Author Topic: Any% Route Discussion (Updated 9/17/12)  (Read 10243 times)

Offline Pheenoh

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Any% Route Discussion (Updated 9/17/12)
« on: May 18, 2012, 08:41:16 AM »
(9/17/12) Any% Pillar Clip Route (I need to update the ZSR page...)

Code: [Select]
- Ordon Gate Clip
- Back in Time
- Save/Reset
- Lantern
- Faron Woods Small Key
- Bokoblins
- Goats
- Bo/Iron Boots
- Wolf
- Sewers
- Hyrule Castle Rooftops
- Zelda
- Sword & Shield Skip
- South Faron Portal
- Faron Twilight Vessel
- Tears up until North Faron (only collect 3, 4, 7 - 11)
- Early Master Sword
- Warp to South Faron
- Collect Rest of Tears (Open North Faron Portal)
- Warp to North Faron
- Ending Blow
- Forest Temple
- 2 Monkeys + Early Gale Boomerang
- Save/Reset
- Warp to South Faron
- Faron Woods Escape
- Hyrule Field Mailman Skip
- Enter Eldin Twilight
- Kakariko Gorge Portal
- Warp to South Faron
- Save/Continue
- Ordon Bridge BiTE
- King Bulbin 1 Fight
- Enter/Exit Renado's House
- Open Kakariko Village Portal
- Obtain Vessel
- Kakariko Tears (Open Death Mountain Trail Portal, blue rupee in lookout) [R: 5]
- Warp to South Faron
- Faron Woods Escape
- Lanayru Gate Clip
- Pillar Clip (Lakebed Early)
- Save/Reset
- 2 LJAs to Main Room
- Staircase LJA
- Pull lever, follow stairs to Ooccoo
- Warp out
- Talk to Fyer
- Kargorok Double Cycle
- Open Zora's Domain Portal
- Warp Meteor from DMT
- Obtain Vessel
- Lanayru Tears (Open Lake Hylia & Castle Town Portals)
- Warp to Zora's Domain
- Dash to Upper Zora's River
- Talk to Iza (Open Upper Zora's River)
- Steal Bomb Bag
- Empty Bomb Bag on Waterfall
- Open 10 Waterbomb chest
- Ooccoo out
- Warp to Zora's Domain
- Obtain Goron Bomb Bag
- Rocket Link
- Return to Lakebed
- Empty half Goron Bag
- Staircase LJA
- Western Gear Room to Deku Toad Early
- Empty Rest of Goron bag on Deku Toad
- Clawshot
- Save/Reset
- 10 Waterbomb chest in first room
- Vine Clip in main room (WB: 9)
- Boss Key Skip
- Morpheel Without Zora Armor (WB: 7)
- Midna's Desperate Hour
- Warp to Zora's Domain
- Map Glitch to Snowpeak Ruins Early
- 95 rupees during snowboarding [R: 100]
- Western Clawshot Route through SPR
- Freezard Skip if you're a boss
- Ball & Chain
- Save/Reset
- Orange Rupee in armor [R: 200]
- Warp to Lake Hylia
- Climb Auru's Tower
- Obtain Auru's Memo
- Show Fyer Auru's Memo (Rupee here if necessary) [R: 220]
- Gerudo Ruins (Purple Rupee here if you missed it during snowboarding)
- King Bulbin 2 (technically 3...)
- Arbiter's Grounds
- 4 Poes (Rupees from Redead Knights) [R:300]
- Water Bombs on Stalfos [WB: 5]
- Defeath Death Sword w/ Ball & Chain
- Obtain Spinner
- Save/Reset
- Kill Stallord
- Spinner Out (suck it, Chimpas)
- Open Mirror Chamber Portal
- Skip raising mirror
- Warp to Kakariko Village
- Early City in the Sky
- Pay Fyer to fix Canon [R: 0]
- LJA through CitS to Small Key (Skip Water Bomb chest)
- Argorok Cutscene Skip
- LJA through to Aerolfos Fight
- Aerolfos Fight Skip (tough)
- Obtain Double Clawshots
- Save/Reset
- CitS through till Argorok
- Argorok 1st Phase, 2nd Cycle Skip
- Finish CitS
- Swim to land
- Warp to Mirror Chamber
- Enter Palace of Twilight
- Get both Sols
- Obtain Light Filled Master Sword
- Finish Palace of Twilight to Zant
- Water Bombs on his Morpheel phase [WB: 3]
- Finish Palace of Twilight
- Warp to Castle Town
- Destroy the Barrier
- First enemy Barrier
- Skip second Barrier
- Final King Bulbin fight
- Save/Reset (this saves like 2 seconds, lol)
- 3rd Barrier Skip
- Kill Darknut
- Light torches in correct order
- Water Bomb on Dinalfos [WB: 2]
- Kill Aerolfos
- Small Key/Big Key
- Kill 4 Lizalfos
- Last Darknut
- Puppet Zelda
- Beast Ganon
- Horseback Ganondorf
- Ganondorf

Some Notes....

- The only accessible spots to BiTE after EMS is in South Faron; unfortunately this requires Iron Boots. The other spot is Lakebed Temple.
- Doing BiT at the beginning of the run makes it impossible to get fishing rod, and in turn makes it impossible to get water bombs outside of Lakebed Temple.
- Logitech timed clearing Faron Twilight to be around a minute slower because of Ending Blow and double rupee dive. Rog found a way to make this faster but it's pretty much TAS only (for now).
- Pillar Clip is stupid difficult, but reasonable for Any% with some practice.
- Warping in Twilight in which you haven't opened a portal works with Z Warp but not D-Pad Warp (Midna prompts you)
- The new route I came up with by doing SPR immediately after Clawshot instead of after Midna's Desperate Hour still won't work for console because of the rupee issue (can't get the Orange rupee in SPR because the savewarp deletes the lent bag). Backtracking to it would be slower.
« Last Edit: January 11, 2013, 01:03:11 PM by Pheenoh »
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline ING-X

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Re: Any% Route Discussion
« Reply #1 on: May 18, 2012, 11:34:56 AM »
Wait, ordon days 1/2? That means S&S skip isn't required anymore :O
<complex> byan you're doing that thing again
<complex> the thing where everything you say is fucking retarded


<ethandude> http://en.wikipedia.org/wiki/Homosexual cheak this out luxury it might come in helpful when u wright your resime

Offline ING-X

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Re: Any% Route Discussion
« Reply #2 on: May 18, 2012, 12:53:28 PM »
You can't warp the bridge from north faron without beating forest temple. So BiTE is required no matter what =[
<complex> byan you're doing that thing again
<complex> the thing where everything you say is fucking retarded


<ethandude> http://en.wikipedia.org/wiki/Homosexual cheak this out luxury it might come in helpful when u wright your resime

Offline JRD05

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Re: Any% Route Discussion
« Reply #3 on: May 18, 2012, 07:30:42 PM »
Cool find, how would one skip ordon 1 & 2 exactly?

Offline mzxrules

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Re: Any% Route Discussion
« Reply #4 on: May 18, 2012, 07:44:48 PM »
BiT + S&S skip allows for days 1 & 2 to be skipped.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline JRD05

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Re: Any% Route Discussion
« Reply #5 on: May 19, 2012, 07:49:39 AM »
Oops, I knew that haha.  I got a little confused by at first and thought the new trick was somehow able to skip goats, but that happens on a different day.  Thanks for the clarification.

And yea I remember trying to do BITE during Faron Tears in Faron and the game locked up.  Going all the way to Lanayru to BITE seems like it might be out out of the way but I'm not sure.  Is it possible to do BITE somewhere in Hyrule field, maybe somehow getting oob in the Faron loading zone?

Offline Pheenoh

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Re: Any% Route Discussion
« Reply #6 on: May 19, 2012, 03:22:24 PM »
Oops, I knew that haha.  I got a little confused by at first and thought the new trick was somehow able to skip goats, but that happens on a different day.  Thanks for the clarification.

And yea I remember trying to do BITE during Faron Tears in Faron and the game locked up.  Going all the way to Lanayru to BITE seems like it might be out out of the way but I'm not sure.  Is it possible to do BITE somewhere in Hyrule field, maybe somehow getting oob in the Faron loading zone?
That's for the save. The only two possible places after EMS are South Faron after clearing the twilight and Lakebed Temple. Since you have to go to Lakebed eventually, etc.
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline ahou

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Re: Any% Route Discussion
« Reply #7 on: May 22, 2012, 12:11:53 AM »
Getting ooccoo the first time in lakebed doesn't work, since you can't warp back without using him, and you need to save inside lakebed. So after clipping into lakebed and saving, you would start a new file, bite, clear eldin twilight, then warp to faron. After a third twilight escape, you go back to lakebed, grab ooccoo, and do lanayru twilight. After that, the route should be the same.

Offline mzxrules

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Re: Any% Route Discussion
« Reply #8 on: May 23, 2012, 08:57:18 AM »
Mentioned this in the IRC... The BiT spot used for BiTE should not be a factor in whether or not the game crashes. It should be faster to create a duplicate save at some point in the run and reload from there for the BiT. I think our fastest BiT spots should be either to start at the entrance of the "Lost Woods", and backtrack to Faron, or to start off at the Forest Temple and LJA over the entrance (not sure if you can get OoBs from there).

I'm also certain that if you collect Ooccoo from forest but don't set a Jr point, you can use him for LBT as well. However, I believe we still won't be able to keep the Jr point if we return to the dungeon.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline ahou

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Re: Any% Route Discussion
« Reply #9 on: May 23, 2012, 03:20:21 PM »
However, I believe we still won't be able to keep the Jr point if we return to the dungeon.
As long as we don't return after setting it, that is, right? That should never be an issue if so.

Forest temple would definitely be faster than lost woods. We have to save after getting the boomerang anyway, and it saves a load zone.

Offline Pheenoh

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Re: Any% Route Discussion
« Reply #10 on: May 23, 2012, 05:56:32 PM »
That's not gonna be faster. Both running to Ordon bridge and doing BiTE vs savewarping and loading up a file in Forest Temple, then jumping over the loading zone and doing BiTE took about 30 second on console (without factoring in human/wolf transformations each would have to do). Add an additional ten seconds due to having to sit through another save animation, hitting continue, and bringing up the save menu again and that one becomes slower.
« Last Edit: May 23, 2012, 05:58:19 PM by Pheenoh »
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline ArthurDent

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Re: Any% Route Discussion
« Reply #11 on: June 09, 2012, 04:23:46 AM »
So wassup? How is the most recent route? Do we still have to go throgh that Midna illness thing?

Offline mzxrules

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Re: Any% Route Discussion
« Reply #12 on: June 10, 2012, 09:55:23 PM »
The "Midna's Desperate Hour" segment is still unskippable, but we managed to escape Faron during the twilight. Skipping bugs is unfortunately too slow because the only other spot that we can save at that will allow us to BiTE is Lakebed Temple. We can't use Ooccoo to return to it, meaning we'd have to do rupee dive twice to get in.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline Pheenoh

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Re: Any% Route Discussion
« Reply #13 on: August 28, 2012, 07:31:23 AM »
Updated first post (still incomplete seg'd route).
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline THENINTENDOLUMINARY

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #14 on: January 11, 2013, 10:51:15 AM »
Is the pillar clip the same one as with zora armor? how is that faster than rupee diving? and why do you do the first king bulbin fight?

Offline Pheenoh

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #15 on: January 11, 2013, 01:00:48 PM »
Is the pillar clip the same one as with zora armor? how is that faster than rupee diving? and why do you do the first king bulbin fight?
The Pillar Clip is different than the one with Zora Armor -- you have to do it on the left side and the clip is extremely difficult. Rupee dive is faster... if you can get a blue rupee that has about ~10% chance of spawning to appear the first time you try digging and manage to get the dive (which has extremely tight timing) before the blue rupee disappears. First King Bulblin fight is done to get to Kakariko Village.
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline THENINTENDOLUMINARY

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #16 on: January 11, 2013, 01:26:20 PM »
Can you tell me how the route has changed since Paraxade's segmented run? I don't get why you use BiTE to get to kakariko, and is their a video of this pillar clip?

Offline Interslice

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #17 on: January 11, 2013, 03:17:20 PM »
Pillar Clip

http://www.youtube.com/watch?v=huayy1OwlDE

BiTE is used to cut out the traveling to King Bublin 1, since doing BiTE puts you right at the King Bublin 1 fight.

Offline THENINTENDOLUMINARY

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #18 on: January 11, 2013, 06:12:27 PM »
But Paraxade never did the first king bublin fight in his run why is it even necessary in the new route?

Offline Pheenoh

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #19 on: January 12, 2013, 03:09:25 AM »
But Paraxade never did the first king bublin fight in his run why is it even necessary in the new route?
Because Paraxade's run is outdated and beat Forest Temple, and could therefore warp the bridge and cross it.
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline ahou

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Re: Any% Route Discussion (Updated 9/17/12)
« Reply #20 on: January 12, 2013, 10:15:06 AM »
But Paraxade never did the first king bublin fight in his run why is it even necessary in the new route?
It's not actually necessary. It's not even the fastest way. This is. However, when skipping forest temple, it is the only remotely easy way to get to kakariko.