfortunately, we've had to already reschedule the marathon once already. Doing so again, will be very difficult at this point. There's pretty much an event every week, so we'd be hard pressed to find another suitable time anytime soon. In addition, we'd probably lose some runners if we tried to move the date again. We are really sorry. We really respect your marathon, and would love to work with you in future events though. I'll send you my Skype if you wanna talk more. Hopefully we won't run into this issue in the future :[

Basically what TestRunner said. As much as we don't want to interfere with (and I would LOVE to see coverage for our marathon on ZeldaDungeon), I don't think we could move it at this point. We had a really hard time scheduling already, and I think trying to move it again would completely kill it :(

But I definitely want to collaborate more for future events! I'll try to contact you over Skype.

Thanks for letting us know. We'll be in touch.

Offline TestRunner

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Re: ZSR Marathon
« Reply #14 on: July 07, 2013, 11:27:07 AM »
Oh, we also need some artists. I'd need a banner for advertising, a 16:9 backdrop for advertisement. I'd also need a little help making some layouts.
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Offline Enterim

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Re: ZSR Marathon
« Reply #15 on: July 13, 2013, 08:58:53 AM »
Bonus stream suggestion? http://forums.zeldaspeedruns.com/index.php?topic=487.0

I feel this would be a great closer as it's Zelda-related and any number of runners and community members can participate (not to mention that it works best with a lot of people as the map is so huge). A 16-person (24-person? who knows) OoT capture the flag would be pretty dang nifty. The game is old enough to be pretty lightweight so it'd be feasible to stream too.
« Last Edit: July 13, 2013, 09:00:43 AM by Enterim »

Offline TestRunner

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Re: ZSR Marathon
« Reply #16 on: July 16, 2013, 11:00:34 AM »
I don't have any plan on bonus stream yet. It's possible, although it's a bit ridiculous, haha. But I guess that's why you suggested as bonus. I'd definitely would like to see Okami too if we were doing bonus, but bonus is always kinda random.
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Offline 26pt2

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Re: ZSR Marathon
« Reply #17 on: July 16, 2013, 03:58:09 PM »
Hey TestRunner! Currently, the active members in the Four Swords Adventures community are zmaster91, geno, and me. We will be racing any% next month because we are currently routing/grinding out the game so the estimate is TBA, though 4 hours is a good guess. Ideally, zmaster91 would do the run since he is the one that discovered most of the useful tricks and has been solely focusing on FSA. Also, the setup for co-op is far too difficult due to us speedrunners living far away from each other  :( and the technical difficulties of streaming at least 3 screens (2 Gamecubes with Gameboy Player attachments and another Gamecube/Wii). In addition, co-op is always slower due to a screen after each level accounting for the rupees collected by each player and the Tingle's Tower invitations in each world.

Offline TestRunner

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Re: ZSR Marathon
« Reply #18 on: July 16, 2013, 05:15:51 PM »
Yea, I talked with Geno and Zmaster a bit ago. I have co-op streaming equipment, but I don't think anyone is willing to drive here, and in addition people would need to practice together a lot. There was talk of possibly doing Co-op online, though. I realize that Co-op is very likely slower, even with more optimized movement or wtv, but a Co-op run would be much more interesting to watch (see Goof Troop). If it's not possible, then it's not possible, but it would be awesome. But if I were to add FSA in, I'd really want a lot of dedication to learning the game, not just a couple a races. Good luck to you all, and keep me posted.
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Offline Zmaster91

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Re: ZSR Marathon
« Reply #19 on: July 16, 2013, 10:48:20 PM »
I definitely understand Co-op being more fun to watch, but I know I wouldn't be able to participate in that given the time frame.  Although, sometime next year might be a possibility. 

I would say that I have put a lot of dedication into this game, my runs will definitely be polished by the time I get to doing them.  I don't think my gameplay wouldn't be something to worry about.  (The most I can "prove" my dedication is really the stuff I put up on my youtube.)

The only issue right now is that I'm moving across the country in August. So if I am able to stream at a decent quality, then I'd be up for it.  Unfortunately, I wouldn't know my situation until like late August which I know doesn't give you much time.  I wouldn't want to make scheduling the marathon more stressful than it already is.  If anything, I could give you a more positive or negative answer as my moving date comes closer.

Offline Mases

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Re: ZSR Marathon
« Reply #20 on: August 18, 2013, 09:18:26 PM »
Let me know what I can do to help promote this event. I'd be willing to read donations and help commentate if needed for a period of time.

You can consider the Facebook page at full disposable for updates as new games begin.
https://www.facebook.com/ZeldaDungeon

I'll make a front page post or two on the Zelda Dungeon index page as well.

Offline TestRunner

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Re: ZSR Marathon
« Reply #21 on: August 19, 2013, 07:00:32 AM »
Thanks a lot ^.^ I'll probably contact you on skype in a week or two for the advertisement, hopefully the art will be ready by then. Also I could always use more volunteers in general.
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Offline mzxrules

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Re: ZSR Marathon
« Reply #22 on: September 05, 2013, 05:17:55 PM »
Everyone ready for this?
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Offline Garnitrex

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Re: ZSR Marathon
« Reply #23 on: September 05, 2013, 07:45:49 PM »
My FrankerZ's are bursting through with Kreygasm's!