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=> Twilight Princess => Topic started by: TSDA on August 30, 2009, 03:28:52 PM



Title: General Trick Discussion
Post by: TSDA on August 30, 2009, 03:28:52 PM
http://speedruns.wikia.com/wiki/Zelda_Twilight (http://speedruns.wikia.com/wiki/Zelda_Twilight)
(http://i48.photobucket.com/albums/f208/mexicanfreak91/twilighttopper.jpg)


Title: Re: General Trick Discussion
Post by: Cosmo on August 30, 2009, 07:41:51 PM
It doesnt have to be all categories, we got a whole forum devoted towards TP now ;)


Title: Re: General Trick Discussion
Post by: TSDA on August 30, 2009, 07:48:33 PM
ok i will edit


Title: Re: General Trick Discussion
Post by: Paraxade on August 30, 2009, 08:54:36 PM
just make this a general trick discussion thread, and when people are actually running the game they can make their own thread for the run. :P


Title: Re: General Trick Discussion
Post by: TSDA on August 30, 2009, 09:17:03 PM
i know. i didn't see you make one. :P


Title: Re: General Trick Discussion
Post by: Chimpas on September 02, 2009, 12:53:24 AM
Should we move from SDA to here???

(Watch my speedrun  ;) (http://www.youtube.com/view_play_list?p=7E40F5DE99CF1AA0))


Title: Re: General Trick Discussion
Post by: mzxrules on September 02, 2009, 02:09:10 AM
Man, what ever happened to bomb boostin' in TP.


Title: Re: General Trick Discussion
Post by: SD2 on September 02, 2009, 02:21:01 AM
Man, what ever happened to bomb boostin' in TP.
Not enough Goron Mask either...

We need hover in this game so bad, haha.


Title: Re: General Trick Discussion
Post by: TSDA on September 02, 2009, 05:08:58 AM
Goron Mask is outdated. 8)


Title: Re: General Trick Discussion
Post by: Blizzerk on September 02, 2009, 02:56:30 PM
Well, TP runs off of the Wind waker engine, and the engine is pretty stable, I mean, OoT has engine issues as did MM (Hovering, ISG, among other things) but these two games have no engine breaks. in TP there is LJA but that is the single lone engine glitch. Most glitches come from abusing the elements in rooms and such.

Just my 2 cents.


Title: Re: General Trick Discussion
Post by: Jiano on September 02, 2009, 06:16:45 PM
Well, TP runs off of the Wind waker engine, and the engine is pretty stable, I mean, OoT has engine issues as did MM (Hovering, ISG, among other things) but these two games have no engine breaks. in TP there is LJA but that is the single lone engine glitch. Most glitches come from abusing the elements in rooms and such.

Just my 2 cents.

Don't forget about the Super Jump. Also, not sure if Vine Clipping and infinite air count as engine breaking. I'm sure there's more that I'm forgetting.


Title: Re: General Trick Discussion
Post by: Blizzerk on September 02, 2009, 09:15:02 PM
Sorry for being a nub, but yeah, those are issues. However for the most part the engine is solid, compare it to OoT :3


Title: Re: General Trick Discussion
Post by: Chimpas on September 03, 2009, 04:29:41 PM
I was watching the twilight princess at the home page and:
Wasn't the ordon clip found by Fierce???
Wasn't the BiT found by Mast3rlinkX?

Also please watch this theory (http://www.youtube.com/watch?v=2grmJKqHaOo)


Title: Re: General Trick Discussion
Post by: TSDA on September 05, 2009, 01:16:36 AM
You're doing good on your speed run Chimpas


Title: Re: General Trick Discussion
Post by: SD2 on September 05, 2009, 01:46:08 AM
You're doing good on your speed run Chimpas
Lets hope mzx doesn't change the entire route before Chimpas finishes.  :-\

Speaking of which, how is BiT coming mzx?


Title: Re: General Trick Discussion
Post by: Jer on September 05, 2009, 02:37:22 AM
Mzx got BiT after Faron gate clip which is pretty sex, works on wii also :D


Title: Re: General Trick Discussion
Post by: Chimpas on September 05, 2009, 03:41:51 AM
Lets hope mzx doesn't change the entire route before Chimpas finishes.  :-\

Speaking of which, how is BiT coming mzx?
I hope so also, I have never able to do the BiT with a void but if the route is changed I'll shure do it, will hurt since the LBT, snowpeak ruins, forest temple 1/3 and AG are not that easy to do...

I was watchin the FT tricks stuff and, the boomerang early was found by paraxade, using a trick found by fierce


Title: Re: General Trick Discussion
Post by: mzxrules on September 05, 2009, 07:52:56 AM
Lets hope mzx doesn't change the entire route before Chimpas finishes.  :-\

Speaking of which, how is BiT coming mzx?

I haven't made much progress on the BiT save because I've been sidetracked by the huge possibilities BiTE. But I'm about 90% sure now that the BiT save can be completed, and would save about 3-4 minutes on the any % now that Epona doesn't need to be tamed.

But then again, I could be wrong.

I hope so also, I have never able to do the BiT with a void but if the route is changed I'll shure do it, will hurt since the LBT, snowpeak ruins, forest temple 1/3 and AG are not that easy to do...

My guess is that you're trying to do BiT way to late, which is the same thing Jer was doing. Over a void, you should reset the game just a hair or two after Link reaches the peak of his jump. You're really going to have to play around with the timing though if you want to get it. I suggest recording your attempts so that if you do manage BiT you can figure out how to do it again.


Title: Re: General Trick Discussion
Post by: Unreal on September 06, 2009, 03:52:58 PM
I was watchin the FT tricks stuff and, the boomerang early was found by paraxade, using a trick found by fierce

It was discovered by Acryte not Paraxade. (IIRC)


Title: Re: General Trick Discussion
Post by: Acryte on September 06, 2009, 09:28:33 PM
you are correct!


Title: Re: General Trick Discussion
Post by: Chimpas on September 07, 2009, 04:18:57 PM
Is a fact: I'll leave my actual speedrun and do the BiT speedrun, I just need a written route because I don't know this glitch at all


Title: Re: General Trick Discussion
Post by: ComboKing on September 08, 2009, 03:28:27 AM
Is BiT faster than EMS? Also I would like that route to so I can do a playthrough using it.


Title: Re: General Trick Discussion
Post by: Jer on September 08, 2009, 04:32:54 AM
Yeah i think it might be faster then EMS


Title: Re: General Trick Discussion
Post by: SD2 on September 08, 2009, 12:44:52 PM
We can't put the two together?  EMS saves well over 20 minutes, I can't see BiT saving more than that.


Title: Re: General Trick Discussion
Post by: Jer on September 08, 2009, 02:41:55 PM
When you BiT after Faron Gate Clip, you respawn with the Master sword, so idk how it would work


Title: Re: General Trick Discussion
Post by: Chimpas on September 08, 2009, 04:13:15 PM
When you BiT after Faron Gate Clip, you respawn with the Master sword, so idk how it would work
Nop, BiT after the gate clip and you wake up with ordon sword and Hylian Shield, then rescue talo using them, then do EMS and almost everything goes normal, BiT saves 5 minutes


Title: Re: General Trick Discussion
Post by: Jer on September 08, 2009, 04:55:12 PM
Yeah, you're right :P


Title: Re: General Trick Discussion
Post by: Chimpas on September 09, 2009, 04:15:52 PM
I'm having an amazing crazy idea:
#1 Do gate clip then BiT
#2 Rescue Talo, goats, Iron Boots, get Twilight
#3 Do Zelda, S&S Skip, Skip the tears
#4 Do Early Sacred Grove/MS
#5 Get FT early
#6 Rescue first two monkeys
#7 Boomerang Early
#8 DO BiTE (Master sword required or everything is spoiled)
#9 Scape Faron to Hyrule Field
#10 Gate clip to Lanayru

What do you think about?


Title: Re: General Trick Discussion
Post by: mzxrules on September 10, 2009, 12:43:48 AM
I'm having an amazing crazy idea:
#1 Do gate clip then BiT
#2 Rescue Talo, goats, Iron Boots, get Twilight
#3 Do Zelda, S&S Skip, Skip the tears
#4 Do Early Sacred Grove/MS
#5 Get FT early
#6 Rescue first two monkeys
#7 Boomerang Early
#8 DO BiTE (Master sword required or everything is spoiled)
#9 Scape Faron to Hyrule Field
#10 Gate clip to Lanayru

What do you think about?

How do you escape the forest in Twilight?


Title: Re: General Trick Discussion
Post by: Chimpas on September 10, 2009, 03:32:03 PM
How do you escape the forest in Twilight?
I already said I don't know how do BiT works, my idea was being at faron, like in the first days, having the boomerang, boots and master sword, so scape through the gate, but I don't know how would Link respawn at BiTE, if all items are there and not twilight, then my idea is possible.
 I can't test that myself, every time I attempt BiTE my game freeze


Title: Re: General Trick Discussion
Post by: Majora MIM on September 26, 2009, 01:13:46 PM
Quick bomb drops:

http://www.youtube.com/watch?v=94UoFHk4Luk


Title: Re: General Trick Discussion
Post by: Chimpas on September 28, 2009, 04:01:05 PM
Quick bomb drops:

http://www.youtube.com/watch?v=94UoFHk4Luk
How would that help us??

QUOTE: I'll take a break of my speedrun, I hope to upload my 16 segments in a few weeks then don't expect anything until after a couple of months (I'll be working on IL RUNS!!!)


Title: Re: General Trick Discussion
Post by: Majora MIM on September 30, 2009, 07:51:19 PM
How would that help us??
I didn't say it will be usefull.


Title: Re: General Trick Discussion
Post by: Chimpas on October 05, 2009, 03:59:13 PM
Hiya!! the newest find: at the sewers of MDH, skip the torches and sticks just lighting webs with the lantern  8) [Found by LoZTwilightPrincess4]

EDIT 1: can somebody tell em how to enter GM using the spinner? or better put a video of it

EDIT 2: HOLY SHIT!! SD2 IS WRONG!! he said there was a bubble with an orange rupee at the room after B&C, the bubble is there but no orange rupee!!!


Title: Re: General Trick Discussion
Post by: Jiano on October 05, 2009, 08:02:45 PM
Hiya!! the newest find: at the sewers of MDH, skip the torches and sticks just lighting webs with the lantern  8) [Found by LoZTwilightPrincess4]

EDIT 1: can somebody tell em how to enter GM using the spinner? or better put a video of it

EDIT 2: HOLY SHIT!! SD2 IS WRONG!! he said there was a bubble with an orange rupee at the room after B&C, the bubble is there but no orange rupee!!!

Pretty sure TPfox used that in his run, or at least he told me about it a long ass time ago.

Talk to Cor Goron, the dude you sumo, whatever his name is, a bunch. After that walk out then back in and just use the spinner to get through the invisible wall.

The orange rupee doesn't always drop. It's random.


Title: Re: General Trick Discussion
Post by: Chimpas on October 06, 2009, 03:12:30 PM
Pretty sure TPfox used that in his run, or at least he told me about it a long ass time ago.

Talk to Cor Goron, the dude you sumo, whatever his name is, a bunch. After that walk out then back in and just use the spinner to get through the invisible wall.

The orange rupee doesn't always drop. It's random.
Thankyou very much!!
EDIT: I decided to redo my BiT run, the one i was doing was so badass and sloopy, I was feeling like sick doing the same I had done perfectly before, but this time I promise it will be the GREATEST SPEEDRUN you will see in your life :D


Title: Re: General Trick Discussion
Post by: Acryte on October 09, 2009, 12:21:03 AM
GOOD! IT BETTER BE! And chimpas, get those chumps from SDA over here mangz we need the TP kids!


Title: Re: General Trick Discussion
Post by: logitechsdaz on October 11, 2009, 05:43:24 AM
Getting the rupee dive should work in Lake Hylia without gale boomerang. It might be possible to get into Lakebed as a wolf.
I couldn't tolerate breaking jars over and over in Lake Hylia to keep testing this. A blue rupee appeared 3 times in 2 hours. This should work there though, and will save a few seconds with a GCN any% run.

http://www.youtube.com/watch?v=Mwr0DhU0WOs


Title: Re: General Trick Discussion
Post by: Chimpas on October 12, 2009, 03:33:04 PM
GOOD! IT BETTER BE! And chimpas, get those chumps from SDA over here mangz we need the TP kids!
I will my master 8)

EDIT: SZ19 Trick (http://gamevideos.1up.com/video/id/9103)


Title: Re: General Trick Discussion
Post by: TSDA on October 17, 2009, 02:03:35 AM
http://www.youtube.com/watch?v=BxNUAHEPIs0


Title: Re: General Trick Discussion
Post by: Chimpas on October 17, 2009, 02:14:45 AM
Indeed thats old

APART: have somebody timed if it's faster to go AG before SPR? I timed and result two seconds faster to warp to lake hilya then run to fyer, would be more comfortable to go SP using auru's memo, the exit using ooccoo, since getting to there ATTEMPTING to do it with a blue rupee is impossible, it is for me...
EDIT: hey guys, I found a nice sequence break for the SPR, it was found by ZS19 first but wath the hell, he did it using hidden skills and I did it using three simple bomb boosts:
At the room with the puzzle, push the first block to the frozen block, bomboost-jump attack onto the small block and quick jump to the block you pushed, time a bomboost-gap jump on the block of boxes near the frozen block, you mu8st time and direction correctly or you (or the bomb) will get fozen, then just bomboost-jump attack to beat the invisible wall and get the ordon pumpkin.

EDIT 2: I almost clip through the first web at the faron cavern, and would be possible also at the gate where the clawshot is, usig the same method than the LBT gate clip
 I'm sure it's a great alternative to beat SPR (´till the B&C at least) then use it to get AG easy, and beat death sword also, I don't know how slower than the 'normal' sequence is it, but now would be worth to skip MC since are lower the warps... Can somebody time this for me?. Or make a video please??


Title: Re: General Trick Discussion
Post by: Erodyne on October 31, 2009, 04:20:53 PM
Clip through a wall in Death Mountain. (http://www.youtube.com/watch?v=oJg6mviVEYo)

Check out the link in the description for the actual use of this glitch.


Title: Re: General Trick Discussion
Post by: logitechsdaz on October 31, 2009, 09:08:04 PM
Clip through a wall in Death Mountain. (http://www.youtube.com/watch?v=oJg6mviVEYo)

Check out the link in the description for the actual use of this glitch.

I need to find a way to optimize this to save a few more seconds. In reality, this would be done when the Goron is trying to punch you and when lava rocks are falling. It is harder to get the wall clipped quickly as a result. It is possible though. After clipping the wall, there might be a better spot to use LJA.


Title: Re: General Trick Discussion
Post by: TSDA on November 05, 2009, 12:24:04 AM
This is weird....
I was playing the Japanese version of Twilight Princess on GCN, and the Warp Cancel glitch wouldn't work.  :(
I attempted to warp, it was stopped by Midna's message but there was still a loading zone...


Title: Re: General Trick Discussion
Post by: mzxrules on November 05, 2009, 12:45:12 AM
This is weird....
I was playing the Japanese version of Twilight Princess on GCN, and the Warp Cancel glitch wouldn't work.  :(
I attempted to warp, it was stopped by Midna's message but there was still a loading zone...

Probably a newer Japanese version... What's your version code? It should be underneath the CD and look something like DOL-GZ2E-0-00


Title: Re: General Trick Discussion
Post by: TSDA on November 09, 2009, 05:04:53 AM
Probably a newer Japanese version... What's your version code? It should be underneath the CD and look something like DOL-GZ2E-0-00
I don't have the legit copy. I download different versions of games and play through them if I find any different or something.


Title: Re: General Trick Discussion
Post by: Chimpas on November 24, 2009, 04:36:19 PM
hey guys, I have some good news 4 you:
Results that in my school, the smatests students (I don't remember the name in english, school... something) can choose a date for the vacation, and as I am one of those, then I picked a good date, I'll take class until decmber 18, that's the date when my family starts comming around for christmas, and I'll return to school after FEBRUARY 5FTH!!!! ONE MONTH FOR COMPLETING MY RUN!!!


Title: Re: General Trick Discussion
Post by: mzxrules on December 07, 2009, 05:02:34 PM
mzxrule's list of glitches and tricks that should be found

Entrance to Goron Mines with EMS and no SpinnerWould forever obsolete "Fixed" EMS, allow us to enter Goron Mines early with BiT EMS BiTE
Jump over Kakariko Gorge Allows for obtaining the Map Warp without clearing Forest Temple/Faron Province Twilight
Early Hyrule CastleWould be the mother of all sequence breaks, allowing us to skip half of CiTS, the boss to Arbiture's Grounds, and completely skip Palace of Twilight and the Ice Mansion
New BiTE spot that can be done earlier in the gameIf we could BiTE sometime when Faron Twilight is open, we could skip clearing Faron Twilight and half the Forest Temple if BiTE became useful
Early Laranyu Province from within Kakariko TwilightCould allow us to beat Lakebed Temple before Kakariko Twilight
Skip first room in Lakebed Temple without Master SwordUseful if we could get a bomb bag without clearing Kakariko/Laranyu Twilight
Clip into Elevator Room without Master Sword in TwilightThe current method of clipping requires the Master Sword to transform into a wolf and Midna Jump up to the ledge it's on. With this trick, we'd be able to enter Goron Mines Early


Title: Re: General Trick Discussion
Post by: Chimpas on December 11, 2009, 03:46:38 PM
mzxrule's list of glitches and tricks that should be found

Entrance to Goron Mines with EMS and no SpinnerWould forever obsolete "Fixed" EMS, allow us to enter Goron Mines early with BiT EMS BiTE
Jump over Kakariko Gorge Allows for obtaining the Map Warp without clearing Forest Temple/Faron Province Twilight
Early Hyrule CastleWould be the mother of all sequence breaks, allowing us to skip half of CiTS, the boss to Arbiture's Grounds, and completely skip Palace of Twilight and the Ice Mansion
New BiTE spot that can be done earlier in the gameIf we could BiTE sometime when Faron Twilight is open, we could skip clearing Faron Twilight and half the Forest Temple if BiTE became useful
Early Laranyu Province from within Kakariko TwilightCould allow us to beat Lakebed Temple before Kakariko Twilight
Skip first room in Lakebed Temple without Master SwordUseful if we could get a bomb bag without clearing Kakariko/Laranyu Twilight
Clip into Elevator Room without Master Sword in TwilightThe current method of clipping requires the Master Sword to transform into a wolf and Midna Jump up to the ledge it's on. With this trick, we'd be able to enter Goron Mines Early




wow this would take the game to sub-1, remember my idea about BiTE? somebody must test it


Title: Re: General Trick Discussion
Post by: aleckermit on December 11, 2009, 07:56:12 PM
I have a small theory here for Early Hyrule Castle...

Maybe you can use the big stone from the woods to clip through the invisible wall? I have no idea if you can take the stone into the town but just an idea ;)


Title: Re: General Trick Discussion
Post by: Chimpas on December 21, 2009, 05:43:01 PM
I found a little timesaver at PoT, around 8 seconds: just skip the prompt os saving after Zant then save after you fall to the dungeon, it will warp you to the entrance of the mirror

EDIT: guys, I'm now at Hyrule Castle 2, but I'm having a big trouble with the 12 second ganondorf, I still have one month so I'm shure I'll do it, at february the run will be submitted.
 I decide to don't publish any video yet because my videos have watermarks


Title: Re: General Trick Discussion
Post by: mysticremen11 on January 14, 2010, 11:59:52 PM
if only we can get to ganon early this game would be so broken and wait a second is this the first post of 2010 for TP holy shit it is.


Title: Re: General Trick Discussion
Post by: Chimpas on February 06, 2010, 08:19:37 PM
guys, I'm so sorry because I haven't finished my run, I did ad january 20 but when I saw the segment I just deleted it, everuthing was great up until ganondorf, Zelda was beaten in 10 moves, Ganon was perfect, hose ganon was 40 secons and dark lodr was 23 seconds, I have tried again but I cannot do it perfect!!!!! >:( >:( >:(


Title: Re: General Trick Discussion
Post by: mysticremen11 on February 10, 2010, 12:04:49 AM
guys, I'm so sorry because I haven't finished my run, I did ad january 20 but when I saw the segment I just deleted it, everuthing was great up until ganondorf, Zelda was beaten in 10 moves, Ganon was perfect, hose ganon was 40 secons and dark lodr was 23 seconds, I have tried again but I cannot do it perfect!!!!! >:( >:( >:(

in time i believe you will perfect it.


Title: Re: General Trick Discussion
Post by: Chimpas on February 10, 2010, 04:47:51 PM
in time i believe you will perfect it.
thank you


SPR break (http://www.youtube.com/watch?v=JVNcjmPbpeU)


Title: Re: General Trick Discussion
Post by: mysticremen11 on February 13, 2010, 06:21:54 PM
thank you


SPR break (http://www.youtube.com/watch?v=JVNcjmPbpeU)

sweet find


Title: Re: General Trick Discussion
Post by: Chimpas on February 22, 2010, 05:54:22 PM
SHIT LOLS!!! SHIT PALS!!! SHIT EVERYTHING!! I DID IT!!!!!
I finished my run Date 02/20/10
      Time 14:14 (GTM -6)
       Aprox Time: 3:32:xx

Zelda=7 moves
Ganon= 3 Moves
Horse= 27 seconds
Ganondorf= 15 seconds
 ;D ;D ;D ;D ;D ;D ;D ;D 8)

EDIT:
Final Time: 3:31:40


Title: Re: General Trick Discussion
Post by: Maxx on February 22, 2010, 09:35:20 PM
SHIT LOLS!!! SHIT PALS!!! SHIT EVERYTHING!! I DID IT!!!!!
I finished my run Date 02/20/10
      Time 14:14 (GTM -6)
       Aprox Time: 3:32:xx

Zelda=7 moves
Ganon= 3 Moves
Horse= 27 seconds
Ganondorf= 13 seconds
 ;D ;D ;D ;D ;D ;D ;D ;D 8)

Very nice.  Glad to see you're finished.


Title: Re: General Trick Discussion
Post by: aleckermit on February 23, 2010, 04:21:15 AM
SHIT LOLS!!! SHIT PALS!!! SHIT EVERYTHING!! I DID IT!!!!!
I finished my run Date 02/20/10
      Time 14:14 (GTM -6)
       Aprox Time: 3:32:xx

Zelda=7 moves
Ganon= 3 Moves
Horse= 27 seconds
Ganondorf= 13 seconds
 ;D ;D ;D ;D ;D ;D ;D ;D 8)

When do we get to see the run?


Title: Re: General Trick Discussion
Post by: Chimpas on February 23, 2010, 04:06:50 PM
When do we get to see the run?
I do not know, since I have been really busy, I think sevral weeks later


Title: Re: General Trick Discussion
Post by: logitechsdaz on February 25, 2010, 07:11:38 AM
Earliest Snowpeak. Useless unfortunately.

http://www.youtube.com/watch?v=jDqyB6quAGI


Title: Re: General Trick Discussion
Post by: JRD05 on February 26, 2010, 11:37:49 PM
Is it possible to skip the boss of arbiture's grounds by going to snowpeak early?


Title: Re: General Trick Discussion
Post by: Maxx on February 26, 2010, 11:43:19 PM
Is it possible to skip the boss of arbiture's grounds by going to snowpeak early?

Nope.  You still need the warp point to the Mirror Chamber.


Title: Re: General Trick Discussion
Post by: Chimpas on February 28, 2010, 12:46:12 AM
SEGMENT 1 (http://www.youtube.com/watch?v=MvoHgR8GfvY) BITCHES!!!!!!


Title: Re: General Trick Discussion
Post by: ArthurDent on February 28, 2010, 10:50:49 PM
Chimpas; you've finished a ZTP speedrun, and now you are starting a new, right? How long 'till we se the run, an estimate?
Btw we should discuss this in the BiT GCN thread.?.


Title: Re: General Trick Discussion
Post by: Chimpas on March 01, 2010, 03:17:17 PM
Chimpas; you've finished a ZTP speedrun, and now you are starting a new, right? How long 'till we se the run, an estimate?
Btw we should discuss this in the BiT GCN thread.?.
mmm nope, I'll upload the run I just finished


Title: Re: General Trick Discussion
Post by: logitechsdaz on March 08, 2010, 11:58:25 PM
Faster rupee dive to LBT. Optimized should save 25 seconds.

http://www.youtube.com/watch?v=1iZFPqaMrjs

edit: updated the wiki

edit2: Normal bomb underwater glitch. Might be useful in a Wii 100% run if you can somehow blow up the rock leading to Lake Hylia with a normal bomb after getting Zora armor.

http://www.youtube.com/watch?v=E2yHmz915gk


Title: Re: General Trick Discussion
Post by: Chimpas on March 14, 2010, 03:10:50 AM
I uploaded new segments, check out my channel


edit2: Normal bomb underwater glitch. Might be useful in a Wii 100% run if you can somehow blow up the rock leading to Lake Hylia with a normal bomb after getting Zora armor.

http://www.youtube.com/watch?v=E2yHmz915gk
I was thinking, what about stealing Iza's bag and waste all but 1 bomb, then warp to LBT then back to outside, warp to ZD and use that glitch to obtain the goron bag


Title: Re: General Trick Discussion
Post by: logitechsdaz on March 15, 2010, 07:47:42 AM
I was thinking, what about stealing Iza's bag and waste all but 1 bomb, then warp to LBT then back to outside, warp to ZD and use that glitch to obtain the goron bag

I can't get the glitch to work when falling in the water directly above the goron rock. I can only get the glitch in ZD in that spot I showed in the video. The bomb would explode before reaching the rock anyway.


Title: Re: General Trick Discussion
Post by: Razor on April 11, 2010, 12:47:40 AM
Not enough Goron Mask either...

We need hover in this game so bad, haha.

I agree about hovering. Don't know if this will be useful http://www.youtube.com/watch?v=QLxOa47k7UI. Just something I found a while ago.


Title: Re: General Trick Discussion
Post by: logitechsdaz on May 10, 2010, 09:42:32 PM
Snowpeak double LJA. Saves only 2 to 3 seconds and is very hard (at least for me) to do. Maybe once every 10 tries I get it to work.

http://www.youtube.com/watch?v=XNYjyalwvVU


Title: Re: General Trick Discussion
Post by: Chimpas on May 15, 2010, 08:20:01 PM
I uploaded more segments, check out my channel

EDIT: I also uploaded the file to GFAQs (http://gamefaqs.com), go and check the Twilight Princess files and you should find it, it is at the final segment with 3:19 as time


Title: Re: General Trick Discussion
Post by: Chimpas on July 23, 2010, 11:56:07 PM
OHH SHIT I GOT IT!
OHH SHIT I GOT IT!
OHH SHIT I GOT IT! (http://www.facebook.com/photo.php?pid=55873&id=100000019593180)
A GAMECUBE VERSION, IT WAS FOR RESALE AT GAMERUSH!!!
wait for the videos, have shure I'll make some  :D


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 04, 2010, 09:49:01 AM
I've been messing around with putting bombs down faster by unsheathing the sword, the problem is they always land behind Link, not in front of him. This causes me to push the bomb away from the intended target when I roll away. Is there a faster way to put down bombs, or am I doing something wrong?


Title: Re: General Trick Discussion
Post by: ComboKing on September 05, 2010, 02:35:04 AM
Turn around and pull out a bomb and swing the sword?


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 05, 2010, 04:10:23 AM
that...makes sense. yay for brain not working XD


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 06, 2010, 08:39:48 AM
Yeah, I know, double post, but there really isn't much activity in here, lol.

Anyway, I had a theory about clipping past Fryer. Has this been done before, I've uploaded some different things I've done, but I'm really rather noobish at this, so if anyone has tried this before, let me know.

I had fun testing it though. XD

http://www.youtube.com/watch?v=YERTczZ427w

Description: I noticed that you could go through a bit with a side jump, and this is really just me trying different things and failing at it. I'm not too well-versed in glitches, and thought someone else might like to see if they could do it.

I don't even know if this could help, but at least you wouldn't have to pay? I dunno.

I tried side jumping, bombs, regular jump-attacking, long-jump attacking with the boomerang..and of course the stupid crate.

If someone's already done this too, please let me know, but I couldn't find a video of it.


Title: Re: General Trick Discussion
Post by: Razor7581 on September 06, 2010, 02:01:47 PM
Yeah, I know, double post, but there really isn't much activity in here, lol.

Anyway, I had a theory about clipping past Fryer. Has this been done before, I've uploaded some different things I've done, but I'm really rather noobish at this, so if anyone has tried this before, let me know.

I had fun testing it though. XD

http://www.youtube.com/watch?v=YERTczZ427w

Description: I noticed that you could go through a bit with a side jump, and this is really just me trying different things and failing at it. I'm not too well-versed in glitches, and thought someone else might like to see if they could do it.

I don't even know if this could help, but at least you wouldn't have to pay? I dunno.

I tried side jumping, bombs, regular jump-attacking, long-jump attacking with the boomerang..and of course the stupid crate.

If someone's already done this too, please let me know, but I couldn't find a video of it.
If anyone's done this it would be Parax on his old channel--MrP0tter--.
Try map glitch if nothing else .
http://www.zeldaspeedruns.com/site/index.php?link=tp/tech/MapGlitch


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 08, 2010, 09:16:37 AM
This isn't really a time-saver or anything terribly interesting, just something kinda neat I found while practicing the sewers:

http://www.youtube.com/watch?v=_jfzADi_5L8

You can just avoid the first jump on the last stretch of Midna-On-Rails. I did it by accident, and it's riskier than just doing it the normal way. Thought I'd share.

EDIT:

Something weird just happened in my game. For some reason, the camera wouldn't center behind Link, causing for some very disorienting angles, and even during the goat herding it happened. It started up right after the Ilia scene at the beginning. Has this happened to anyone else? I caught it while I was recording, if anyone's interested, and I've been trying to recreate it. The weirdness didn't really go away until I completely reset the system, saving and quitting didn't help.


Title: Re: General Trick Discussion
Post by: ComboKing on September 08, 2010, 10:14:44 PM
I'd like to see the camera glitch.


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 09, 2010, 03:35:47 AM
I'd like to see the camera glitch.

Here's what happened:

http://www.youtube.com/watch?v=J94wAHfs5zc


Title: Re: General Trick Discussion
Post by: ComboKing on September 09, 2010, 04:17:38 AM
Weird. I don't think it would have uses lol.


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 09, 2010, 05:34:50 AM
Weird. I don't think it would have uses lol.

LOL, no, I don't think so, but it was kinda weird.


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 13, 2010, 12:25:57 PM
Apparently my version of the game seems to be very buggy/glitchy. Just ran across another weird glitch that happened while recording Lakebed temple for my LP.

I'm rendering the video now, and should be up in an hour or two.

I was once again attempting speedrun techniques, but gave up on a few so I didn't waste recording time, and then got the boss key after raising the level once. I then, went to attempt a long jump attack to the boss door, failed, fell in the water, and was headed for the vines to climb out and try again.

And then I swam underneath the bridge, and for some reason, the game though the water was raised another level, just underneath the bridge. I am unsure if one can recreate this, nor is it really helpful, but I sort of wonder if anyone else has had this problem while in this temple. Is there a possibility that the game thought it was full because I had gotten the boss key? And if so, why just underneath the bridge?

Video up in a few hours, but posting this early in case anyone has heard of this.

EDIT:

Video up! http://www.youtube.com/watch?v=_NIyXE4aB18

It's straight from my LP, so there is commentary. Just mute if you don't want to listen to it.


Title: Re: General Trick Discussion
Post by: mzxrules on September 13, 2010, 07:00:09 PM
The spinning staircase is already particularly glitchy to begin with. There seems to be a water actor attached to the stairs, and you can actually swim underneath the stairs if I recall correctly. However, I haven't seen anything this weird.


Title: Re: General Trick Discussion
Post by: ComboKing on September 13, 2010, 10:32:05 PM
An actor shouldn't cause you to be sucked in like that. Right?


Title: Re: General Trick Discussion
Post by: JRD05 on September 16, 2010, 12:23:44 AM
I think I have found a way to duplicate the bomb bag you get from the Zora at the end of Iza's rapids.  It makes use of the duplicate boomerang glitch.  Unfortunately, you need to get oob in the cabin right after you beat the messengers.  I got oob using AR codes but there might be another way without cheats.

http://www.megavideo.com/?v=TNO4URG1

I used the invisible floor cheat when going downstream just to make things slightly faster.  I'm not sure if this has any use in speedrunning but maybe there is a way to dupe other items that would be more useful.  Also, the quality is severely lacking in this video. 


Title: Re: General Trick Discussion
Post by: ComboKing on September 16, 2010, 03:53:58 AM
Might help in 100%


Title: Re: General Trick Discussion
Post by: Chimpas on September 18, 2010, 03:12:06 PM
Might help in 100%
It would not>_>


Title: Re: General Trick Discussion
Post by: ComboKing on September 18, 2010, 04:57:39 PM
Yeah, i thought about it and it would take longer.


Title: Re: General Trick Discussion
Post by: JRD05 on September 20, 2010, 03:19:42 AM
Hyrule Castle Aeralfos Skip:

http://www.megavideo.com/?v=7VLGLJ4J

The only way I know of to escape the barriers right now is to get game over.


Title: Re: General Trick Discussion
Post by: Razor7581 on September 20, 2010, 11:55:40 PM
Hyrule Castle Aeralfos Skip:

http://www.megavideo.com/?v=7VLGLJ4J

The only way I know of to escape the barriers right now is to get game over.
Very nice. You should get a youtube channel.


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on September 21, 2010, 01:32:52 AM
Hyrule Castle Aeralfos Skip:

http://www.megavideo.com/?v=7VLGLJ4J

The only way I know of to escape the barriers right now is to get game over.

I assume you tried saving and quitting? Where did it put you after coming back into the game?


Title: Re: General Trick Discussion
Post by: JRD05 on September 22, 2010, 12:11:30 AM
Razor,

Thanks, I originally made a megavideo account so I could upload my ILs.  However, since those days are probably done for me and megavideo has some upload limitations, I think I will create a youtube account in the near future.

brynna,

Since Hyrule Castle is considered a dungeon in this game, save warping will place you back at the entrance of the whole level.  Death warping sends you to the last set of double doors you entered to get to the towers.  The fastest theoretical way to leave the barriers that I can think of is to somehow get oob and fall into a void.  You will reload in the same spot as death warping but you won't have to put up with the game over stuff.


Title: Re: General Trick Discussion
Post by: bluephantom340 on September 22, 2010, 04:09:07 AM
Looks like game over is the best for a speed run. Nice find


Title: Re: General Trick Discussion
Post by: TLoZSR on October 09, 2010, 01:10:08 AM
Hello, I know this is probably the wrong place to ask this, but I didn't want to start a whole new thread...

I've been looking for a route for an any% segmented GCN run so if someone has a route written down somewhere it would be great if I could see it. Thanks


Title: Re: General Trick Discussion
Post by: ComboKing on October 09, 2010, 02:52:01 AM
http://speedruns.wikia.com/wiki/Zelda_Twilight#GCN__100.25_route

Should be up to date.


Title: Re: General Trick Discussion
Post by: TLoZSR on October 09, 2010, 03:10:58 AM
thanks a lot!


Title: Re: General Trick Discussion
Post by: Razor7581 on October 10, 2010, 03:14:42 PM
I think that this glitch has been majorly overlooked and forgotten:
http://www.youtube.com/watch?v=C-9BAcMEGPI
Surely this could be used to skip the first and second goat games, unless freezes occur.


Title: Re: General Trick Discussion
Post by: Paraxade on October 11, 2010, 02:13:17 AM
no, it hasn't been. first off it doesn't work until after you've finished the second herding, second off you end up getting permanently stuck at the taming epona sequence


Title: Re: General Trick Discussion
Post by: Razor7581 on October 11, 2010, 09:20:21 PM
no, it hasn't been. first off it doesn't work until after you've finished the second herding, second off you end up getting permanently stuck at the taming epona sequence
Too bad. I was really hoping it would skip the second goat herding.


Title: Re: General Trick Discussion
Post by: JRD05 on October 12, 2010, 01:07:27 AM
Has the second goat herding skip already been tested in conjunction with a BIT game file?


Title: Re: General Trick Discussion
Post by: Paraxade on October 12, 2010, 01:12:14 AM
Again. There is no second goat herding skip, because the trick doesn't work until you've already finished herding. It's 100% useless.


Title: Re: General Trick Discussion
Post by: JRD05 on October 12, 2010, 07:15:08 PM
Again. There is no second goat herding skip, because the trick doesn't work until you've already finished herding. It's 100% useless.

That doesn't answer my question.  I was wondering if this Ordon Ranch "alternative exit" was performed on a BIT game file.  If so, I was curious as to whether or not there is still a dead end at Kakariko Village, since Epona is already tamed, and if there are any other effects.   


Title: Re: General Trick Discussion
Post by: mzxrules on October 30, 2010, 05:59:53 AM
For those of you who don't quite get it yet, this is my theoretical "Skip half the forest" route

We do the normal Any% Seg route through from BiT up until just after the Sword and Shield skip. From there we do EMS normally, but without collecting bugs. We shouldn't need to collect them because we should be able to do BiT Equipped from Mayor Bo's house to jump straight into to Kakariko Twilight. From EMS we go over to the Forest Temple to collect the Gale Boomerang, then head to Bo's house, save, and BiTE.

Here is where we run into the big issue. We cannot warp from the map screen with Z warp without destroying the messengers on the other side of Kakariko Gorge, and without this we cannot warp the cannon for Early CitS. However, if we clear Kakariko Twilight, we lose the ability to learn the Z warp. So we have to figure out somehow to get to the other side of the bridge, or else Skipping half of the forest will be useless in a speedrun.

Despite that, the skip should still be possible. After we clear Kakariko Twilight, we should be able to activate the Map Glitch without the Z Map button in Hyrule Field and fly Epona around past the boulders blocking the path to Laranyu Twilight. However, I still haven't been able to manage to activate the map glitch unless Midna is on my back. Hopefully we'll also still be able to warp the Goron Rock as it doesn't require the Z Map button to warp, but I have a funny feeling that someone already tried this and failed with cheats. From there it should be relatively smooth sailing until the CitS subquest,where I've forgotten everything about that crap.


Title: Re: General Trick Discussion
Post by: logitechsdaz on October 31, 2010, 03:34:35 AM
We do the normal Any% Seg route through from BiT up until just after the Sword and Shield skip. From there we do EMS normally, but without collecting bugs. We shouldn't need to collect them because we should be able to do BiT Equipped from Mayor Bo's house to jump straight into to Kakariko Twilight.

Once you do S&S skip and enter Faron twilight, there is no way back to Bo's house until you collect the tears.


Title: Re: General Trick Discussion
Post by: mzxrules on October 31, 2010, 04:25:37 AM
Once you do S&S skip and enter Faron twilight, there is no way back to Bo's house until you collect the tears.

Oh yea, now I remember. S&S skip means the portal isn't opened...


Title: Re: General Trick Discussion
Post by: Chimpas on October 31, 2010, 02:58:26 PM
Stuff at Mirror Chamber (http://www.youtube.com/watch?v=LcoRfbW65KQ)

EDIT: Ohhh crap  finally did it, here´s segment 26 (http://www.youtube.com/watch?v=MtfsAz3Xf5c) without that freakin' audio mess


Title: Re: General Trick Discussion
Post by: Razor7581 on November 25, 2010, 02:21:13 AM
I think I found a new clip in the forest temple. If you come out of the room with the with the deku baba--Deku Baba Skip #2 on TP page-- and climb down the vine to your left, GCN, you can clip of of them by properly falling and regrabbing the vines. Is this new?


Title: Re: General Trick Discussion
Post by: ComboKing on November 26, 2010, 05:08:38 AM
Would it at all be possible to get a video of is or does it not same any time?


Title: Re: General Trick Discussion
Post by: Razor7581 on November 26, 2010, 02:49:47 PM
Would it at all be possible to get a video of is or does it not same any time?
I can make a video, but the problem comes in uploading it. No there are no-timesavers in this, just something cool.


Title: Re: General Trick Discussion
Post by: ComboKing on December 01, 2010, 05:09:26 AM
What would be the problem with uploading it?


Title: Re: General Trick Discussion
Post by: Razor7581 on December 01, 2010, 09:45:58 PM
What would be the problem with uploading it?
Movie maker won't recognize that my camcorder is hooked up to my computer, so I can't edit the tape to an uploadable file.


Title: Re: General Trick Discussion
Post by: Chimpas on December 02, 2010, 04:40:48 PM
Movie maker won't recognize that my camcorder is hooked up to my computer, so I can't edit the tape to an uploadable file.
Debut Video Capture Software, is for free and it captures from a device


Title: Re: General Trick Discussion
Post by: Razor7581 on December 26, 2010, 08:02:31 PM
*New* Vine Clip in the Forest Temple:
http://www.youtube.com/user/Razor7581?feature=mhum#p/a/u/0/O3hBPTjyMHk


Title: Re: General Trick Discussion
Post by: bluephantom340 on December 26, 2010, 09:10:16 PM
*New* Vine Clip in the Forest Temple:
http://www.youtube.com/user/Razor7581?feature=mhum#p/a/u/0/O3hBPTjyMHk
That vine clip is very old.


Title: Re: General Trick Discussion
Post by: JRD05 on April 25, 2011, 08:22:59 PM
Goron Mines Quick Trick: http://www.youtube.com/watch?v=Gu7iyx1mPa4 (http://www.youtube.com/watch?v=Gu7iyx1mPa4)

The rest of the video is just my practice attempt as I play through the 100% route and hopefully start a serious run someday.  I'll try to upload the complete practice session later on.


Title: Re: General Trick Discussion
Post by: voilan on June 21, 2011, 04:02:04 AM
Hello people. I was curious if anyone has a full written route for gcn any% single segment? In one of the topics logitech has a vague one, but I'd like to have one with detailed instructions like chimpas' 100% route. If anyone has this, please post a link. Also how much time does bokoblin pushing save to skip days 1 and 2?


Title: Re: General Trick Discussion
Post by: TLoZSR on June 21, 2011, 09:47:41 PM
I think he was asking about the single segment route, check out this video for the route http://www.youtube.com/watch?v=xkePHWEUCrM then modify it to be up to date. No idea how much time the pushing saves though


Title: Re: General Trick Discussion
Post by: logitechsdaz on June 22, 2011, 12:00:30 AM
Hello people. I was curious if anyone has a full written route for gcn any% single segment? In one of the topics logitech has a vague one, but I'd like to have one with detailed instructions like chimpas' 100% route. If anyone has this, please post a link. Also how much time does bokoblin pushing save to skip days 1 and 2?

Here's the newer route.

part 1
http://www.justin.tv/robwest/b/287067983
part 2
http://www.justin.tv/robwest/b/287068783
part 3
http://www.justin.tv/robwest/b/287069071

And bokoblin pushing + sword/shield skip saves over 5 minutes


Title: Re: General Trick Discussion
Post by: voilan on June 22, 2011, 01:13:15 PM
Oh awesome! Thanks Logitech


Title: Re: General Trick Discussion
Post by: voilan on June 29, 2011, 06:57:30 PM
Sorry for asking for something else, but I'm trying to do the Freezard skip in Snowpeak. Am I the only one who cannot do this trick AT ALL? I've looked at Jiano's video about 20 times now, and I still can't do it. Does anyone have any advice for this damn clip?


Title: Re: General Trick Discussion
Post by: TLoZSR on July 09, 2011, 07:46:01 PM
For those of you who don't quite get it yet, this is my theoretical "Skip half the forest" route

We do the normal Any% Seg route through from BiT up until just after the Sword and Shield skip. From there we do EMS normally, but without collecting bugs. We shouldn't need to collect them because we should be able to do BiT Equipped from Mayor Bo's house to jump straight into to Kakariko Twilight. From EMS we go over to the Forest Temple to collect the Gale Boomerang, then head to Bo's house, save, and BiTE.

Here is where we run into the big issue. We cannot warp from the map screen with Z warp without destroying the messengers on the other side of Kakariko Gorge, and without this we cannot warp the cannon for Early CitS. However, if we clear Kakariko Twilight, we lose the ability to learn the Z warp. So we have to figure out somehow to get to the other side of the bridge, or else Skipping half of the forest will be useless in a speedrun.

Despite that, the skip should still be possible. After we clear Kakariko Twilight, we should be able to activate the Map Glitch without the Z Map button in Hyrule Field and fly Epona around past the boulders blocking the path to Laranyu Twilight. However, I still haven't been able to manage to activate the map glitch unless Midna is on my back. Hopefully we'll also still be able to warp the Goron Rock as it doesn't require the Z Map button to warp, but I have a funny feeling that someone already tried this and failed with cheats. From there it should be relatively smooth sailing until the CitS subquest,where I've forgotten everything about that crap.

I know this is kind of old, but how could you activate the map glitch with no z warp map button?


Title: Re: General Trick Discussion
Post by: mzxrules on July 11, 2011, 04:09:09 AM
http://youtu.be/GKWSJ9z7AKg

Unfortunately it only works under a few circumstances. You can try and see if you can get it to work in other places. As for that route, the bigger issue with that (iirc, there's so many weird things to remember about TP), is that you can't move the stone from Death Mountain without Z Map.


Title: Re: General Trick Discussion
Post by: TLoZSR on July 11, 2011, 05:07:13 AM
Thanks, I'm working on something, and this may or may not be helpful

Edit: Turns out it won't be useful :(


Title: Re: General Trick Discussion
Post by: zeldazoneman on August 03, 2011, 03:18:23 AM
is there a map glitch that works on the new wii version yet? 8D i sure hope


Title: Re: General Trick Discussion
Post by: Razor7581 on August 03, 2011, 03:00:40 PM
I found that if you do infinite bombs & arrows, and then do BiT & die, you will have the bombs and arrows (set to the default values of 30) in your inventory. After discussing this with Logitech, we also believe that this finally makes getting the clawshot before the Forest Temple possible for FT IL runs. Here's the basic route he came up with:

1. infinite bombs/arrows
2. BiT
3. ems
4. clear Faron twilight
5. iron boots
6. BiTE (to get to Kakariko)
7. clear twilight
8. bomb the rock close to Eldin bridge
9. enter lake hylia
10. rupee dive, enter Lakebed, save (to automatically get past the water tunnel)
11. empty bomb bag, get water bombs
12. get ooccoo, blow up rock to Deku Toad, get clawshot
13. warp out, warp to north Faron, enter forest temple
(We could probably also get the Ball & Chain early as well and possibly use it on Diababa for a much faster fight.)

http://www.youtube.com/watch?v=_nanS4gHC9w


Title: Re: General Trick Discussion
Post by: JRD05 on August 04, 2011, 03:00:21 AM
I found that if you do infinite bombs & arrows, and then do BiT & die, you will have the bombs and arrows (set to the default values of 30) in your inventory. After discussing this with Logitech, we also believe that this finally makes getting the clawshot before the Forest Temple possible for FT IL runs. Here's the basic route he came up with:

1. infinite bombs/arrows
2. BiT
3. ems
4. clear Faron twilight
5. iron boots
6. BiTE (to get to Kakariko)
7. clear twilight
8. bomb the rock close to Eldin bridge
9. enter lake hylia
10. rupee dive, enter Lakebed, save (to automatically get past the water tunnel)
11. empty bomb bag, get water bombs
12. get ooccoo, blow up rock to Deku Toad, get clawshot
13. warp out, warp to north Faron, enter forest temple
(We could probably also get the Ball & Chain early as well and possibly use it on Diababa for a much faster fight.)

http://www.youtube.com/watch?v=_nanS4gHC9w

This will also be useful for a Goron Mines Any% IL, since we can get the arrows before entering the level.  The Dangross fight to get the Hero's bow can be skipped and we can just lja off that ledge to go straight to Fyrus.

NVM, we still need to collect at least the third key shard, so we have to fight Dangross.  It might save a few frames from having to open the Hero's Bow chest and possibly hitting the blue crystal switch in the water room, but nothing really spectacular that I can think of. 


Title: Re: General Trick Discussion
Post by: mzxrules on August 06, 2011, 04:31:25 PM
Just the Sword and Shield LJA, nothing new. However it's cleaner looking than the one Logi's done http://www.justin.tv/robwest/b/284270636


Title: Re: General Trick Discussion
Post by: Razor7581 on August 10, 2011, 07:27:15 PM
After some discussion with Logitech, we came to realize that you can substitute water bombs for normal bombs when doing bombs & arrows in BiT. This means that it is no longer necessary to do any stupid cutscene diving into Lakebed temple as we can now just blow up the rock. I've restarted playing through Logitech's route, and after I have finished will probably post an edited version of the route along with a Forest Temple IL route.

EDIT:

Improved Clawshot before the Forest Temple route can be found here: http://www.zeldaspeedruns.com/tp/routes/clawshot-before-forest-temple

Also, here's the new Forest Temple IL routes:

Any%:
>(Have clawshot & bomb arrows equipped)
- Roll twice in tunnel, shoot bomb arrow at cage (A good shot should kill one to two of the walltulas as well.)
- Midna Text
- Clawshot up vines
>(Equip lantern over bomb arrows)
- Open door to torch room
- Clawshot vines to door on left (GCN)
- Burn web
>(Equip bomb arrows over lantern)
- Early Gale Boomerang (Have fun with this as the wacky camera makes it very difficult to optimize.)
- Ook with bomb arrow
>(Equip boomerang and lantern)
- Roll across bridge back to torch room (Don't get screwed up by the camera when exiting the Ook room.)
- Use a LJA (GCN) to get on torch platform, or Jump down and clawshot to the vines (Can be a Wii alternative or just an alternative in general. It's just as fast as a good LJA, but easier.)
- Clawshot to vines (Make sure not to be too close to the monkey or he'll grab you.)
- Burn web
>(Equip clawshot over lantern)
- Clawshot to vines
>(Equip bomb arrows over clawshot)
- Pinwheels with boomerang
- Roll near chest as gates open
- Big Key
- Make your way to monkey tree room
*- LJA to Boss Door
- Diababa with bomb arrows

*If you're playing on the Wii Version, get on the bridge to your right and clawshot the vines wall. Drop down, and clawshot to the vines by the boss door.

100%:
>(Enter dungeon with clawshot and bomb arrows equipped)
-Roll into and skip opening cutscene
-Clawshot up vines on right
-Open Chest (Yellow Rupee)
-Bomb arrow monkey cage
-Clawshot up vines and open door
>(Equip bombs over bomb arrows)
-Clawshot to door on left
-Go left, bomb deku like
>(Combine bow with bombs for bomb arrows)
-Open Chest (Heart Piece)
-Early Gale Boomerang
-Ook with bomb arrows
>(Equip Boomerang over clawshot)
-Cross bridge to torch room
-Open chest on left (Map)
-Boomerang web to knock down chest above torch platform
>(Equip clawshot over boomerang)
-Drop down, use bomb arrow on wall
-Open chest (red rupee)
-Clawshot to vines on right
-Bomb arrow rock
>(Equip boomerang over bomb arrows)
-Deku like skip
-Roll into pole for chest
-Open chest (small key)
-Roll across bridge to torches
-Use Boomerang on left torch
-Open chest (Heart Piece)
-Clawshot up vines on left
-Open Chest (Red Rupee)
-Leave room
-Clawshot vines
-Quick Big Baba
-Key
-Back to torch platform room
-Swing with monkey
-Open chest (Compass)
-Clawshot to vines
-Burn web
-Clawshot vines on right
-Use boomerang on Pinwheels, roll past gates as they open
-Open chest (Big Key)
-Drop into water, swim into cavern
-Open chest (Yellow Rupee)
-Climb Vines
-Go to door on right
-Drop down to chest and open it (Yellow Rupee)
-Clawshot vines to get back to door
-Get to Bridge Room
-Open chest on left (small key)
*-LJA Past Bridge to left
-Open door
-Leave room
-Across bridge
-Open door
-Tile worm to chest trick
-Open chest (Red Rupee)
-Drop down
*-LJA Past bridge
-Monkey tree room
-Clawshot vines on left
-Deku Like skip
-Open chest (small key)
-Back to monkey tree room
-Drop down
-Clawshot vines by boss door
>(Equip bomb arrows over clawshot)
-Diababa with bomb arrows
-Heart Container
-Show map

*Steps that use LJA's cannot be done on Wii. Proceed as normally for these steps if you are on the Wii version.
Also, all directions are according to the GCN version. If you are playing on Wii they are all opposites.


Title: Re: General Trick Discussion
Post by: CHC on October 10, 2011, 11:25:49 PM
Odd crack in the wall

http://www.youtube.com/watch?v=N1tsCQg0ULc

Sort of DoT like quality. Mabye we could clip through? Probably useless, but something. Idk if it's new.


Title: Re: General Trick Discussion
Post by: TomNook120 on October 22, 2011, 06:56:40 PM
I'll be posting a video soon, but i found a great JS boost skip in Lakebed temple, let's you skip a whole room XD


Title: Re: General Trick Discussion
Post by: JRD05 on October 23, 2011, 10:33:00 PM
I'll be posting a video soon, but i found a great JS boost skip in Lakebed temple, let's you skip a whole room XD

Which room and version are you referring to?  For GCN, the majority of Lakebed Temple has been broken by LJA's and the boss key skip.  I'm not sure how a bomb boosted JS would save any time.  In the Wii version, you can use a bomb boosted JS (which has been outdated with back slice method) to get on the railing before the Deku Toad, since the LJA works differently.  Maybe you are talking about that?  


Title: Re: General Trick Discussion
Post by: TomNook120 on October 29, 2011, 02:59:23 PM
Which room and version are you referring to?  For GCN, the majority of Lakebed Temple has been broken by LJA's and the boss key skip.  I'm not sure how a bomb boosted JS would save any time.  In the Wii version, you can use a bomb boosted JS (which has been outdated with back slice method) to get on the railing before the Deku Toad, since the LJA works differently.  Maybe you are talking about that?  
Sorry, i really dont know
I played in 06 when it first came out on the Wii and i just went back to play it a few monthes ago and found it. I glitch and speedruns zelda titles, but not this one


Title: Re: General Trick Discussion
Post by: Chimpas on November 17, 2011, 11:59:31 PM
guys i'm about to buy the game again, I jus wanna now how to recognize the older versions, I mean, where the map glitch and Midna dive work normally and that stuff, hopefully at january I´ll be playing it again


Title: Re: General Trick Discussion
Post by: UchihaSasuke on November 19, 2011, 12:42:00 AM
since it is a really old game by now, i'm guessing any new discs are going to be the latest version without many glitches.


Title: Re: General Trick Discussion
Post by: ING-X on December 07, 2011, 02:04:04 AM
http://www.youtube.com/watch?v=Db-JoKc0LXY&feature=channel_video_title


Title: Re: General Trick Discussion
Post by: brynnagiadrosich on January 02, 2012, 03:11:40 AM
Useless knowledge ahoy.

Night Cycle: 7:40
Day Cycle: 9:00

If you save and quit, it remembers your time from where you save.

Anyway, I've changed my segmented 100% to single segment RTA. I'll be able to post a route when I test it more.


Title: Re: General Trick Discussion
Post by: Rocmox on January 25, 2012, 04:02:39 AM
While messing around with LJ I decided to see if there may be a way to skip forest temple bk. I know it is barely out of the way, but I was just interested to see if it could be done. After looking around, I found that there is a hole in the wall that is covered by a texture which aims at the bk door. Basically it looks like it might be possible, but I suck at ljs so I haven't been able to do extensive testing.
Here's a video of it:
http://www.youtube.com/watch?v=4AEhOReVLzg

I'm not sure if its possible to get straight into the loading zone, but it might be possible to land on the floor right in front of the bk door if it stretches oob and then walk to the loading zone while oob from there. The rest of the wall around the hole seems to be solid, so it might also be possible to land on the bottom of the hole in the wall, and then from there do a lj to either the floor or the loading zone.


Title: Re: General Trick Discussion
Post by: JRD05 on January 27, 2012, 01:42:08 AM
Quote
I'm not sure if its possible to get straight into the loading zone, but it might be possible to land on the floor right in front of the bk door if it stretches oob and then walk to the loading zone while oob from there. The rest of the wall around the hole seems to be solid, so it might also be possible to land on the bottom of the hole in the wall, and then from there do a lj to either the floor or the loading zone.

Have you tested and confirmed with a cheat device that there is a loading zone oob for bosses?  I think the only way to activate a boss fight is to physically open the boss door, but I could be wrong.  The only exception I know of is Lakebed Temple, since there is a separate loading zone you jump into once the boss door is open.  Because it is technically part of the grand hall area, it's still active when you are there, allowing you to get to Morpheel early.


Title: Re: General Trick Discussion
Post by: Pheenoh on January 27, 2012, 05:48:48 AM
Have you tested and confirmed with a cheat device that there is a loading zone oob for bosses?  I think the only way to activate a boss fight is to physically open the boss door, but I could be wrong.  The only exception I know of is Lakebed Temple, since there is a separate loading zone you jump into once the boss door is open.  Because it is technically part of the grand hall area, it's still active when you are there, allowing you to get to Morpheel early.
Yeah, the loading zone isn't there. Surreal used super spinner and got behind the door and nothing happened. All transitional loading zones (with the few exceptions like Lakebed Temple) are tied to the door.


Title: Re: General Trick Discussion
Post by: logitechsdaz on January 27, 2012, 12:56:20 PM
early Lakebed, no rupee dive

http://www.youtube.com/watch?v=09qi2xznUOw


Title: Re: General Trick Discussion
Post by: ING-X on January 27, 2012, 08:38:50 PM
Good shit logitech. Now find a consistent method and I can get sub 3:40 TP RTA :P


Title: Re: General Trick Discussion
Post by: Pedalpowertoast on February 18, 2012, 11:29:29 AM
Hi! first post in the forums :)

I was just wondering is this new?
http://www.youtube.com/watch?v=VOCORy78HjI


Title: Re: General Trick Discussion
Post by: oligi3008 on February 18, 2012, 01:26:46 PM
Hi! first post in the forums :)

I was just wondering is this new?
http://www.youtube.com/watch?v=VOCORy78HjI
Interesting glitch, seems new to me.  :)


Title: Re: General Trick Discussion
Post by: Norkix on February 19, 2012, 05:50:19 AM
Hey, everyone, I found a kind of a superslide a couple years ago but I can't record. Basically, you get on Epona, use a spur, then press and release R (I prefer holding for a bit though) at the last second before Link sits up, press A. If done correctly, you'll dismount while Epona is still moving and rocket forward for a time. I lamely dubbed it the 'Eponaslide!' If we could some how extend out of it, it could be pretty useful! I hope the description is enough for someone to record it in my place.


Title: Re: General Trick Discussion
Post by: Hornlitz on February 19, 2012, 07:14:16 AM
Hey, everyone, I found a kind of a superslide a couple years ago but I can't record. Basically, you get on Epona, use a spur, then press and release R (I prefer holding for a bit though) at the last second before Link sits up, press A. If done correctly, you'll dismount while Epona is still moving and rocket forward for a time. I lamely dubbed it the 'Eponaslide!' If we could some how extend out of it, it could be pretty useful! I hope the description is enough for someone to record it in my place.

I think this is an example of this glitch in TPFox's unfinished speed run:

http://www.youtube.com/watch?v=o0nYzepLucY  at 1:55 seconds in, he pulls off the trick.

Good job on finding it on your own though :)


Title: Re: General Trick Discussion
Post by: Pheenoh on February 19, 2012, 02:14:43 PM
Hey, everyone, I found a kind of a superslide a couple years ago but I can't record. Basically, you get on Epona, use a spur, then press and release R (I prefer holding for a bit though) at the last second before Link sits up, press A. If done correctly, you'll dismount while Epona is still moving and rocket forward for a time. I lamely dubbed it the 'Eponaslide!' If we could some how extend out of it, it could be pretty useful! I hope the description is enough for someone to record it in my place.
Yeah, that's an epona slide. It's pretty old. It doesn't have any uses really, other than just looking cool.


Title: Re: General Trick Discussion
Post by: Norkix on February 19, 2012, 05:53:36 PM
Aw phooey... I shouldve known I wasn't the only one to mess aroud with dismounts. And since it's a different engine, theres no ESS position is there... oh well...


Title: Re: General Trick Discussion
Post by: mzxrules on February 20, 2012, 05:43:54 AM
Hi! first post in the forums :)

I was just wondering is this new?
http://www.youtube.com/watch?v=VOCORy78HjI

I haven't seen this specific glitch before, but I've seen similar bugs with different game flags persisting even after a non bit reset. One thing that comes to mind is a very old, lesser known glitch in the forest temple where resetting during the monkey collecting portion of the forest temple allows you to transfer them to a second save.


Title: Re: General Trick Discussion
Post by: Pedalpowertoast on February 20, 2012, 01:14:36 PM
I haven't seen this specific glitch before, but I've seen similar bugs with different game flags persisting even after a non bit reset. One thing that comes to mind is a very old, lesser known glitch in the forest temple where resetting during the monkey collecting portion of the forest temple allows you to transfer them to a second save.
Thats pretty cool haven't heard of that before.


Title: Re: General Trick Discussion
Post by: Nook on February 21, 2012, 02:00:51 AM
The monkey trick sounds cool. Is that Long Jump to the Boss Door do-able yet? If not that monkey thing could have use to whoever would run the Forest Temple.


Title: Re: General Trick Discussion
Post by: bluephantom340 on March 18, 2012, 05:33:09 AM
Twilight Princess Wrong Warp found by Tyler: (CHEATS ONLY)
http://www.twitch.tv/zerodahero/b/312007289
http://www.twitch.tv/zerodahero/b/312008157
I'm not really good at explaning so I'll leave it up to you.
There's not many places you could do this but if you do it on the loading zone of Hyrule Field, you end up in the ranch when you are about to goat herd. You can also get to the intro but it's like if you just resetted.


Title: Re: General Trick Discussion
Post by: lordembob on April 09, 2012, 11:58:16 AM
i started a new run with the infinite bomb/arrow glitch, did BiT and saw i had bomblings. i checked on the guide and it said you couldn't get them on a new file. i just wanted to post this to say you CAN get them :)


Title: Re: General Trick Discussion
Post by: mzxrules on April 09, 2012, 02:30:58 PM
General Trick Discussion (http://forums.zeldaspeedruns.com/index.php?topic=12.0)

I'm gonna merge this there in a day. But anyway, I never read anything about bomblings not working for bit arrow + bombs. If you are referring to the ZSR page, I believe the reason bomblings aren't mentioned is that they are for the most part incredibly useless.


Title: Re: General Trick Discussion
Post by: Razor7581 on April 09, 2012, 09:43:08 PM
i started a new run with the infinite bomb/arrow glitch, did BiT and saw i had bomblings. i checked on the guide and it said you couldn't get them on a new file. i just wanted to post this to say you CAN get them :)
Cool, when I was testing that after I found the glitch I couldn't get bomblings to work. I'll edit that. Nice job.

Also, what bomb bags did you have/ in what bag(s) were the bomblings in?


Title: Re: General Trick Discussion
Post by: ING-X on April 10, 2012, 12:11:27 AM
Merging topics, MZX? You've sunk to a new low.

You can ban people, kick people in IRC, or even edit other people's posts and profiles.

But when you start merging topics, THAT'S CROSSING THE FUCKING LINE.

:P


Title: Re: General Trick Discussion
Post by: RingRush on April 11, 2012, 09:06:08 PM
You can't spell Slowking without ing.


Title: Re: General Trick Discussion
Post by: ING-X on April 11, 2012, 11:38:47 PM
;)


Title: Re: General Trick Discussion
Post by: ahou on April 22, 2012, 04:15:42 PM
Movement speeds: http://tasvideos.org/forum/viewtopic.php?p=314123#314123

Not sure how useful this will be, but i figured i'd post it anyway. The only thing that seems like it could matter at all in real time is the wolf dash speed. In certain areas (? still not sure if that's it, but i guess it makes sense that they'd move faster in bigger areas than in smaller ones) it is only very, very slightly faster than rolling, so it wouldn't make sense to switch to wolf for running around. Though i'd guess that the only time you'd even consider switching to wolf just to run faster, you would indeed be getting the 45 move speed, so who knows? Might need to test every area to be sure...

Also, always press A as soon as possible when rolling.


Title: Re: General Trick Discussion
Post by: Pheenoh on April 22, 2012, 05:25:33 PM
Useful info! Thanks for this. I'll add it to the ZSR page later. :)


Title: Re: General Trick Discussion
Post by: ING-X on April 22, 2012, 10:32:19 PM
Just wanted to point out that Parax told me that it's slightly faster to accelerate fully before rolling instead of rolling from a standstill (similar thing in TWW except it's much less obvious in TP).


Title: Re: General Trick Discussion
Post by: Pheenoh on April 22, 2012, 10:48:19 PM
Just wanted to point out that Parax told me that it's slightly faster to accelerate fully before rolling instead of rolling from a standstill (similar thing in TWW except it's much less obvious in TP).
Did you not read the page he linked?


Title: Re: General Trick Discussion
Post by: ING-X on April 22, 2012, 10:51:34 PM
I did read it, but I didn't quite understand what it meant (I'm not very good with frames). His second post cleared that up a lot though.


Title: Re: General Trick Discussion
Post by: ahou on April 27, 2012, 01:33:19 AM
Damage values are at http://tasvideos.org/forum/viewtopic.php?p=314293#314293

And while i'm at it, anyone have any ideas for other stuff that should be tested?


Title: Re: General Trick Discussion
Post by: Pheenoh on April 27, 2012, 04:23:45 AM
I added some more damage values i'm interested in on the tasvideos thread. Also, what are you using to view the memory in dolphin? Are you using MHS and just converting the big endian/little endian values?


Title: Re: General Trick Discussion
Post by: ahou on April 27, 2012, 05:34:23 AM
I added some more damage values i'm interested in on the tasvideos thread. Also, what are you using to view the memory in dolphin? Are you using MHS and just converting the big endian/little endian values?
Cheat engine. MHS is a lot nicer to deal with normally, but lack of big endian support makes it almost useless.


Title: Re: General Trick Discussion
Post by: Pheenoh on April 27, 2012, 09:55:52 AM
Cheat engine. MHS is a lot nicer to deal with normally, but lack of big endian support makes it almost useless.
Okay, thanks. I'll give it a whirl.


Title: Re: General Trick Discussion
Post by: stonenot on April 29, 2012, 01:38:07 AM
And while i'm at it, anyone have any ideas for other stuff that should be tested?

try to see why lanaryu gate clip/gate clips in general are luck based and try to see if you can manipulate goat rng


Title: Re: General Trick Discussion
Post by: Pheenoh on April 29, 2012, 01:57:19 AM
try to see why lanaryu gate clip/gate clips in general are luck based and try to see if you can manipulate goat rng
Gate clips aren't luck based, just affected by so many factors that they seem luck based in real time. I've tested this with savestates. Rog did some testing with goats, you can read his results on the TAS thread.

EDIT: Okay, I went back and double checked the gate clip thing and it seems to change every few frames. So my original assumption was wrong because i only tested a few frames, bleh.


Title: Re: General Trick Discussion
Post by: ING-X on April 29, 2012, 02:53:49 AM
Yeah, gates in TP have an RNG in them that determines which direction they'll swing when you roll into them. It has nothing to do with how you roll into them; you can roll into a gate and have it swing TOWARD you, as ridiculous as that is.


Title: Re: General Trick Discussion
Post by: ahou on April 29, 2012, 03:48:47 AM
Quote
Rog did some testing with goats, you can read his results on the TAS thread.
I actually didn't test how luck affected them at all. I didn't even realize it did. After testing it some, i still don't see any affect from luck. I just started a brand new game, played through to goats, and they started in exactly the same position, facing exactly the same direction as when i tased it. Running around beforehand, and even attacking the goats makes no difference.

I can try seeing if my goat herding from before will sync if i hex it in to be 100% sure, but it does not appear to be random at all.


Title: Re: General Trick Discussion
Post by: ahou on April 29, 2012, 08:16:15 PM
Just hexed in the goat herding, and it synced. It's definitely not affected by luck at all.


Title: Re: General Trick Discussion
Post by: ING-X on April 29, 2012, 09:36:58 PM
So I guess goats are just so precise and affected by so many factors that they seem luck based then.


Title: Re: General Trick Discussion
Post by: ahou on April 29, 2012, 09:45:39 PM
Indeed. Moving the joystick even slightly off, or pressing A a frame early/late can completely change their paths.


Title: Re: General Trick Discussion
Post by: Paraxade on May 01, 2012, 05:33:04 AM
geez <_< I could've sworn they started off facing different directions each time, but I just compared a few runs and you appear to be right. Not sure how I never realized that.


Title: Re: General Trick Discussion
Post by: ahou on May 05, 2012, 05:47:46 AM
Unless i'm retarded, damage (http://tasvideos.org/forum/viewtopic.php?p=314293#314293) and speed (http://tasvideos.org/forum/viewtopic.php?t=2333&start=140) values should all be complete now.

Iron boots totally do more damage than ordon sword jump slash.


Title: Re: General Trick Discussion
Post by: JRD05 on May 05, 2012, 05:04:11 PM
Out of curiosity, do we have a value for Epona sliding? I didn't see one in that TASVideos link, but maybe I just missed it.

Also, is there a speed difference when you have both inactive magic armor and iron boots equipped?


Title: Re: General Trick Discussion
Post by: ahou on May 05, 2012, 06:37:31 PM
Epona slide is still 73 speed.

Quote
Also, is there a speed difference when you have both inactive magic armor and iron boots equipped?
Magic armor with no rupees gives you exactly the same speed as iron boots, even if you're also wearing iron boots.


Title: Re: General Trick Discussion
Post by: Norkix on May 08, 2012, 04:08:54 AM
Has anyone tried clipping with Eponaslide? You probably have, but I'm just wondering.


Title: Re: General Trick Discussion
Post by: ahou on May 08, 2012, 04:34:52 AM
Has anyone tried clipping with Eponaslide? You probably have, but I'm just wondering.
I've tried a little, and never got even close to clipping anything. I highly doubt it's possible anywhere.

edit: just tried setting my speed to 5k+ and the best i could do was start to run up some walls (like 2 steps). No way in hell 73 speed epona slide will clip anything.

edit2: http://i.imgur.com/APv8z.png Managed to clip underground for a few frames at a time by running into the corner by the house. I always pop right back out right away, but it was still quite interesting.


Title: Re: General Trick Discussion
Post by: D U F I on May 08, 2012, 11:43:57 AM
Have you tried using a bomb to push you through once you have clipped?


Title: Re: General Trick Discussion
Post by: ahou on May 08, 2012, 05:08:43 PM
No, but it's impossible to do without at least a few hundred speed.


Title: Re: General Trick Discussion
Post by: ahou on May 18, 2012, 05:58:05 AM
http://www.youtube.com/watch?v=TgRj7DMGbK8

Faron twilight escape.


http://www.youtube.com/watch?v=wwbSBH0xFAY

Megaflop.


Title: Re: General Trick Discussion
Post by: ahou on May 23, 2012, 12:03:00 AM
I would have thought this was known, but apparently not. In forest temple after going back to the main room after saving the second monkey, it's significantly faster to jump down and run around to the stairs than to jump across with the monkeys.


Title: Re: General Trick Discussion
Post by: Pheenoh on May 23, 2012, 12:07:10 AM
I would have thought this was known, but apparently not. In forest temple after going back to the main room after saving the second monkey, it's significantly faster to jump down and run around to the stairs than to jump across with the monkeys.
What? It doesn't seem like that would be faster. Unless of course you can skip activating the first monkey's cutscene and i'm an idiot >_>


Title: Re: General Trick Discussion
Post by: ahou on May 23, 2012, 12:15:15 AM
You can. Saves 1-2 seconds.


Title: Re: General Trick Discussion
Post by: DLH112 on May 25, 2012, 08:00:43 PM
so I'm an idiot and messed around hyrule castle today. I thought I'd post this so someone doesnt find the same thing and get their hopes dashed. If you map glitch in the center hyrule town area you can run up and push the door that the guards usually block open, and if you save, the doors are open ( in the background). so when you load the save it looks like the doors are open from the center market area and then you actually go there and the guards are there and its closed :(. Also, theres a space between the pillar and the wall like the DoT in OoT(the base of the pillar connects with the wall tho :() lolz.


Title: Re: General Trick Discussion
Post by: Pheenoh on May 25, 2012, 09:25:51 PM
All of that is known/old. The closest thing we have to EHC right now is using mapglitch to bypass the first set of doors completely and walking to the second set that loads Hyrule Castle. Unfortunately there's a wall that extends OoB that you can't bypass. If you could somehow get epona into castle town without the game freezing, you could just ride around it.


Title: Re: General Trick Discussion
Post by: Razor7581 on May 26, 2012, 01:10:26 AM
All of that is known/old. The closest thing we have to EHC right now is using mapglitch to bypass the first set of doors completely
Wait, you can bypass the first set of doors? Is there a vid of this somewhere?


Title: Re: General Trick Discussion
Post by: JRD05 on May 26, 2012, 01:51:19 AM
Wait, you can bypass the first set of doors? Is there a vid of this somewhere?

Quoted for truth. Vid please. How do you bypass the first solid exterior column?


Title: Re: General Trick Discussion
Post by: ahou on May 26, 2012, 04:58:20 AM
You can get past the first door with map glitch, but then there is no ground to walk to the second door, after the first. Not even an lja (which you can't do) will get you even halfway to the door. There's also no load zone around the door, you need to actually push it open. Getting epona inside would make it easy, but this just crashes the game.

The only way early hyrule castle would be possible would be with a wrong warp.


Title: Re: General Trick Discussion
Post by: Razor7581 on May 26, 2012, 03:31:38 PM
You can get past the first door with map glitch
Maybe I just haven't been keeping up with this game, but since when can you get past the first door with map glitch? Last I knew, you could get OoB with map glitch, but no one could get past the first door because of an invisible wall. Am I missing something here?


Title: Re: General Trick Discussion
Post by: JRD05 on May 26, 2012, 03:59:56 PM
Here's the best we have for early Hyrule Castle as far as I know with the map glitch, unless someone is able to find / produce something better:

http://www.youtube.com/watch?v=Y5cHiNgW_L4 (http://www.youtube.com/watch?v=Y5cHiNgW_L4)


Title: Re: General Trick Discussion
Post by: ahou on May 26, 2012, 08:44:10 PM
Maybe I just haven't been keeping up with this game, but since when can you get past the first door with map glitch? Last I knew, you could get OoB with map glitch, but no one could get past the first door because of an invisible wall. Am I missing something here?
You can push the door open if you map glitch from the other area. It still doesn't matter though. The only possible chance of early hyrule castle is a wrong warp. There is absolutely no other way to do it. Even if you could use items.


Title: Re: General Trick Discussion
Post by: JRD05 on May 26, 2012, 11:08:44 PM
You can push the door open if you map glitch from the other area. It still doesn't matter though. The only possible chance of early hyrule castle is a wrong warp. There is absolutely no other way to do it. Even if you could use items.

Ah I see what you are saying.  You can get past the first door if you glitch from Hyrule town square.

However, I wouldn't consider that to be the closest early Hyrule Castle method.  In fact, it's pretty far off and isn't really a method at all.  You can walk an infinite distance past the first door using cheats if you do map glitch in Hyrule square then go to north Hyrule and you still won't see the hyrule castle door or a loading zone.  Unlike oot, loading zones are only active when you have the larger map area active that they are in (it willl be highlighted on your mini map).


Title: Re: General Trick Discussion
Post by: Pheenoh on May 27, 2012, 01:05:35 AM
Quote from: JRD05
Wait, you can bypass the first set of doors? Is there a vid of this somewhere?
Quoted for truth. Vid please. How do you bypass the first solid exterior column?
I was saying that's the closest thing if it were possible. I even explained why it's not in the very next sentence. >_>


Title: Re: General Trick Discussion
Post by: ahou on June 12, 2012, 09:42:26 PM
TP is now officially broken:

http://www.youtube.com/watch?v=blRGiFIQ1-Q

edit: another: http://www.youtube.com/watch?v=-Iu-rQAKQ1M


Title: Re: General Trick Discussion
Post by: Pheenoh on June 13, 2012, 04:02:03 AM
Greatest tricks evar


Title: Re: General Trick Discussion
Post by: Pheenoh on June 22, 2012, 04:00:04 PM
Other interesting things Rog found (some may be old):

www.youtube.com/watch?v=8fQom5r-nbA
www.youtube.com/watch?v=mixSnWxFa80
www.youtube.com/watch?v=DteW0VRd5xw
www.youtube.com/watch?v=el_Ju1iMO3w

Only the first one is useful. (100%)

EDIT: Actually, thinking about it, that one isn't useful either. It'd be way faster to just talk to the mailman.


Title: Re: General Trick Discussion
Post by: ahou on June 22, 2012, 09:18:28 PM
Yeah, that mailman skip is useless, since you wouldn't have epona.

The ljas in lost woods would save time for fixed ems, but obviously that isn't useful.


Title: Re: General Trick Discussion
Post by: Pheenoh on June 23, 2012, 02:40:25 AM
Yeah, that mailman skip is useless, since you wouldn't have epona.

The ljas in lost woods would save time for fixed ems, but obviously that isn't useful.
Actually you would at that point in 100%, that's why it's useless. The horseweed grass is near the Kakariko entrance, so you'd have to roll all the way to lanayru.


Title: Re: General Trick Discussion
Post by: ahou on June 23, 2012, 05:43:19 AM
Actually you would at that point in 100%, that's why it's useless. The horseweed grass is near the Kakariko entrance, so you'd have to roll all the way to lanayru.
That's what i'm saying. You would not have epona if you skipped the mailman. Unless we find a way to lja with epona.


Title: Re: General Trick Discussion
Post by: Pheenoh on June 23, 2012, 12:25:49 PM
That's what i'm saying. You would not have epona if you skipped the mailman. Unless we find a way to lja with epona.
I expect to see Mega LJA in the following weeks.


Title: Re: General Trick Discussion
Post by: ahou on June 24, 2012, 05:10:43 PM
http://www.youtube.com/watch?v=8YRBCRYyRSo
lja across kakariko gorge, this time it's actually possible. It's a little too slow, and far too impossible to be useful though.

http://www.youtube.com/watch?v=UoId6UdtJh0
spinner skip, if ehc is ever found (lol).


Title: Re: General Trick Discussion
Post by: JRD05 on June 24, 2012, 07:43:18 PM
You've posted some interesting discoveries there.

Yea, that Kakariko gorge crossing method is a little slow.  But does it have merit for a single segment run (or low% single segment if it is really slow) when taking into account the new forest escape, since you can't BIT, BITE, or reset?

And it's good we can skip the spinner.  The only problem is that when the spinner is skipped, I think you would also have to skip the double clawshots.  You need the spinner in City in the Sky to get across that first bridge and eventually make your way to the mini boss fight.  Most likely you won't be able to skip the double clawshots because of that long empty hallway in Hyrule Castle before the last darknut fight.  But who knows, maybe a way will be found now that there are TASing capabilities. 


Title: Re: General Trick Discussion
Post by: Pheenoh on June 24, 2012, 07:50:32 PM
You've posted some interesting discoveries there.

Yea, that Kakariko gorge crossing method is a little slow.  But does it have merit for a single segment run (or low% single segment if it is really slow) when taking into account the new forest escape, since you can't BIT, BITE, or reset?

And it's good we can skip the spinner.  The only problem is that when the spinner is skipped, I think you would also have to skip the double clawshots.  You need the spinner in City in the Sky to get across that first bridge and eventually make your way to the mini boss fight.  Most likely you won't be able to skip the double clawshots because of that long empty hallway in Hyrule Castle before the last darknut fight.  But who knows, maybe a way will be found now that there are TASing capabilities. 
Single Segment still can't use the new forest escape because of Lakebed Temple. Can't skip City in the Sky because you have to get into Palace of Twilight. The gap in Hyrule Castle for the double clawshots is too large for an LJA to even come remotely close, so I doubt spinner will ever be completely skipped even in a EHC scenario.


Title: Re: General Trick Discussion
Post by: ahou on June 25, 2012, 06:09:22 AM
Isn't there a way to do cits without spinner?

Single segment without zora armor would need water bombs before entering lakebed. I believe the only way to do that is to fish for them, which i can't imagine being faster. Getting over the fence is almost impossible anyway. I tried for 2-3 hours yesterday, and couldn't get over again.

It's definitely impossible to skip clawshots. The stairs in HC are about the same height/distance as the spinner one, but without damage boost, you can't jump across any of the platforms.


Title: Re: General Trick Discussion
Post by: Pheenoh on June 25, 2012, 12:38:52 PM
Single segment without zora armor would need water bombs before entering lakebed. I believe the only way to do that is to fish for them, which i can't imagine being faster. Getting over the fence is almost impossible anyway. I tried for 2-3 hours yesterday, and couldn't get over again.
There's a good chance that it is faster for single segment since they could skip diababa/zora armor, but like you said that jumpslash over the railing is too stupid.


Title: Re: General Trick Discussion
Post by: ahou on July 06, 2012, 11:51:50 PM
(http://i.imgur.com/S3naE.png)

It's a third of a second faster to go left through the arches here than to go around the right.

other assorted time savers, most of which are only worthwhile for tas/segmented:

http://www.youtube.com/watch?v=uFLS8XXSiAI
http://www.youtube.com/watch?v=AFBrjCf8vsM
http://www.youtube.com/watch?v=zFP7G5kkBcg
http://www.youtube.com/watch?v=JlsVGTH2DJI


Title: Re: General Trick Discussion
Post by: Pheenoh on July 07, 2012, 12:50:25 AM
(http://i.imgur.com/S3naE.png)

It's a third of a second faster to go left through the arches here than to go around the right.

other assorted time savers, most of which are only worthwhile for tas/segmented:

http://www.youtube.com/watch?v=uFLS8XXSiAI
http://www.youtube.com/watch?v=AFBrjCf8vsM
http://www.youtube.com/watch?v=zFP7G5kkBcg
http://www.youtube.com/watch?v=JlsVGTH2DJI
Not on console it isn't, it lags really hard when you go under the arches. Sucks you couldn't find any big sb's in AG. :(

EDIT: I'm wrong and dumb


Title: Re: General Trick Discussion
Post by: ahou on July 07, 2012, 01:31:33 AM
Huh, that's interesting.

I came close to one in ag, but it wasn't possible. http://www.youtube.com/watch?v=il1j7Uqp7h8 . Using some memory editing, i managed to make it across with a 74 speed jump attack. It's reaaally close, but definitely impossible.

 An lja from the thing over the door on the other side of the entrance can reach, but obviously it's not possible to get up there.


Title: Re: General Trick Discussion
Post by: oligi3008 on July 14, 2012, 09:30:14 AM
One time I was in Southern Hyrule Field and it rained. I used sense as wolf and found some digging spots near a tree, but couldn't dig in them. Is this a graphical glitch and has it something to do with the rain?


Title: Re: General Trick Discussion
Post by: Pheenoh on July 14, 2012, 04:42:04 PM
One time I was in Southern Hyrule Field and it rained. I used sense as wolf and found some digging spots near a tree, but couldn't dig in them. Is this a graphical glitch and has it something to do with the rain?
I don't think so, but it's possible. You sure you weren't just slightly off the spot? Or could you not do Wolf Link's digging action at all?


Title: Re: General Trick Discussion
Post by: oligi3008 on July 21, 2012, 08:10:42 AM
I don't think so, but it's possible. You sure you weren't just slightly off the spot? Or could you not do Wolf Link's digging action at all?
I made a mistake, I meant I digged in the ground but the black spot didn't disappear.


Title: Re: General Trick Discussion
Post by: Pheenoh on September 20, 2012, 12:32:01 PM
This is useless for everything I could think of, but I'll go ahead and post it here anyway.

http://www.youtube.com/watch?v=FZ4unGFwCQI


Title: Re: General Trick Discussion
Post by: JRD05 on September 22, 2012, 06:00:41 PM
Interesting trick I guess.  I never thought of bombing the boulder like that before.

This might lead to more research on item duplication and possibly memory address manipulation if it could get link oob.  When you fall oob in the boat house area, I believe the game will dupe the item in your x to your y.  If you don't have anything equipped to x or something like that, I remember it giving me a black rupee, which supposedly has a hex value of 00.  I've tried using cheats to get two single clawshots, but unfortunately it doesn't work the same as the actual double clawshots item.

Most of this is just speculation of course.


Title: Re: General Trick Discussion
Post by: oligi3008 on September 23, 2012, 01:00:33 PM
The Black Rupee is an item that was in development but scrapped later BTW. It is an anti-rupee that was later used for Skyward Sword instead.


Title: Re: General Trick Discussion
Post by: Pheenoh on November 01, 2012, 03:55:23 AM
found in an old text document


Random info:

- Bo's "moveset" changes with movement from Link. His first phase includes a fourth "standstill" move, which allows for a quick grab.

- Mailman skip heading to Kakariko Gorge (Twilight) saves around ten seconds if you're already a wolf. Using epona, it saves around 2 seconds.

- Enter/Exiting Renado's House to fix Eldin Twilight (Post BiTE) is 2 seconds faster than exit/entering through the Kakariko front entrance.

- Wolf from to Auru's Tower is 1.5 - 2 seconds faster than Human. Swimming with Zora Armor is the fastest way to Fyer, followed by running there as wolf.

-Crawling to zora armor:
 
Crawl takes 111 frames
earliest you can start backing up is 31 frames in
if you back up the crawl takes 137 frames (26 frames slower or .86666... seconds)

- Back in Time via jump can be done when the D-Pad Item menu is brought up on the 6th visual frame of Link jumping into the air (Ordon Bridge).

- It takes 10 frames for the D-Pad menu to disappear (notice movement).

- 4 frames after the d-pad item menu starts to disappears, you can hit it again to bring it back up.

- Even with perfect d-pad buffering, a minimum of 2 visual frames will pass.

- Back in Time is, indeed, only one frame.

- Without D-Pad assistance, Back in Time has to be done 3 frames before you jump into the air (4th frame should be the start of the jump animation)(Ordon Bridge).
Clawshot aiming:

c-up quick aim = 12 frames
l-target quick aim = 17 frames
standard aim (clawshot in hands) = 26 frames
standard aim = 31 frames

^ This is until retina appearance, but the same frame window differences apply for noticable camera movement

most of this information is useless


Title: Re: General Trick Discussion
Post by: Pheenoh on December 01, 2012, 04:06:52 AM
Differences between the three Any% Categories/Routes:

Any%:
Control - Bokoblins Dead: 3:55 (-2:00)
Ranch Exit - Ordon Exit: 00:54 (-1:21)
Boomerang - Hyrule Field: 1:36 (-6:53)
Enter Eldin Twilight: 00:53 (-6:53)
Map Screen - Eldin Vessel: 3:26 (-5:27)
Post Eldin Twilight - Lanayru Gate Clip: 1:47 (-8:56)
Talk to Fyer: 4:14 (-5:10)

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 8:13
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 4:03
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 21:16 (-12:00)

Canon to Desert: 00:44 (-11:57)
Stalfos Room: 00:46 (-12:03)
Spinner Groove: 1:08 (-12:34)
Clawshot Falling Pillar After Double Clawshots: 00:22 (-15:22)
Water Zant Fight: 1:08 (-15:09)
Hyrule Castle Savewarp: 00:30 (-15:13)
Final Dinalfos: 00:17 (-15:26)

Time Saved over No S+Q: ~15:26





Any% Zora Armor:
Bokoblins Dead: 3:55 (-2:00)
Exit Ordon from Ranch: 00:54 (-1:21)
Boomerang - Hyrule Field: 6:36 (-1:53)
Enter Eldin Twilight: 00:48 (-1:58)
Eldin Vessel: 2:04 (-1:54)
Post Eldin Twilight - Lanayru Gate Clip: 1:18 (-5:52)
Talk to Fyer: 00:28 (-5:52)
Route Deivation: 28:06 (Same as No S+Q) (-5:52)
Canon to Desert: 00:41 (-5:52)
Stalfos Room: 00:52 (-5:52)
Spinner Groove: 1:08 (-6:23)
Clawshot Falling Pillar After Double Clawshots: 00:22 (-9:21)
Water Zant Fight: 00:55 (-9:21)
Hyrule Castle Savewarp: 00:30 (-9:25)
Final Dinalfos: 00:30 (-9:25)

Time Saved over No S+Q: ~9:25







Any% (No S+Q):
Bokoblins Dead: 5:55
Exit Ordon from Ranch: 0:15
Boomerang - Hyrule field: 7:08
Enter Eldin Twilight: 00:53
Eldin Vessel: 2:00
Post Eldin Twilight - Lanayru Gate Clip: 5:16
Talk to Fyer: 00:28

--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Lake Hylia after Zora Armor: 13:45
Clawshot: 5:00
Say 'Yes' to Midna: 4:41
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:06

Canon to Desert: 00:41
Stalfos Room: 00:52
Spinner Groove: 1:39
Clawshot Falling Pillar After Double Clawshots: 3:10
Water Zant Fight: 00:55
Hyrule Castle Savewarp: 00:34
Final Dinalfos: 00:30

Using a pseudo-segmented run I timed a few months ago, optimal times for each category using these differences are 3:17, 3:23 and 3:32 respectively.


Title: Re: General Trick Discussion
Post by: ING-X on December 01, 2012, 04:34:26 AM
Wow.


Title: Re: General Trick Discussion
Post by: ahou on December 01, 2012, 05:10:50 AM
I will forever hate you for giving times relative to no sq.

And why didn't you time out the superior forest temple skip route for no sq?


Title: Re: General Trick Discussion
Post by: Pheenoh on December 01, 2012, 06:00:48 AM
I will forever hate you for giving times relative to no sq.

And why didn't you time out the superior forest temple skip route for no sq?
Because jumpslashing is hard


Title: Re: General Trick Discussion
Post by: Pheenoh on December 04, 2012, 01:18:36 AM
Rog I will time your route if you can find a faster way to Kakariko early without BiTE. Because as of right now that route has way too many drawbacks to be close to faster (the difference between the two regular any% was ~6 minutes, and 3 minutes alone would be wasted just jumpslashing on that fence).


Title: Re: General Trick Discussion
Post by: ING-X on December 04, 2012, 02:19:52 AM
Not to mention the zora armor skip route for no s+q would require getting the fishing rod which wastes another 3-4 minutes.


Title: Re: General Trick Discussion
Post by: ahou on December 04, 2012, 02:57:30 AM
Rog I will time your route if you can find a faster way to Kakariko early without BiTE. Because as of right now that route has way too many drawbacks to be close to faster (the difference between the two regular any% was ~6 minutes, and 3 minutes alone would be wasted just jumpslashing on that fence).
The zombie hover takes a while to do, but it would also allow you to do a faster route. The only reason we don't skip faron twilight is because of the time lost getting to lakebed an extra time to bite, so we'd save time on that.  It's not as bad as it seems.

If nothing else, it's at least useful for segmented no s+q.


Title: Re: General Trick Discussion
Post by: Pheenoh on December 04, 2012, 04:14:54 AM
The zombie hover takes a while to do, but it would also allow you to do a faster route. The only reason we don't skip faron twilight is because of the time lost getting to lakebed an extra time to bite, so we'd save time on that.  It's not as bad as it seems.

If nothing else, it's at least useful for segmented no s+q.
i'm not sure which is funnier, segmented itself or segmented no s+q

EDIT: Rog save 45 seconds on the zombie hover to spite me, I guess I'm gonna time this after all (assuming it's not too difficult for console).


Title: Re: General Trick Discussion
Post by: ahou on December 04, 2012, 06:25:42 AM
i'm not sure which is funnier, segmented itself or segmented no s+q

EDIT: Rog save 45 seconds on the zombie hover to spite me, I guess I'm gonna time this after all (assuming it's not too difficult for console).
What's wrong with segmented no s+q?

Also, make that 1:45.


Title: Re: General Trick Discussion
Post by: Pheenoh on December 05, 2012, 09:34:59 AM
What's wrong with segmented no s+q?

Also, make that 1:45.
I only approve of fake categories when they're in single sitting. I'll time out this new no s+q route and run through the new TAS route this weekend if I'm not too busy.


Title: Re: General Trick Discussion
Post by: ahou on December 05, 2012, 10:54:36 PM
What about no s+q rta?


Title: Re: General Trick Discussion
Post by: mzxrules on December 05, 2012, 11:20:16 PM
Why are we calling this zombie hovering?


Title: Re: General Trick Discussion
Post by: ahou on December 05, 2012, 11:24:30 PM
Why are we calling this zombie hovering?
Just to confuse people.


Title: Re: General Trick Discussion
Post by: Yashichidsf on December 13, 2012, 04:29:07 PM
Just to confuse people.
it's certainly working


Title: Re: General Trick Discussion
Post by: Just on January 31, 2013, 10:56:27 PM
Well I assume this has been tested before, but just in case it hasn't I did BiT as wolf link and all it does is reset you back to the beginning of the game. Its like doing it at the beginning of the game. You have to go save Talo again and everything. So in other words, completely useless.


Title: Re: General Trick Discussion
Post by: Pheenoh on January 31, 2013, 11:30:01 PM
Well I assume this has been tested before, but just in case it hasn't I did BiT as wolf link and all it does is reset you back to the beginning of the game. Its like doing it at the beginning of the game. You have to go save Talo again and everything. So in other words, completely useless.
Yeah, normal BiT always has that effect.


Title: Re: General Trick Discussion
Post by: Just on February 04, 2013, 10:22:54 PM
Okay well messing around I came across another glitch, but it only crashes your game so I don't know if there is anything useful to it. After doing BiT and saving Talo you have to do goats. If you watch the cut scene into Ordon Village up until the second time you see Epona (She will still be there the first time, but she is in a loading zone so you can mount her) you can skip from there and Epona will still be there. You can ride around in Ordon village, but leaving either back to the ranch or going to links house will cause you to crash.

Once again I'm sorry if this has around been found.


Title: Re: General Trick Discussion
Post by: ING-X on February 05, 2013, 02:04:45 AM
What exactly would the forest skip no s+q route be? From my estimation, this appears to be the route:

-Old school intro
-Get sword and shield
-EMS
-Forest Temple up to boomerang (get ooccoo)
-Ooccoo out of temple
-Warp to South Faron, escape
-Eldin twilight, kill messengers
-Warp to South Faron, escape again
-Special Olympics Fence Jump
-Eldin tears
-Tame epona
-Warp to Ordon for sumo
-Early Lanayru
-Lanayru tears (howl at howling stone in upper river)
-Climb snowpeak with map glitch
-Snowpeak Ooccoo
-Steal bomb bag
-Ball and chain
-Warp to Kakariko, call epona and catch 2 bomb fish
-Get 5 water bombs from Snowpeak
-Warp to ZD, get goron bomb bag
-Warp to LH and enter Lakebed
-Complete Lakebed
-the rest is normal except get ending blow on the way to Hyrule Castle

This... doesn't seem faster. Skipping faron twilight looks to be slower because you would have to get sword and shield, and forest skip looks to be slower because you would have to do ordon days 1+2 (which is the reason zora armor skip is slower in no s+q). Am I missing something?


Title: Re: General Trick Discussion
Post by: mzxrules on February 05, 2013, 08:32:53 AM
Why would you get sword and shield?


Title: Re: General Trick Discussion
Post by: ING-X on February 05, 2013, 12:09:19 PM
If you skip Faron Twilight, you need the Ordon spring warp to come back for sumo since you can't get past the twilight wall from the other side. The Ordon spring warp never gets activated if you don't get sword and shield.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 05, 2013, 02:15:56 PM
If you skip Faron Twilight, you need the Ordon spring warp to come back for sumo since you can't get past the twilight wall from the other side. The Ordon spring warp never gets activated if you don't get sword and shield.
Yeah, this plus having to do things like Ordon Day1/2, fishing out water bombs, etc. made me think it's slower. Maybe I'll sit down and time it one day when I'm bored.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 10, 2013, 02:01:34 AM
Sword and Shield Skip saves around 2:45 if done well. Skipping the Faron Twilight Bugs saves 2:50 initially, but loses 1:00 - 1:30 from having to do extra howls for ending blow that would be unnecessary in a route that completed the Twilight. Therefore S&S Skip + completing Faron Twilight will always be faster in a run where you have to return to Ordon later (No S+Q run).


Title: Re: General Trick Discussion
Post by: ING-X on February 10, 2013, 02:36:47 AM
S&S skip saves 2:45? That does not sound right. Are you talking like, TAS-quality S&S skip? Also, are you factoring in the fact that S&S skip wastes 23 seconds going back to Ordon for sumo because of a different warp spot?


Title: Re: General Trick Discussion
Post by: Pheenoh on February 10, 2013, 04:02:17 AM
S&S skip saves 2:45? That does not sound right. Are you talking like, TAS-quality S&S skip? Also, are you factoring in the fact that S&S skip wastes 23 seconds going back to Ordon for sumo because of a different warp spot?
It takes an extra 26 seconds to escape the forest the second time, call epona in Hyrule Field and ride to Lanayru gate over the other route, so having the Ordon Warp in this particular situation doesn't save any time. Sword and Shield Skip took me 1:10 from control in Ordon Spring to saying 'yes' to entering the twilight (this includes the midna text). I timed it against a perfect sword and shield quest (I got house jump and a first frame Midna jump to the Ordon Shield) which was 3:55. This skip was almost perfect, but even timed against a bad one it would still save something like 2:25 or 2:20. Even in that case, it's still at least 40 seconds slower to get the sword and shield.

EDIT: I'm silly, both routes would have to do the forest escape. :P I'll time the actual time lost from having to do the howling stone sequence + running over to the wolf.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 10, 2013, 05:31:08 AM
--No Sword and Shield Skip--
Faron Twilight: 3:55
Movement in Faron Twilight - Entering N. Faron: 2:39
Transform after purple mist - Entering N. Faron: 0:10
Enter Forest Temple: 0:31
Iza: 1:21
Ending Blow: 1:30

Net time: 10:06


--Sword and Shield Skip--
Faron Twilight: 1:10
Movement in Faron Twilight - Entering N. Faron: 4:04
Transform after purple mist - Entering N. Faron: 0:18
Enter Forest Temple: 2:53 (Ending Blow included)
Longer Backtrack to Bo: 0:23
Iza: 0:15

Net time: 9:03

Sword and Shield skip is 1:03 faster.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 10, 2013, 06:16:16 PM
Any% (No S+Q):
Bokoblins Dead: 5:55
Exit Ordon from Ranch: 0:15
Forest Temple First Room: 0:55
Forest Temple Ooccoo Room: 0:16
Boomerang - Hyrule field: 7:08
Enter Eldin Twilight: 00:53
Eldin Vessel: 2:10 [modified because i needed to change the starting time to wolf jumping in void]
Post Eldin Twilight - Lanayru Gate Clip: 5:16
Talk to Fyer: 00:28

--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Lake Hylia after Zora Armor: 13:45
Clawshot: 5:00
Say 'Yes' to Midna: 4:41
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:06

Canon to Desert: 00:41
Stalfos Room: 00:52
Spinner Groove: 1:39
Clawshot Falling Pillar After Double Clawshots: 3:10
Water Zant Fight: 00:55
Hyrule Castle Savewarp: 00:34
Final Dinalfos: 00:30



Any% (No S+Q) w/ Zombie Hover:
Bokoblins Dead: 10:20 (+4:25)
Exit Ordon from Ranch: 0:15 (+4:25)
Forest Temple First Room: 0:37 (+4:07)
Forest Ooccoo Room: 0:38 (+4:29)
Boomerang - Hyrule Field: 2:08 (-0:31)
Enter Eldin Twilight: 00:53 (-0:31)
Eldin Vessel: 4:18 (+1:37)
Post Eldin Twilight - Lanayru Gate Clip: 5:42 (+2:03) [2nd forest escape]
Talk to Fyer: 00:28 (+2:03)


--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Kakariko after B&C: 6:39
Warp to ZD after SPR bomb chest: 3:45
Entering Morpheel Fight: 10:10
Say 'Yes' to Midna: 3:23
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:37 (+2:27)

Canon to Desert: 00:44 (+2:30)
Stalfos Room: 00:46 (+2:24)
Spinner Groove: 1:39 (+2:24)
Clawshot Falling Pillar After Double Clawshots: 3:10 (+2:24)
Water Zant Fight: 1:08 (+2:37)
Hyrule Castle Savewarp: 00:34 (+2:37)
Final Dinalfos: 00:17 (+2:24)

Time lost: 2:24. The "new" route is much slower.


Title: Re: General Trick Discussion
Post by: ING-X on February 10, 2013, 06:18:28 PM
Figured.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 11, 2013, 01:34:16 PM
http://www.twitch.tv/last_grey_wolf/c/1917278

http://www.youtube.com/watch?feature=player_embedded&v=vY6Z5UUz-XU

Someone please find this.


Title: Re: General Trick Discussion
Post by: Hornlitz on February 12, 2013, 12:16:45 AM
Wait, are you trying to find a way to clawshot things through the wall? Because if so, I just did it, and I didn't fall to my death like the guy on twitch did...

EDIT: Okay I'm probably stupid and didn't realize that you guys were trying to find a way to skip the door. Is skipping the cutscene a possible way to skip the door?


Title: Re: General Trick Discussion
Post by: Pheenoh on February 12, 2013, 01:41:49 AM
Wait, are you trying to find a way to clawshot things through the wall? Because if so, I just did it, and I didn't fall to my death like the guy on twitch did...

EDIT: Okay I'm probably stupid and didn't realize that you guys were trying to find a way to skip the door. Is skipping the cutscene a possible way to skip the door?
The cutscene trigger covers the entire room, extends out of bounds and triggers in mid air. Regardless, if you can figure out a way to skip it, that would work.


Title: Re: General Trick Discussion
Post by: ING-X on February 12, 2013, 02:06:19 AM
The cutscene trigger covers the entire room, extends out of bounds and triggers in mid air. Regardless, if you can figure out a way to skip it, that would work.

I'm not sure about this, but I remember when I did the White Midna glitch and went into the desert a ton of the cutscene triggers (including the Poe one IIRC) were way smaller. I think someone said the desert ones were because it was night time, but I swear the Poe one was smaller too. Just putting that out there if anyone wants to mess with it. Probably not useful but meh.


Title: Re: General Trick Discussion
Post by: Razor7581 on February 13, 2013, 12:32:30 AM
http://www.twitch.tv/last_grey_wolf/c/1917278

http://www.youtube.com/watch?feature=player_embedded&v=vY6Z5UUz-XU

Someone please find this.
Could someone please explain how this clip is done and where by the door this is?


Title: Re: General Trick Discussion
Post by: Hornlitz on February 13, 2013, 01:29:15 AM
Could someone please explain how this clip is done and where by the door this is?

It's in the room with the 4 lanterns and the big metal gate. On the staircase up to the gate, there are 2 pillars, one on each side of you. You can roll into the corner between the walls by the gate and the pillar, (Do the one on the right to get the clip through) and then through to a tight spot by the railing. From here, put a bomb down, and then when the bomb is near exploding, aim your clawshot at the tile and release it. If you timed it right, The bomb should knock you out of the clawshot animation and you'll fall to your death. Don't aim your clawshot right away, because it will start pushing you out of the corner if you aim right away.


Title: Re: General Trick Discussion
Post by: Pheenoh on February 21, 2013, 11:38:13 PM
Zombie Hover is 55 seconds faster than BiTE for any%. I'll post the timings here if anyone cares to see.

EDIT:

Old Any%:
Control - Bokoblins Dead: 3:55 (+0:00)
Ranch Exit - Ordon Exit: 00:54 (+0:00)
Movement in Faron Twilight - Entering N. Faron: 4:04 (+1:25)
Transform after purple mist - Entering N. Faron: 0:18 (+1:33)
Enter Forest Temple: 2:53 (Ending Blow included) (+3:55)
Boomerang - Hyrule Field: 1:36 (+3:55)
Enter Eldin Twilight: 00:53 (+3:55)
Eldin Vessel: 3:36 (+3:31)
Post Eldin Twilight - Lanayru Gate Clip: 1:47 (+3:31)
Talk to Fyer: 4:14 (+3:31)

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 8:13
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 4:03
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 21:16 (+0:55)

Canon to Desert: 00:44 (+0:55)
Stalfos Room: 00:46 (+0:55)
Spinner Groove: 1:08 (+0:55)
Clawshot Falling Pillar After Double Clawshots: 00:22 (+0:55)
Water Zant Fight: 1:08 (+0:55)
Hyrule Castle Savewarp: 00:30 (+0:55)
Final Dinalfos: 00:17 (+0:55)
















New any%
Control - Bokoblins Dead: 3:55
Ranch Exit - Ordon Exit: 00:54
Movement in Faron Twilight - Entering N. Faron: 2:39
Transform after purple mist - Entering N. Faron: 0:10
Enter Forest Temple: 0:31
Boomerang - Hyrule Field: 1:36
Enter Eldin Twilight: 00:53
Eldin Vessel: 4:00
Post Eldin Twilight - Lanayru Gate Clip: 1:47
Talk to Fyer: 4:14

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 9:19
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 5:33 (Ending Blow included)
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 23:52

Canon to Desert: 00:44
Stalfos Room: 00:46
Spinner Groove: 1:08
Clawshot Falling Pillar After Double Clawshots: 00:22
Water Zant Fight: 1:08
Hyrule Castle Savewarp: 00:30
Final Dinalfos: 00:17


Title: Re: General Trick Discussion
Post by: Multisnivy on March 25, 2013, 06:23:58 PM
http://www.youtube.com/watch?v=96Gb4Vgcuvk made this a while ago. found this on my channel today XD http://www.youtube.com/watch?v=rl0W0j1yQs8 this too


Title: Re: General Trick Discussion
Post by: logitechsdaz on May 09, 2013, 04:24:05 AM
faster 3 bomb king bulblin fight
https://www.youtube.com/watch?v=H5N8rPIqAUA

easier (but slower) 3 bomb king bulblin fight
https://www.youtube.com/watch?v=xsPWMUA7NTI

small CitS timesaver for single segment runs
https://www.youtube.com/watch?v=SsowLI7rBGs

PoT lja (unfortunately might not save time)
https://www.youtube.com/watch?v=6dBCAFPP8co

PoT lja to skip death warp
https://www.youtube.com/watch?v=3U_LzkzgjY0


Title: Re: General Trick Discussion
Post by: bluephantom340 on May 28, 2013, 07:19:00 PM
I got a gci but GCMM outputs my save file as gzlj instead of gzle even though I'm using the US version. I also tried the theories but none worked. The shadow wall just pushes you out of the way. You would need much more LJA speed to get past it.


Title: Re: General Trick Discussion
Post by: logitechsdaz on June 01, 2013, 04:55:48 AM
timesaver for 1st King Bulblin
http://www.youtube.com/watch?v=blxsRFokdvY









Title: Re: General Trick Discussion
Post by: ahou on June 01, 2013, 11:39:00 PM
Allright, I was talking about a possible sequence break in the Palace of Twilight right? Well, I got some (maybe not) interesting results. In my run today, I saved a file at getting the first Sol out of the palace into the courtyard. Normally, when you take the Sol to the center palace, Midna stops you and you drop the Sol. Also, doing an LJA doesn't help because the trigger is quite big and Link can not cover the distance. So, nothing interesting here so far.

However, when using cheats (Moonjump and Inf. Health) I managed to get the Sol on the other side of the Midna trigger. What I did: take the Sol, throw it over the Twili person so that the Sol would roll against his legs. Then, I moonjumped over the trigger and pull the Sol back by using the Clawshot. Then, I took the Sol to the curtain of shadow crystals. It cleared but still there's an invisible wall by jumping normally.

Results:
- Normal jump: invisible wall, also as wolf.
- LJA (normal direction): invisible wall.
- LJA (to the right, as shown in the video under here): invisible wall.
http://www.youtube.com/watch?v=PTbCL8mJMFk

Nothing. Yet.

P.S. Has anyone got a .gci file at the beginning of the PoT? I would be really grateful if someone can test it with a "clean" PoT.
There is a massive invisible wall there. It's definitely not even close to possible. You need the butter sword anyway.


Title: Re: General Trick Discussion
Post by: oligi3008 on August 13, 2013, 06:58:36 PM
I wonder if these circles were intended by the programmers. This would be similar to the cicular white stone slaps in the Temple of Time, the best spot to shot the crystal switches in the room with the movable walls.


Title: Re: General Trick Discussion
Post by: Pheenoh on August 20, 2013, 04:05:30 AM
Almost a 1-cycle water Zant. I think it's impossibru though :-/

http://youtu.be/S44G53uLIoQ
I always thought Zant's HP in all fights besides the last one were based on the number of "end-of-combo" hits dealt to him, so I dunno if this would have worked even if you could have stabbed him ten times. I could be wrong though.


Title: Re: General Trick Discussion
Post by: UchihaSasuke on September 06, 2013, 03:12:45 AM
i got this fight with Puppet Zelda: http://www.twitch.tv/uchihasda/c/2879088

how rare is to not get any triangle attacks?

also, can anyone explain why this happened like this: http://www.twitch.tv/uchihasda/c/2864347


Title: Re: General Trick Discussion
Post by: oligi3008 on September 06, 2013, 09:06:08 PM
Maybe he only does the triangle attack when there is enough space on the floor.


Title: Re: General Trick Discussion
Post by: Pheenoh on September 07, 2013, 03:26:39 PM
i got this fight with Puppet Zelda: http://www.twitch.tv/uchihasda/c/2879088

how rare is to not get any triangle attacks?

It happens every once in awhile, not too rare.

also, can anyone explain why this happened like this: http://www.twitch.tv/uchihasda/c/2864347

The fight is scripted to finish as long as you select one leg.


Title: Re: General Trick Discussion
Post by: Zelkys on September 15, 2013, 03:39:09 AM
Why I haven't Bombs after obtain Ball & Chain? ._.


Title: Re: General Trick Discussion
Post by: mzxrules on September 15, 2013, 04:04:26 AM
The bomb bag obtained from Iza without clearing the rapids isn't permanent. It disappears when you save quit, and I think if you die as well.


Title: Re: General Trick Discussion
Post by: ZFG on October 03, 2013, 09:13:24 PM
I've seen a few people messing around with lag reduction strats using a side view camera and decided to test some stuff myself.  On dolphin I went to the lanayru HF area where MDH starts, and in that area I usually get ~75% speed while I can usually play most areas of the game at full speed.  I tried running to castle town with the side view strats and it didn't really do anything, but I then tested with C down camera and the speed increased to ~79-81%.  I'm not 100% sure this means it's a good lag reduction strat or if it might just be emu issues, but it seems to help.  During a run yesterday I also tried it out in the desert out of curiosity and it definitely looked like the framerate picked up but I cant be sure.  Just something that should be considered/tested.

Edit: Did some console testing, C down cam didn't seem to help in hyrule field, but I also tested in the desert and it saved about 4.5 seconds from the start to where you ball and chain the tower.  Considering that's probably the laggiest place in the game it probably wont save much time in many other areas but should probably be tested more.


Title: Re: General Trick Discussion
Post by: nathanisbored on October 04, 2013, 08:13:21 AM
omg ZFG no one cares


Title: Re: General Trick Discussion
Post by: mzxrules on October 09, 2013, 06:50:39 PM
GCN style Map Glitch for the Wii version. You wii players all suck http://www.youtube.com/watch?v=14ISmd8GIm0

Edit: Assuming there are people around who still play the wii version.


Title: Re: General Trick Discussion
Post by: Pheenoh on October 09, 2013, 11:19:21 PM
How was this not found when map glitch was a new discovery and everyone still played Wii...? lol


Title: Re: General Trick Discussion
Post by: mzxrules on October 10, 2013, 01:36:23 AM
How was this not found when map glitch was a new discovery and everyone still played Wii...? lol

I only had the wii version for like a day, I didn't even know this was an option when I discovered Map Glitch for the wii.


Title: Re: General Trick Discussion
Post by: ahou on October 10, 2013, 04:41:12 AM
No one has ever been in the settings menu before.


Title: Re: General Trick Discussion
Post by: oligi3008 on October 10, 2013, 08:37:49 PM
I am no one then. Some people don't like to use HOLD.

It is funny to know what many speedrunners don't know.  ;)


Title: Re: General Trick Discussion
Post by: The Link Between Worlds on May 05, 2014, 12:55:47 AM
My second post!! :D

I found a glitch that allows you to go straight to the Water Temple in less than 5 minutes of gameplay.

1) Infinite Bombs & Arrows with Water Bombs in your first bomb bag
2) BiT
3) Save during BiT
4) Once in FW, get Iron Boots.
5) With boots, get Lantern, then do Early Hyrule Field (Epona Clip method)
6) Do Early Lanayru Province (Epona Clip)
7) Jump off the Hylian Bridge to Early Lake Hylia.
This is where my glitch comes in. I call it: "Diveless Early Lakebed Temple"
8) Once in Lake Hylia, swim to where you are near the entrance of the dungeon.
9) Put on the Iron Boots and sink to the bottom.
10) Once at bottom, quickly do Swim with Water Bombs by swaping the Iron Boots with the Lantern.
11) Try to float up enough to where the bomb explodes in front of the rock to blow it up (this may take 2 attempts to be on the safe side).
12) Once inside, you can use at least 3 Water Bombs to get past that underwater tunnel there without Zora Armor. Then tada!

What makes my version of Early Lakebed Temple unique is that it is possible on ANY verison of TP, since it doesn't require Rupee Diving, which is patched on the newest TP's (including mine :() However, this glitch sounds good, but it is completely useless unless we can get to the Forest Temple to learn the Ending Blow hidden skill, which is required to beat Ganondorf. For the Ending Blow, we would have to complete Twilight Faron Woods, which would mean doing the Ordon Sword & Shield Skip. Since it's on a BiT file, we would still have to do all the BiT fixes as well, obviously. Now I can't test this theory on my own to beat the game because I have the latest version of TP, which means I can't do the Map Glitch to Early Snowpeak, but I am currently working on getting to that point, but that would be as far as I would be able to get, so it would be up to you guys from there. :(


Title: Re: General Trick Discussion
Post by: mzxrules on May 05, 2014, 08:21:15 AM
That isn't exactly anything new. It's been known that you can quite easily enter Lakebed if you have iron boots + water bombs, since that what I had done way back when I discovered the white midna glitch.

Infinite Bombs & Arrows won't save time because the setup to Infinite Bombs & Arrows must count towards the run time.


Title: Re: General Trick Discussion
Post by: The Link Between Worlds on May 05, 2014, 06:39:32 PM
Yeah, I figured it wouldn't be that good. I'm new to this whole speedrunning thing, but I'm generally a good glitcher. I have a lot of good glitches for TP, but most of them require the use of CD Streaming, which makes them useless for speedrunning, but they are fun as a pastime. I found "Early Kakariko Village," "Actor Cloning," "Poe Soul Text Delay/Skip," "Escape Twilight Faron Woods as a Human," and "Human in Twilight Kakariko Gorge." I like all of your glitches mzxrules. You're one of my favorite Zelda glitchers on youtube. So is paraxade0, kazooie, LogitechSDAZ, and FierceLink. I plan to start speedrunning once I get a video capture card or a damn good video camera. :) I just registered to this site yesterday, so I'm still a noob to it, but I think it would be great if all the best Zelda glitchers could team up and break these games!


Title: Re: General Trick Discussion
Post by: ahou on May 17, 2014, 09:46:56 AM
Yeah, I figured it wouldn't be that good. I'm new to this whole speedrunning thing, but I'm generally a good glitcher. I have a lot of good glitches for TP, but most of them require the use of CD Streaming, which makes them useless for speedrunning, but they are fun as a pastime. I found "Early Kakariko Village," "Actor Cloning," "Poe Soul Text Delay/Skip," "Escape Twilight Faron Woods as a Human," and "Human in Twilight Kakariko Gorge." I like all of your glitches mzxrules. You're one of my favorite Zelda glitchers on youtube. So is paraxade0, kazooie, LogitechSDAZ, and FierceLink. I plan to start speedrunning once I get a video capture card or a damn good video camera. :) I just registered to this site yesterday, so I'm still a noob to it, but I think it would be great if all the best Zelda glitchers could team up and break these games!
Uh, please post how you did all of that.


Title: Re: General Trick Discussion
Post by: mzxrules on May 19, 2014, 02:36:32 AM
  • Early Kak can be done half a dozen different ways
  • Actor cloning is probably the result of sequence breaks that result in "duplicate" main story children spawning in Kakariko Village/the inn
  • Poe soul delay skip is a paraxade? trick where harvesting a poe's soul just as night ends causes the collection cutscene to be postponed until night falls again
  • Escaping Faron as a human is an LJA away
  • Being human in any twilight region except South Faron can be achieved with either Early Master Sword or CD Streaming.


Title: Re: General Trick Discussion
Post by: Habreno on June 27, 2015, 06:19:36 AM
Currently, BiTE for Early Monkeys/EBF is done either after the initial BiTE and KB1 fight (in BiTE Route) or after EMS (in optimal route), or after Faron Vessel (All Dungeons). All three of these categories also have a BiT at the very beginning of the game as well.

Why can't we set up Early Monkeys/EBF before doing Ordon Village, during the initiial BiT we are forced to do?


Thinking:

Start game, gate clip, BiT, jump off edge once to pull up normal HuD. [Exactly like a normal start]
Save, but don't quit, jump off again [Normal start would be to reset/quit after saving; jumping off again will trigger a Game Over]
Continue, reset with either method (soft reset then skip CS or ride to edge and reset while falling) to trigger Early Monkeys/EBF? [Coincidentally, this puts you at the title screen to load your BiT file and savewarp]


The Game Over is slightly annoying, yes, but it's got to be faster than having to S/Q and keep another file for BiTE. Someone who's better than me at TP, if you can test the timings?


Title: Re: General Trick Discussion
Post by: Habreno on August 12, 2015, 07:25:42 AM
While there are a fair bit of glitches, I still have to tip my hat to the coders for this one.

If you do not have the ability to transform between human and wolf, are in wolf form, and attempt to open a chest that would normally transform you to human, you simply fail to open the chest, and Link, in wolf form, simply headbutts the chest.


I found this out by the following:

EMS, clearing through to puzzle, leaving MS behind.
Normal 1st dungeon, Normal 2nd dungeon, Normal 3rd twilight, Zora Armor, Normal 3rd dungeon to Clawshot.
Obtained Ooccoo, Bomb Boost to Sacred Grove as Human, ran through, blew up the rock, Ooccoo Jr. back to Lakebed.
Completed Lakebed, MDH, Midna Jumps to Sacred Grove, ran through, dug into dig spot and killed babas to spawn chest.


I thought for sure something weird would happen.


On a side note, I intend to have Max% No Master Sword finished preliminary routing soon, if anyone cares about weird obscure things that don't beat the full game.

P.S. Ignore my previous post from June. As I was informed in another source, the suggestion is not done because Sacred Grove sets the flag to 1, thus overriding the Early Monkeys set from KB1.