Author Topic: General Trick Discussion  (Read 212013 times)

Offline Pheenoh

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Re: General Trick Discussion
« Reply #240 on: February 09, 2013, 06:01:34 PM »
Sword and Shield Skip saves around 2:45 if done well. Skipping the Faron Twilight Bugs saves 2:50 initially, but loses 1:00 - 1:30 from having to do extra howls for ending blow that would be unnecessary in a route that completed the Twilight. Therefore S&S Skip + completing Faron Twilight will always be faster in a run where you have to return to Ordon later (No S+Q run).
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Offline ING-X

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Re: General Trick Discussion
« Reply #241 on: February 09, 2013, 06:36:47 PM »
S&S skip saves 2:45? That does not sound right. Are you talking like, TAS-quality S&S skip? Also, are you factoring in the fact that S&S skip wastes 23 seconds going back to Ordon for sumo because of a different warp spot?
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #242 on: February 09, 2013, 08:02:17 PM »
S&S skip saves 2:45? That does not sound right. Are you talking like, TAS-quality S&S skip? Also, are you factoring in the fact that S&S skip wastes 23 seconds going back to Ordon for sumo because of a different warp spot?
It takes an extra 26 seconds to escape the forest the second time, call epona in Hyrule Field and ride to Lanayru gate over the other route, so having the Ordon Warp in this particular situation doesn't save any time. Sword and Shield Skip took me 1:10 from control in Ordon Spring to saying 'yes' to entering the twilight (this includes the midna text). I timed it against a perfect sword and shield quest (I got house jump and a first frame Midna jump to the Ordon Shield) which was 3:55. This skip was almost perfect, but even timed against a bad one it would still save something like 2:25 or 2:20. Even in that case, it's still at least 40 seconds slower to get the sword and shield.

EDIT: I'm silly, both routes would have to do the forest escape. :P I'll time the actual time lost from having to do the howling stone sequence + running over to the wolf.
« Last Edit: February 09, 2013, 08:08:25 PM by Pheenoh »
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #243 on: February 09, 2013, 09:31:08 PM »
--No Sword and Shield Skip--
Faron Twilight: 3:55
Movement in Faron Twilight - Entering N. Faron: 2:39
Transform after purple mist - Entering N. Faron: 0:10
Enter Forest Temple: 0:31
Iza: 1:21
Ending Blow: 1:30

Net time: 10:06


--Sword and Shield Skip--
Faron Twilight: 1:10
Movement in Faron Twilight - Entering N. Faron: 4:04
Transform after purple mist - Entering N. Faron: 0:18
Enter Forest Temple: 2:53 (Ending Blow included)
Longer Backtrack to Bo: 0:23
Iza: 0:15

Net time: 9:03

Sword and Shield skip is 1:03 faster.
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #244 on: February 10, 2013, 10:16:16 AM »
Any% (No S+Q):
Bokoblins Dead: 5:55
Exit Ordon from Ranch: 0:15
Forest Temple First Room: 0:55
Forest Temple Ooccoo Room: 0:16
Boomerang - Hyrule field: 7:08
Enter Eldin Twilight: 00:53
Eldin Vessel: 2:10 [modified because i needed to change the starting time to wolf jumping in void]
Post Eldin Twilight - Lanayru Gate Clip: 5:16
Talk to Fyer: 00:28

--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Lake Hylia after Zora Armor: 13:45
Clawshot: 5:00
Say 'Yes' to Midna: 4:41
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:06

Canon to Desert: 00:41
Stalfos Room: 00:52
Spinner Groove: 1:39
Clawshot Falling Pillar After Double Clawshots: 3:10
Water Zant Fight: 00:55
Hyrule Castle Savewarp: 00:34
Final Dinalfos: 00:30



Any% (No S+Q) w/ Zombie Hover:
Bokoblins Dead: 10:20 (+4:25)
Exit Ordon from Ranch: 0:15 (+4:25)
Forest Temple First Room: 0:37 (+4:07)
Forest Ooccoo Room: 0:38 (+4:29)
Boomerang - Hyrule Field: 2:08 (-0:31)
Enter Eldin Twilight: 00:53 (-0:31)
Eldin Vessel: 4:18 (+1:37)
Post Eldin Twilight - Lanayru Gate Clip: 5:42 (+2:03) [2nd forest escape]
Talk to Fyer: 00:28 (+2:03)


--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Kakariko after B&C: 6:39
Warp to ZD after SPR bomb chest: 3:45
Entering Morpheel Fight: 10:10
Say 'Yes' to Midna: 3:23
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:37 (+2:27)

Canon to Desert: 00:44 (+2:30)
Stalfos Room: 00:46 (+2:24)
Spinner Groove: 1:39 (+2:24)
Clawshot Falling Pillar After Double Clawshots: 3:10 (+2:24)
Water Zant Fight: 1:08 (+2:37)
Hyrule Castle Savewarp: 00:34 (+2:37)
Final Dinalfos: 00:17 (+2:24)

Time lost: 2:24. The "new" route is much slower.
« Last Edit: February 10, 2013, 10:23:15 AM by Pheenoh »
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Offline ING-X

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Re: General Trick Discussion
« Reply #245 on: February 10, 2013, 10:18:28 AM »
Figured.
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Offline Pheenoh

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<yashichidsf> tompa should default be a mod on everything related to srl
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Offline Hornlitz

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Re: General Trick Discussion
« Reply #247 on: February 11, 2013, 04:16:45 PM »
Wait, are you trying to find a way to clawshot things through the wall? Because if so, I just did it, and I didn't fall to my death like the guy on twitch did...

EDIT: Okay I'm probably stupid and didn't realize that you guys were trying to find a way to skip the door. Is skipping the cutscene a possible way to skip the door?
« Last Edit: February 11, 2013, 04:32:54 PM by Hornlitz »

Offline Pheenoh

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Re: General Trick Discussion
« Reply #248 on: February 11, 2013, 05:41:49 PM »
Wait, are you trying to find a way to clawshot things through the wall? Because if so, I just did it, and I didn't fall to my death like the guy on twitch did...

EDIT: Okay I'm probably stupid and didn't realize that you guys were trying to find a way to skip the door. Is skipping the cutscene a possible way to skip the door?
The cutscene trigger covers the entire room, extends out of bounds and triggers in mid air. Regardless, if you can figure out a way to skip it, that would work.
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Offline ING-X

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Re: General Trick Discussion
« Reply #249 on: February 11, 2013, 06:06:19 PM »
The cutscene trigger covers the entire room, extends out of bounds and triggers in mid air. Regardless, if you can figure out a way to skip it, that would work.

I'm not sure about this, but I remember when I did the White Midna glitch and went into the desert a ton of the cutscene triggers (including the Poe one IIRC) were way smaller. I think someone said the desert ones were because it was night time, but I swear the Poe one was smaller too. Just putting that out there if anyone wants to mess with it. Probably not useful but meh.
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Offline Razor7581

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Re: General Trick Discussion
« Reply #250 on: February 12, 2013, 04:32:30 PM »
Rescue Tetra before FF1: is new to me. Did you just find this out?

Offline Hornlitz

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Re: General Trick Discussion
« Reply #251 on: February 12, 2013, 05:29:15 PM »
Could someone please explain how this clip is done and where by the door this is?

It's in the room with the 4 lanterns and the big metal gate. On the staircase up to the gate, there are 2 pillars, one on each side of you. You can roll into the corner between the walls by the gate and the pillar, (Do the one on the right to get the clip through) and then through to a tight spot by the railing. From here, put a bomb down, and then when the bomb is near exploding, aim your clawshot at the tile and release it. If you timed it right, The bomb should knock you out of the clawshot animation and you'll fall to your death. Don't aim your clawshot right away, because it will start pushing you out of the corner if you aim right away.

Offline Pheenoh

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Re: General Trick Discussion
« Reply #252 on: February 21, 2013, 03:38:13 PM »
Zombie Hover is 55 seconds faster than BiTE for any%. I'll post the timings here if anyone cares to see.

EDIT:

Old Any%:
Control - Bokoblins Dead: 3:55 (+0:00)
Ranch Exit - Ordon Exit: 00:54 (+0:00)
Movement in Faron Twilight - Entering N. Faron: 4:04 (+1:25)
Transform after purple mist - Entering N. Faron: 0:18 (+1:33)
Enter Forest Temple: 2:53 (Ending Blow included) (+3:55)
Boomerang - Hyrule Field: 1:36 (+3:55)
Enter Eldin Twilight: 00:53 (+3:55)
Eldin Vessel: 3:36 (+3:31)
Post Eldin Twilight - Lanayru Gate Clip: 1:47 (+3:31)
Talk to Fyer: 4:14 (+3:31)

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 8:13
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 4:03
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 21:16 (+0:55)

Canon to Desert: 00:44 (+0:55)
Stalfos Room: 00:46 (+0:55)
Spinner Groove: 1:08 (+0:55)
Clawshot Falling Pillar After Double Clawshots: 00:22 (+0:55)
Water Zant Fight: 1:08 (+0:55)
Hyrule Castle Savewarp: 00:30 (+0:55)
Final Dinalfos: 00:17 (+0:55)
















New any%
Control - Bokoblins Dead: 3:55
Ranch Exit - Ordon Exit: 00:54
Movement in Faron Twilight - Entering N. Faron: 2:39
Transform after purple mist - Entering N. Faron: 0:10
Enter Forest Temple: 0:31
Boomerang - Hyrule Field: 1:36
Enter Eldin Twilight: 00:53
Eldin Vessel: 4:00
Post Eldin Twilight - Lanayru Gate Clip: 1:47
Talk to Fyer: 4:14

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 9:19
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 5:33 (Ending Blow included)
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 23:52

Canon to Desert: 00:44
Stalfos Room: 00:46
Spinner Groove: 1:08
Clawshot Falling Pillar After Double Clawshots: 00:22
Water Zant Fight: 1:08
Hyrule Castle Savewarp: 00:30
Final Dinalfos: 00:17
« Last Edit: February 23, 2013, 12:01:29 PM by Pheenoh »
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Offline Multisnivy

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Re: General Trick Discussion
« Reply #253 on: March 25, 2013, 10:23:58 AM »
http://www.youtube.com/watch?v=96Gb4Vgcuvk made this a while ago. found this on my channel today XD http://www.youtube.com/watch?v=rl0W0j1yQs8 this too
« Last Edit: March 25, 2013, 10:31:11 AM by Multisnivy »
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Offline logitechsdaz

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Re: General Trick Discussion
« Reply #254 on: May 08, 2013, 08:24:05 PM »
faster 3 bomb king bulblin fight
https://www.youtube.com/watch?v=H5N8rPIqAUA

easier (but slower) 3 bomb king bulblin fight
https://www.youtube.com/watch?v=xsPWMUA7NTI

small CitS timesaver for single segment runs
https://www.youtube.com/watch?v=SsowLI7rBGs

PoT lja (unfortunately might not save time)
https://www.youtube.com/watch?v=6dBCAFPP8co

PoT lja to skip death warp
https://www.youtube.com/watch?v=3U_LzkzgjY0

Offline bluephantom340

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Re: General Trick Discussion
« Reply #255 on: May 28, 2013, 11:19:00 AM »
I got a gci but GCMM outputs my save file as gzlj instead of gzle even though I'm using the US version. I also tried the theories but none worked. The shadow wall just pushes you out of the way. You would need much more LJA speed to get past it.
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Offline logitechsdaz

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Re: General Trick Discussion
« Reply #256 on: May 31, 2013, 08:55:48 PM »
timesaver for 1st King Bulblin
http://www.youtube.com/watch?v=blxsRFokdvY







« Last Edit: June 01, 2013, 11:29:50 AM by logitechsdaz »

Offline ahou

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Re: General Trick Discussion
« Reply #257 on: June 01, 2013, 03:39:00 PM »
Allright, I was talking about a possible sequence break in the Palace of Twilight right? Well, I got some (maybe not) interesting results. In my run today, I saved a file at getting the first Sol out of the palace into the courtyard. Normally, when you take the Sol to the center palace, Midna stops you and you drop the Sol. Also, doing an LJA doesn't help because the trigger is quite big and Link can not cover the distance. So, nothing interesting here so far.

However, when using cheats (Moonjump and Inf. Health) I managed to get the Sol on the other side of the Midna trigger. What I did: take the Sol, throw it over the Twili person so that the Sol would roll against his legs. Then, I moonjumped over the trigger and pull the Sol back by using the Clawshot. Then, I took the Sol to the curtain of shadow crystals. It cleared but still there's an invisible wall by jumping normally.

Results:
- Normal jump: invisible wall, also as wolf.
- LJA (normal direction): invisible wall.
- LJA (to the right, as shown in the video under here): invisible wall.
http://www.youtube.com/watch?v=PTbCL8mJMFk

Nothing. Yet.

P.S. Has anyone got a .gci file at the beginning of the PoT? I would be really grateful if someone can test it with a "clean" PoT.
There is a massive invisible wall there. It's definitely not even close to possible. You need the butter sword anyway.

Offline oligi3008

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Re: General Trick Discussion
« Reply #258 on: August 13, 2013, 10:58:36 AM »
I wonder if these circles were intended by the programmers. This would be similar to the cicular white stone slaps in the Temple of Time, the best spot to shot the crystal switches in the room with the movable walls.
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #259 on: August 19, 2013, 08:05:30 PM »
Almost a 1-cycle water Zant. I think it's impossibru though :-/

http://youtu.be/S44G53uLIoQ
I always thought Zant's HP in all fights besides the last one were based on the number of "end-of-combo" hits dealt to him, so I dunno if this would have worked even if you could have stabbed him ten times. I could be wrong though.
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Offline UchihaSasuke

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Re: General Trick Discussion
« Reply #260 on: September 05, 2013, 07:12:45 PM »
i got this fight with Puppet Zelda: http://www.twitch.tv/uchihasda/c/2879088

how rare is to not get any triangle attacks?

also, can anyone explain why this happened like this: http://www.twitch.tv/uchihasda/c/2864347
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Offline oligi3008

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Re: General Trick Discussion
« Reply #261 on: September 06, 2013, 01:06:08 PM »
Maybe he only does the triangle attack when there is enough space on the floor.
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #262 on: September 07, 2013, 07:26:39 AM »
i got this fight with Puppet Zelda: http://www.twitch.tv/uchihasda/c/2879088

how rare is to not get any triangle attacks?

It happens every once in awhile, not too rare.

also, can anyone explain why this happened like this: http://www.twitch.tv/uchihasda/c/2864347

The fight is scripted to finish as long as you select one leg.
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Offline Zelkys

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Re: General Trick Discussion
« Reply #263 on: September 14, 2013, 07:39:09 PM »
Why I haven't Bombs after obtain Ball & Chain? ._.

Offline mzxrules

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Re: General Trick Discussion
« Reply #264 on: September 14, 2013, 08:04:26 PM »
The bomb bag obtained from Iza without clearing the rapids isn't permanent. It disappears when you save quit, and I think if you die as well.
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Offline ZFG

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Re: General Trick Discussion
« Reply #265 on: October 03, 2013, 01:13:24 PM »
I've seen a few people messing around with lag reduction strats using a side view camera and decided to test some stuff myself.  On dolphin I went to the lanayru HF area where MDH starts, and in that area I usually get ~75% speed while I can usually play most areas of the game at full speed.  I tried running to castle town with the side view strats and it didn't really do anything, but I then tested with C down camera and the speed increased to ~79-81%.  I'm not 100% sure this means it's a good lag reduction strat or if it might just be emu issues, but it seems to help.  During a run yesterday I also tried it out in the desert out of curiosity and it definitely looked like the framerate picked up but I cant be sure.  Just something that should be considered/tested.

Edit: Did some console testing, C down cam didn't seem to help in hyrule field, but I also tested in the desert and it saved about 4.5 seconds from the start to where you ball and chain the tower.  Considering that's probably the laggiest place in the game it probably wont save much time in many other areas but should probably be tested more.
« Last Edit: October 03, 2013, 07:52:16 PM by ZFG »
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Offline nathanisbored

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Re: General Trick Discussion
« Reply #266 on: October 04, 2013, 12:13:21 AM »
omg ZFG no one cares

Offline mzxrules

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Re: General Trick Discussion
« Reply #267 on: October 09, 2013, 10:50:39 AM »
GCN style Map Glitch for the Wii version. You wii players all suck http://www.youtube.com/watch?v=14ISmd8GIm0

Edit: Assuming there are people around who still play the wii version.
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Offline Pheenoh

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Re: General Trick Discussion
« Reply #268 on: October 09, 2013, 03:19:21 PM »
How was this not found when map glitch was a new discovery and everyone still played Wii...? lol
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Offline mzxrules

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Re: General Trick Discussion
« Reply #269 on: October 09, 2013, 05:36:23 PM »
How was this not found when map glitch was a new discovery and everyone still played Wii...? lol

I only had the wii version for like a day, I didn't even know this was an option when I discovered Map Glitch for the wii.
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Offline ahou

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Re: General Trick Discussion
« Reply #270 on: October 09, 2013, 08:41:12 PM »
No one has ever been in the settings menu before.

Offline oligi3008

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Re: General Trick Discussion
« Reply #271 on: October 10, 2013, 12:37:49 PM »
I am no one then. Some people don't like to use HOLD.

It is funny to know what many speedrunners don't know.  ;)
« Last Edit: October 10, 2013, 12:42:05 PM by oligi3008 »
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Offline The Link Between Worlds

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Re: General Trick Discussion
« Reply #272 on: May 04, 2014, 04:55:47 PM »
My second post!! :D

I found a glitch that allows you to go straight to the Water Temple in less than 5 minutes of gameplay.

1) Infinite Bombs & Arrows with Water Bombs in your first bomb bag
2) BiT
3) Save during BiT
4) Once in FW, get Iron Boots.
5) With boots, get Lantern, then do Early Hyrule Field (Epona Clip method)
6) Do Early Lanayru Province (Epona Clip)
7) Jump off the Hylian Bridge to Early Lake Hylia.
This is where my glitch comes in. I call it: "Diveless Early Lakebed Temple"
8) Once in Lake Hylia, swim to where you are near the entrance of the dungeon.
9) Put on the Iron Boots and sink to the bottom.
10) Once at bottom, quickly do Swim with Water Bombs by swaping the Iron Boots with the Lantern.
11) Try to float up enough to where the bomb explodes in front of the rock to blow it up (this may take 2 attempts to be on the safe side).
12) Once inside, you can use at least 3 Water Bombs to get past that underwater tunnel there without Zora Armor. Then tada!

What makes my version of Early Lakebed Temple unique is that it is possible on ANY verison of TP, since it doesn't require Rupee Diving, which is patched on the newest TP's (including mine :() However, this glitch sounds good, but it is completely useless unless we can get to the Forest Temple to learn the Ending Blow hidden skill, which is required to beat Ganondorf. For the Ending Blow, we would have to complete Twilight Faron Woods, which would mean doing the Ordon Sword & Shield Skip. Since it's on a BiT file, we would still have to do all the BiT fixes as well, obviously. Now I can't test this theory on my own to beat the game because I have the latest version of TP, which means I can't do the Map Glitch to Early Snowpeak, but I am currently working on getting to that point, but that would be as far as I would be able to get, so it would be up to you guys from there. :(
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We cannot direct the wind, but we can adjust the sails.
Quote from: Myself
LIES!!! I direct the wind using my beautiful Wind Waker! Parton's a dumb b***h!

Offline mzxrules

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Re: General Trick Discussion
« Reply #273 on: May 05, 2014, 12:21:15 AM »
That isn't exactly anything new. It's been known that you can quite easily enter Lakebed if you have iron boots + water bombs, since that what I had done way back when I discovered the white midna glitch.

Infinite Bombs & Arrows won't save time because the setup to Infinite Bombs & Arrows must count towards the run time.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline The Link Between Worlds

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Re: General Trick Discussion
« Reply #274 on: May 05, 2014, 10:39:32 AM »
Yeah, I figured it wouldn't be that good. I'm new to this whole speedrunning thing, but I'm generally a good glitcher. I have a lot of good glitches for TP, but most of them require the use of CD Streaming, which makes them useless for speedrunning, but they are fun as a pastime. I found "Early Kakariko Village," "Actor Cloning," "Poe Soul Text Delay/Skip," "Escape Twilight Faron Woods as a Human," and "Human in Twilight Kakariko Gorge." I like all of your glitches mzxrules. You're one of my favorite Zelda glitchers on youtube. So is paraxade0, kazooie, LogitechSDAZ, and FierceLink. I plan to start speedrunning once I get a video capture card or a damn good video camera. :) I just registered to this site yesterday, so I'm still a noob to it, but I think it would be great if all the best Zelda glitchers could team up and break these games!
Quote from: Dolly Parton
We cannot direct the wind, but we can adjust the sails.
Quote from: Myself
LIES!!! I direct the wind using my beautiful Wind Waker! Parton's a dumb b***h!

Offline ahou

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Re: General Trick Discussion
« Reply #275 on: May 17, 2014, 01:46:56 AM »
Yeah, I figured it wouldn't be that good. I'm new to this whole speedrunning thing, but I'm generally a good glitcher. I have a lot of good glitches for TP, but most of them require the use of CD Streaming, which makes them useless for speedrunning, but they are fun as a pastime. I found "Early Kakariko Village," "Actor Cloning," "Poe Soul Text Delay/Skip," "Escape Twilight Faron Woods as a Human," and "Human in Twilight Kakariko Gorge." I like all of your glitches mzxrules. You're one of my favorite Zelda glitchers on youtube. So is paraxade0, kazooie, LogitechSDAZ, and FierceLink. I plan to start speedrunning once I get a video capture card or a damn good video camera. :) I just registered to this site yesterday, so I'm still a noob to it, but I think it would be great if all the best Zelda glitchers could team up and break these games!
Uh, please post how you did all of that.

Offline mzxrules

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Re: General Trick Discussion
« Reply #276 on: May 18, 2014, 06:36:32 PM »
  • Early Kak can be done half a dozen different ways
  • Actor cloning is probably the result of sequence breaks that result in "duplicate" main story children spawning in Kakariko Village/the inn
  • Poe soul delay skip is a paraxade? trick where harvesting a poe's soul just as night ends causes the collection cutscene to be postponed until night falls again
  • Escaping Faron as a human is an LJA away
  • Being human in any twilight region except South Faron can be achieved with either Early Master Sword or CD Streaming.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline Habreno

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Re: General Trick Discussion
« Reply #277 on: June 26, 2015, 10:19:36 PM »
Currently, BiTE for Early Monkeys/EBF is done either after the initial BiTE and KB1 fight (in BiTE Route) or after EMS (in optimal route), or after Faron Vessel (All Dungeons). All three of these categories also have a BiT at the very beginning of the game as well.

Why can't we set up Early Monkeys/EBF before doing Ordon Village, during the initiial BiT we are forced to do?


Thinking:

Start game, gate clip, BiT, jump off edge once to pull up normal HuD. [Exactly like a normal start]
Save, but don't quit, jump off again [Normal start would be to reset/quit after saving; jumping off again will trigger a Game Over]
Continue, reset with either method (soft reset then skip CS or ride to edge and reset while falling) to trigger Early Monkeys/EBF? [Coincidentally, this puts you at the title screen to load your BiT file and savewarp]


The Game Over is slightly annoying, yes, but it's got to be faster than having to S/Q and keep another file for BiTE. Someone who's better than me at TP, if you can test the timings?

Offline Habreno

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Re: General Trick Discussion
« Reply #278 on: August 11, 2015, 11:25:42 PM »
While there are a fair bit of glitches, I still have to tip my hat to the coders for this one.

If you do not have the ability to transform between human and wolf, are in wolf form, and attempt to open a chest that would normally transform you to human, you simply fail to open the chest, and Link, in wolf form, simply headbutts the chest.


I found this out by the following:

EMS, clearing through to puzzle, leaving MS behind.
Normal 1st dungeon, Normal 2nd dungeon, Normal 3rd twilight, Zora Armor, Normal 3rd dungeon to Clawshot.
Obtained Ooccoo, Bomb Boost to Sacred Grove as Human, ran through, blew up the rock, Ooccoo Jr. back to Lakebed.
Completed Lakebed, MDH, Midna Jumps to Sacred Grove, ran through, dug into dig spot and killed babas to spawn chest.


I thought for sure something weird would happen.


On a side note, I intend to have Max% No Master Sword finished preliminary routing soon, if anyone cares about weird obscure things that don't beat the full game.

P.S. Ignore my previous post from June. As I was informed in another source, the suggestion is not done because Sacred Grove sets the flag to 1, thus overriding the Early Monkeys set from KB1.